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authoruntodesu <kirill@untode.su>2025-06-29 23:09:09 +0500
committeruntodesu <kirill@untode.su>2025-06-29 23:09:20 +0500
commite98d38816e0b4cd75265ec741b4dc4d8b144ed25 (patch)
treec20a807350864d7a58b4fbed8b8ef94aaf2729aa /src/game/client
parent3a0c1aa9b1fb82d44ceed8da8bab013b50cccd0e (diff)
downloadvoxelius-e98d38816e0b4cd75265ec741b4dc4d8b144ed25.tar.bz2
voxelius-e98d38816e0b4cd75265ec741b4dc4d8b144ed25.zip
Replace #endif comments because it bothers me
Diffstat (limited to 'src/game/client')
-rw-r--r--src/game/client/background.hh2
-rw-r--r--src/game/client/bother.hh2
-rw-r--r--src/game/client/camera.hh2
-rw-r--r--src/game/client/chat.hh2
-rw-r--r--src/game/client/chunk_mesher.hh2
-rw-r--r--src/game/client/chunk_quad.hh2
-rw-r--r--src/game/client/chunk_renderer.hh2
-rw-r--r--src/game/client/chunk_vbo.hh2
-rw-r--r--src/game/client/chunk_visibility.hh2
-rw-r--r--src/game/client/const.hh2
-rw-r--r--src/game/client/crosshair.hh2
-rw-r--r--src/game/client/direct_connection.hh2
-rw-r--r--src/game/client/experiments.hh2
-rw-r--r--src/game/client/factory.hh2
-rw-r--r--src/game/client/game.hh2
-rw-r--r--src/game/client/gamepad.hh2
-rw-r--r--src/game/client/gamepad_axis.hh2
-rw-r--r--src/game/client/gamepad_button.hh2
-rw-r--r--src/game/client/glfw.hh2
-rw-r--r--src/game/client/globals.hh2
-rw-r--r--src/game/client/gui_screen.hh2
-rw-r--r--src/game/client/hotbar.hh2
-rw-r--r--src/game/client/imdraw_ext.hh2
-rw-r--r--src/game/client/interpolation.hh2
-rw-r--r--src/game/client/keybind.hh2
-rw-r--r--src/game/client/language.hh2
-rw-r--r--src/game/client/listener.hh2
-rw-r--r--src/game/client/main_menu.hh2
-rw-r--r--src/game/client/message_box.hh2
-rw-r--r--src/game/client/metrics.hh2
-rw-r--r--src/game/client/outline.hh2
-rw-r--r--src/game/client/pch.hh2
-rw-r--r--src/game/client/play_menu.hh2
-rw-r--r--src/game/client/player_look.hh2
-rw-r--r--src/game/client/player_move.hh2
-rw-r--r--src/game/client/player_target.hh2
-rw-r--r--src/game/client/program.hh2
-rw-r--r--src/game/client/progress_bar.hh2
-rw-r--r--src/game/client/receive.hh2
-rw-r--r--src/game/client/scoreboard.hh2
-rw-r--r--src/game/client/screenshot.hh2
-rw-r--r--src/game/client/session.hh2
-rw-r--r--src/game/client/settings.hh2
-rw-r--r--src/game/client/skybox.hh2
-rw-r--r--src/game/client/sound.hh2
-rw-r--r--src/game/client/sound_effect.hh2
-rw-r--r--src/game/client/sound_emitter.hh2
-rw-r--r--src/game/client/splash.hh2
-rw-r--r--src/game/client/status_lines.hh2
-rw-r--r--src/game/client/texture_gui.hh2
-rw-r--r--src/game/client/toast.hh8
-rw-r--r--src/game/client/toggles.hh2
-rw-r--r--src/game/client/voxel_anims.hh2
-rw-r--r--src/game/client/voxel_atlas.hh2
-rw-r--r--src/game/client/voxel_sounds.hh2
-rw-r--r--src/game/client/window_title.hh2
56 files changed, 63 insertions, 55 deletions
diff --git a/src/game/client/background.hh b/src/game/client/background.hh
index 634caf5..3f06175 100644
--- a/src/game/client/background.hh
+++ b/src/game/client/background.hh
@@ -9,4 +9,4 @@ void deinit(void);
void layout(void);
} // namespace background
-#endif /* CLIENT_BACKGROUND_HH */
+#endif // CLIENT_BACKGROUND_HH
