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authoruntodesu <kirill@untode.su>2026-01-05 02:41:34 +0500
committeruntodesu <kirill@untode.su>2026-01-05 02:41:34 +0500
commit415e6c8d3f19583aca1fc2b606ac32e317024630 (patch)
tree994fc00939910f78c176f9415e8bba51f670d854 /src/game/client
parent915e52157208af9b41dd52892e7138c8c440e85b (diff)
downloadvoxelius-415e6c8d3f19583aca1fc2b606ac32e317024630.tar.bz2
voxelius-415e6c8d3f19583aca1fc2b606ac32e317024630.zip
Keep trying to figure collision out
Diffstat (limited to 'src/game/client')
-rw-r--r--src/game/client/entity/camera.cc2
-rw-r--r--src/game/client/game.cc2
-rw-r--r--src/game/client/toggles.cc2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/game/client/entity/camera.cc b/src/game/client/entity/camera.cc
index 8cd08fd..ac8ded9 100644
--- a/src/game/client/entity/camera.cc
+++ b/src/game/client/entity/camera.cc
@@ -104,7 +104,7 @@ void camera::update(void)
auto client_angles = camera::angles;
- if(!toggles::get(TOGGLE_PM_FLIGHT) && globals::dimension->entities.try_get<Grounded>(globals::player)) {
+ if(!toggles::get(TOGGLE_PM_FLIGHT)) {
client_angles[2] = math::radians(-camera::roll_angle.get_value() * glm::dot(velocity.value / PMOVE_MAX_SPEED_GROUND, right_vector));
}
diff --git a/src/game/client/game.cc b/src/game/client/game.cc
index 9b55b4b..9a2cb56 100644
--- a/src/game/client/game.cc
+++ b/src/game/client/game.cc
@@ -613,7 +613,7 @@ void client_game::render(void)
for(const auto [entity, collision, head, transform] : group.each()) {
if(entity == globals::player) {
// Don't render ourselves
- // continue;
+ continue;
}
glm::fvec3 forward;
diff --git a/src/game/client/toggles.cc b/src/game/client/toggles.cc
index 1b46960..0ad7a27 100644
--- a/src/game/client/toggles.cc
+++ b/src/game/client/toggles.cc
@@ -106,7 +106,7 @@ void toggles::init(void)
toggle_infos[TOGGLE_CHUNK_AABB].description = "chunk Borders";
toggle_infos[TOGGLE_CHUNK_AABB].glfw_keycode = GLFW_KEY_G;
- toggle_infos[TOGGLE_CHUNK_AABB].is_enabled = true;
+ toggle_infos[TOGGLE_CHUNK_AABB].is_enabled = false;
toggle_infos[TOGGLE_METRICS_UI].description = std::string_view();
toggle_infos[TOGGLE_METRICS_UI].glfw_keycode = GLFW_KEY_V;