diff options
| author | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
| commit | f40d09cb8f712e87691af4912f3630d92d692779 (patch) | |
| tree | 7ac3a4168ff722689372fd489c6f94d0a2546e8f /src/game/client/world/voxel_anims.cc | |
| parent | 8bcbd2729388edc63c82d77d314b583af1447c49 (diff) | |
| download | voxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2 voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip | |
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
Diffstat (limited to 'src/game/client/world/voxel_anims.cc')
| -rw-r--r-- | src/game/client/world/voxel_anims.cc | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/game/client/world/voxel_anims.cc b/src/game/client/world/voxel_anims.cc new file mode 100644 index 0000000..3d7cfd4 --- /dev/null +++ b/src/game/client/world/voxel_anims.cc @@ -0,0 +1,33 @@ +#include "client/pch.hh" + +#include "client/world/voxel_anims.hh" + +#include "core/config/number.hh" + +#include "core/io/config_map.hh" + +#include "core/math/constexpr.hh" + +#include "client/globals.hh" + +static config::Unsigned base_framerate(16U, 1U, 16U); + +std::uint64_t world::voxel_anims::nextframe = 0U; +std::uint32_t world::voxel_anims::frame = 0U; + +void world::voxel_anims::init(void) +{ + globals::client_config.add_value("voxel_anims.base_framerate", base_framerate); + + world::voxel_anims::nextframe = 0U; + world::voxel_anims::frame = 0U; +} + +void world::voxel_anims::update(void) +{ + if(globals::curtime >= world::voxel_anims::nextframe) { + world::voxel_anims::nextframe = globals::curtime + + static_cast<std::uint64_t>(1000000.0 / static_cast<float>(base_framerate.get_value())); + world::voxel_anims::frame += 1U; + } +} |