diff --git a/src/game/client/bother.hh b/src/game/client/bother.hh
index 5fbf247..fab62d1 100644
--- a/src/game/client/bother.hh
+++ b/src/game/client/bother.hh
@@ -20,4 +20,4 @@ void ping(unsigned int identity, const char* host, std::uint16_t port);
void cancel(unsigned int identity);
} // namespace bother
-#endif /* CLIENT_BOTHER_HH */
+#endif // CLIENT_BOTHER_HH
diff --git a/src/game/client/camera.hh b/src/game/client/camera.hh
index 9718720..7cdce3b 100644
--- a/src/game/client/camera.hh
+++ b/src/game/client/camera.hh
@@ -29,4 +29,4 @@ void init(void);
void update(void);
} // namespace camera
-#endif /* CLIENT_CAMERA_HH */
+#endif // CLIENT_CAMERA_HH
diff --git a/src/game/client/chat.hh b/src/game/client/chat.hh
index f2ee4de..6eb77fd 100644
--- a/src/game/client/chat.hh
+++ b/src/game/client/chat.hh
@@ -18,4 +18,4 @@ void refresh_timings(void);
void print(const std::string& string);
} // namespace client_chat
-#endif /* CLIENT_CHAT_HH */
+#endif // CLIENT_CHAT_HH
diff --git a/src/game/client/chunk_mesher.hh b/src/game/client/chunk_mesher.hh
index 36580ac..ab65fae 100644
--- a/src/game/client/chunk_mesher.hh
+++ b/src/game/client/chunk_mesher.hh
@@ -16,4 +16,4 @@ void deinit(void);
void update(void);
} // namespace chunk_mesher
-#endif /* CLIENT_CHUNK_MESHER_HH */
+#endif // CLIENT_CHUNK_MESHER_HH
diff --git a/src/game/client/chunk_quad.hh b/src/game/client/chunk_quad.hh
index 337bb1e..cb2c03d 100644
--- a/src/game/client/chunk_quad.hh
+++ b/src/game/client/chunk_quad.hh
@@ -36,4 +36,4 @@ constexpr inline static ChunkQuad make_chunk_quad(
return result;
}
-#endif /* CLIENT_CHUNK_QUAD_HH */
+#endif // CLIENT_CHUNK_QUAD_HH
diff --git a/src/game/client/chunk_renderer.hh b/src/game/client/chunk_renderer.hh
index 3ebcf76..84688f7 100644
--- a/src/game/client/chunk_renderer.hh
+++ b/src/game/client/chunk_renderer.hh
@@ -9,4 +9,4 @@ void deinit(void);
void render(void);
} // namespace chunk_renderer
-#endif /* CLIENT_CHUNK_RENDERER_HH */
+#endif // CLIENT_CHUNK_RENDERER_HH
diff --git a/src/game/client/chunk_vbo.hh b/src/game/client/chunk_vbo.hh
index ba27552..899abc6 100644
--- a/src/game/client/chunk_vbo.hh
+++ b/src/game/client/chunk_vbo.hh
@@ -20,4 +20,4 @@ public:
}
};
-#endif /* CLIENT_CHUNK_VBO_HH */
+#endif // CLIENT_CHUNK_VBO_HH
diff --git a/src/game/client/chunk_visibility.hh b/src/game/client/chunk_visibility.hh
index 70352c9..9c0eed1 100644
--- a/src/game/client/chunk_visibility.hh
+++ b/src/game/client/chunk_visibility.hh
@@ -9,4 +9,4 @@ namespace chunk_visibility
void update_late(void);
} // namespace chunk_visibility
-#endif /* CLIENT_CHUNK_VISIBILITY_HH */
+#endif // CLIENT_CHUNK_VISIBILITY_HH
diff --git a/src/game/client/const.hh b/src/game/client/const.hh
index 9bd8346..c53fc1b 100644
--- a/src/game/client/const.hh
+++ b/src/game/client/const.hh
@@ -24,4 +24,4 @@ static_assert(DEFAULT_HEIGHT >= MIN_HEIGHT);
constexpr static float MIN_PITCH = 0.0625f;
constexpr static float MAX_PITCH = 10.0f;
-#endif /* CLIENT_CONST_HH */
+#endif // CLIENT_CONST_HH
diff --git a/src/game/client/crosshair.hh b/src/game/client/crosshair.hh
index 6525792..8bcf86b 100644
--- a/src/game/client/crosshair.hh
