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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/client/voxel_anims.cc | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/client/voxel_anims.cc')
| -rw-r--r-- | src/game/client/voxel_anims.cc | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/src/game/client/voxel_anims.cc b/src/game/client/voxel_anims.cc deleted file mode 100644 index 4e0f168..0000000 --- a/src/game/client/voxel_anims.cc +++ /dev/null @@ -1,29 +0,0 @@ -#include "client/pch.hh" - -#include "client/voxel_anims.hh" - -#include "core/config.hh" -#include "core/constexpr.hh" - -#include "client/globals.hh" - -static ConfigUnsigned base_framerate(16U, 1U, 16U); - -std::uint64_t voxel_anims::nextframe = 0U; -std::uint32_t voxel_anims::frame = 0U; - -void voxel_anims::init(void) -{ - globals::client_config.add_value("voxel_anims.base_framerate", base_framerate); - - voxel_anims::nextframe = 0U; - voxel_anims::frame = 0U; -} - -void voxel_anims::update(void) -{ - if(globals::curtime >= voxel_anims::nextframe) { - voxel_anims::nextframe = globals::curtime + static_cast<std::uint64_t>(1000000.0 / static_cast<float>(base_framerate.get_value())); - voxel_anims::frame += 1U; - } -} |
