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authoruntodesu <kirill@untode.su>2025-12-26 14:50:33 +0500
committeruntodesu <kirill@untode.su>2025-12-26 14:50:33 +0500
commit6c2abde5c99a236453b795abaa6d7d70105e31f7 (patch)
treef085049b9615a7d03cca5de40adb6529d6c13e11 /src/game/client/world/player_target.cc
parentf40d09cb8f712e87691af4912f3630d92d692779 (diff)
downloadvoxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.tar.bz2
voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.zip
Just a big Ctrl+H refactoring
Diffstat (limited to 'src/game/client/world/player_target.cc')
-rw-r--r--src/game/client/world/player_target.cc48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/game/client/world/player_target.cc b/src/game/client/world/player_target.cc
index 5969381..c8a7583 100644
--- a/src/game/client/world/player_target.cc
+++ b/src/game/client/world/player_target.cc
@@ -16,49 +16,49 @@
constexpr static float MAX_REACH = 16.0f;
-voxel_pos world::player_target::coord;
-voxel_pos world::player_target::normal;
-const world::Voxel* world::player_target::voxel;
+voxel_pos player_target::coord;
+voxel_pos player_target::normal;
+const Voxel* player_target::voxel;
-void world::player_target::init(void)
+void player_target::init(void)
{
- world::player_target::coord = voxel_pos();
- world::player_target::normal = voxel_pos();
- world::player_target::voxel = nullptr;
+ player_target::coord = voxel_pos();
+ player_target::normal = voxel_pos();
+ player_target::voxel = nullptr;
}
-void world::player_target::update(void)
+void player_target::update(void)
{
if(session::is_ingame()) {
- RayDDA ray(globals::dimension, entity::camera::position_chunk, entity::camera::position_local, entity::camera::direction);
+ RayDDA ray(globals::dimension, camera::position_chunk, camera::position_local, camera::direction);
do {
- world::player_target::voxel = ray.step();
+ player_target::voxel = ray.step();
- if(world::player_target::voxel) {
- world::player_target::coord = ray.vpos;
- world::player_target::normal = ray.vnormal;
+ if(player_target::voxel) {
+ player_target::coord = ray.vpos;
+ player_target::normal = ray.vnormal;
break;
}
- world::player_target::coord = voxel_pos();
- world::player_target::normal = voxel_pos();
+ player_target::coord = voxel_pos();
+ player_target::normal = voxel_pos();
} while(ray.distance < MAX_REACH);
}
else {
- world::player_target::voxel = nullptr;
- world::player_target::coord = voxel_pos();
- world::player_target::normal = voxel_pos();
+ player_target::voxel = nullptr;
+ player_target::coord = voxel_pos();
+ player_target::normal = voxel_pos();
}
}
-void world::player_target::render(void)
+void player_target::render(void)
{
- if(world::player_target::voxel && !client_game::hide_hud) {
- auto cpos = coord::to_chunk(world::player_target::coord);
- auto fpos = coord::to_local(world::player_target::coord);
+ if(player_target::voxel && !client_game::hide_hud) {
+ auto cpos = coord::to_chunk(player_target::coord);
+ auto fpos = coord::to_local(player_target::coord);
- world::outline::prepare();
- world::outline::cube(cpos, glm::fvec3(fpos), glm::fvec3(1.0f), 2.0f, glm::fvec4(0.0f, 0.0f, 0.0f, 1.0f));
+ outline::prepare();
+ outline::cube(cpos, glm::fvec3(fpos), glm::fvec3(1.0f), 2.0f, glm::fvec4(0.0f, 0.0f, 0.0f, 1.0f));
}
}