+++ b/src/game/client/crosshair.hh
@@ -9,4 +9,4 @@ void deinit(void);
void layout(void);
} // namespace crosshair
-#endif /* CLIENT_CROSSHAIR_HH */
+#endif // CLIENT_CROSSHAIR_HH
diff --git a/src/game/client/direct_connection.hh b/src/game/client/direct_connection.hh
index f94bcaf..f07f57d 100644
--- a/src/game/client/direct_connection.hh
+++ b/src/game/client/direct_connection.hh
@@ -8,4 +8,4 @@ void init(void);
void layout(void);
} // namespace direct_connection
-#endif /* CLIENT_DIRECT_CONNECTION_HH */
+#endif // CLIENT_DIRECT_CONNECTION_HH
diff --git a/src/game/client/experiments.hh b/src/game/client/experiments.hh
index ae20426..7a83048 100644
--- a/src/game/client/experiments.hh
+++ b/src/game/client/experiments.hh
@@ -17,4 +17,4 @@ void attack(void);
void interact(void);
} // namespace experiments
-#endif /* CLIENT_EXPERIMENTS_HH */
+#endif // CLIENT_EXPERIMENTS_HH
diff --git a/src/game/client/factory.hh b/src/game/client/factory.hh
index 6f883c2..29a3757 100644
--- a/src/game/client/factory.hh
+++ b/src/game/client/factory.hh
@@ -9,4 +9,4 @@ namespace client_factory
void create_player(Dimension* dimension, entt::entity entity);
} // namespace client_factory
-#endif /* CLIENT_FACTORY_HH */
+#endif // CLIENT_FACTORY_HH
diff --git a/src/game/client/game.hh b/src/game/client/game.hh
index f3c6fc4..0735719 100644
--- a/src/game/client/game.hh
+++ b/src/game/client/game.hh
@@ -33,4 +33,4 @@ void render(void);
void layout(void);
} // namespace client_game
-#endif /* CLIENT_GAME_HH */
+#endif // CLIENT_GAME_HH
diff --git a/src/game/client/gamepad.hh b/src/game/client/gamepad.hh
index d2483b7..692422e 100644
--- a/src/game/client/gamepad.hh
+++ b/src/game/client/gamepad.hh
@@ -42,4 +42,4 @@ struct GamepadButtonEvent final {
int button;
};
-#endif /* CLIENT_GAMEPAD_HH */
+#endif // CLIENT_GAMEPAD_HH
diff --git a/src/game/client/gamepad_axis.hh b/src/game/client/gamepad_axis.hh
index c0ed6ee..6a1f761 100644
--- a/src/game/client/gamepad_axis.hh
+++ b/src/game/client/gamepad_axis.hh
@@ -36,4 +36,4 @@ private:
const char* m_name;
};
-#endif /* CLIENT_GAMEPAD_AXIS_HH */
+#endif // CLIENT_GAMEPAD_AXIS_HH
diff --git a/src/game/client/gamepad_button.hh b/src/game/client/gamepad_button.hh
index 04b3a41..079988e 100644
--- a/src/game/client/gamepad_button.hh
+++ b/src/game/client/gamepad_button.hh
@@ -26,4 +26,4 @@ private:
const char* m_name;
};
-#endif /* CLIENT_GAMEPAD_BUTTON_HH */
+#endif // CLIENT_GAMEPAD_BUTTON_HH
diff --git a/src/game/client/glfw.hh b/src/game/client/glfw.hh
index 9cdf734..d978429 100644
--- a/src/game/client/glfw.hh
+++ b/src/game/client/glfw.hh
@@ -34,4 +34,4 @@ struct GlfwScrollEvent final {
float dy;
};
-#endif /* CLIENTFW */
+#endif // CLIENTFW
diff --git a/src/game/client/globals.hh b/src/game/client/globals.hh
index 3fc2223..a59b8bf 100644
--- a/src/game/client/globals.hh
+++ b/src/game/client/globals.hh
@@ -63,4 +63,4 @@ extern ALCdevice* sound_dev;
extern ALCcontext* sound_ctx;
} // namespace globals
-#endif /* CLIENTOBALS_HH */
+#endif // CLIENTOBALS_HH
diff --git a/src/game/client/gui_screen.hh b/src/game/client/gui_screen.hh
index edad116..b36e6b2 100644
