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authoruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
committeruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
commit458e0005690ea9d579588a0a12368fc2c2c9a93a (patch)
tree588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/client/voxel_atlas.hh
parentc7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff)
downloadvoxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2
voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/client/voxel_atlas.hh')
-rw-r--r--src/game/client/voxel_atlas.hh29
1 files changed, 0 insertions, 29 deletions
diff --git a/src/game/client/voxel_atlas.hh b/src/game/client/voxel_atlas.hh
deleted file mode 100644
index 724b482..0000000
--- a/src/game/client/voxel_atlas.hh
+++ /dev/null
@@ -1,29 +0,0 @@
-#ifndef CLIENT_VOXEL_ATLAS_HH
-#define CLIENT_VOXEL_ATLAS_HH 1
-#pragma once
-
-struct AtlasStrip final {
- std::size_t offset;
- std::size_t plane;
-};
-
-namespace voxel_atlas
-{
-void create(int width, int height, std::size_t count);
-void destroy(void);
-} // namespace voxel_atlas
-
-namespace voxel_atlas
-{
-std::size_t plane_count(void);
-GLuint plane_texture(std::size_t plane_id);
-void generate_mipmaps(void);
-} // namespace voxel_atlas
-
-namespace voxel_atlas
-{
-AtlasStrip* find_or_load(const std::vector<std::string>& paths);
-AtlasStrip* find(const std::vector<std::string>& paths);
-} // namespace voxel_atlas
-
-#endif // CLIENT_VOXEL_ATLAS_HH