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authoruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
committeruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
commit458e0005690ea9d579588a0a12368fc2c2c9a93a (patch)
tree588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/client/voxel_anims.cc
parentc7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff)
downloadvoxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2
voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/client/voxel_anims.cc')
-rw-r--r--src/game/client/voxel_anims.cc29
1 files changed, 0 insertions, 29 deletions
diff --git a/src/game/client/voxel_anims.cc b/src/game/client/voxel_anims.cc
deleted file mode 100644
index 4e0f168..0000000
--- a/src/game/client/voxel_anims.cc
+++ /dev/null
@@ -1,29 +0,0 @@
-#include "client/pch.hh"
-
-#include "client/voxel_anims.hh"
-
-#include "core/config.hh"
-#include "core/constexpr.hh"
-
-#include "client/globals.hh"
-
-static ConfigUnsigned base_framerate(16U, 1U, 16U);
-
-std::uint64_t voxel_anims::nextframe = 0U;
-std::uint32_t voxel_anims::frame = 0U;
-
-void voxel_anims::init(void)
-{
- globals::client_config.add_value("voxel_anims.base_framerate", base_framerate);
-
- voxel_anims::nextframe = 0U;
- voxel_anims::frame = 0U;
-}
-
-void voxel_anims::update(void)
-{
- if(globals::curtime >= voxel_anims::nextframe) {
- voxel_anims::nextframe = globals::curtime + static_cast<std::uint64_t>(1000000.0 / static_cast<float>(base_framerate.get_value()));
- voxel_anims::frame += 1U;
- }
-}