--- a/src/game/client/gui_screen.hh
+++ b/src/game/client/gui_screen.hh
@@ -11,4 +11,4 @@ constexpr static unsigned int GUI_MESSAGE_BOX = 0x0005U;
constexpr static unsigned int GUI_CHAT = 0x0006U;
constexpr static unsigned int GUI_DIRECT_CONNECTION = 0x0007U;
-#endif /* CLIENT_GUI_SCREEN_HH */
+#endif // CLIENT_GUI_SCREEN_HH
diff --git a/src/game/client/hotbar.hh b/src/game/client/hotbar.hh
index 318c631..186bc6e 100644
--- a/src/game/client/hotbar.hh
+++ b/src/game/client/hotbar.hh
@@ -28,4 +28,4 @@ void next_slot(void);
void prev_slot(void);
} // namespace hotbar
-#endif /* CLIENT_HOTBAR_HH */
+#endif // CLIENT_HOTBAR_HH
diff --git a/src/game/client/imdraw_ext.hh b/src/game/client/imdraw_ext.hh
index 0a84e69..04d3b68 100644
--- a/src/game/client/imdraw_ext.hh
+++ b/src/game/client/imdraw_ext.hh
@@ -8,4 +8,4 @@ void text_shadow(
const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font, ImDrawList* draw_list);
} // namespace imdraw_ext
-#endif /* CLIENT_IMDRAW_EXT_HH */
+#endif // CLIENT_IMDRAW_EXT_HH
diff --git a/src/game/client/interpolation.hh b/src/game/client/interpolation.hh
index 3565a26..677f31b 100644
--- a/src/game/client/interpolation.hh
+++ b/src/game/client/interpolation.hh
@@ -7,4 +7,4 @@ namespace interpolation
void update(void);
} // namespace interpolation
-#endif /* CLIENT_INTERPOLATION_HH */
+#endif // CLIENT_INTERPOLATION_HH
diff --git a/src/game/client/keybind.hh b/src/game/client/keybind.hh
index 8cf3c3c..1749357 100644
--- a/src/game/client/keybind.hh
+++ b/src/game/client/keybind.hh
@@ -23,4 +23,4 @@ private:
int m_glfw_keycode;
};
-#endif /* CLIENT_KEYBIND_HH */
+#endif // CLIENT_KEYBIND_HH
diff --git a/src/game/client/language.hh b/src/game/client/language.hh
index 680cd92..44f6834 100644
--- a/src/game/client/language.hh
+++ b/src/game/client/language.hh
@@ -40,4 +40,4 @@ const char* resolve(const char* key);
std::string resolve_gui(const char* key);
} // namespace language
-#endif /* CLIENT_LANGUAGE_HH */
+#endif // CLIENT_LANGUAGE_HH
diff --git a/src/game/client/listener.hh b/src/game/client/listener.hh
index 731babc..fbf9f4a 100644
--- a/src/game/client/listener.hh
+++ b/src/game/client/listener.hh
@@ -7,4 +7,4 @@ namespace listener
void update(void);
} // namespace listener
-#endif /* CLIENT_LISTENER_HH */
+#endif // CLIENT_LISTENER_HH
diff --git a/src/game/client/main_menu.hh b/src/game/client/main_menu.hh
index 9166722..f127c5f 100644
--- a/src/game/client/main_menu.hh
+++ b/src/game/client/main_menu.hh
@@ -9,4 +9,4 @@ void deinit(void);
void layout(void);
} // namespace main_menu
-#endif /* CLIENT_MAIN_MENU_HH */
+#endif // CLIENT_MAIN_MENU_HH
diff --git a/src/game/client/message_box.hh b/src/game/client/message_box.hh
index 7ea2466..ad5cb57 100644
--- a/src/game/client/message_box.hh
+++ b/src/game/client/message_box.hh
@@ -18,4 +18,4 @@ void set_subtitle(const char* subtitle);
void add_button(const char* text, const message_box_action& action);
} // namespace message_box
-#endif /* CLIENT_MESSAGE_BOX_HH */
+#endif // CLIENT_MESSAGE_BOX_HH
diff --git a/src/game/client/metrics.hh b/src/game/client/metrics.hh
index ba68a86..1f13761 100644
--- a/src/game/client/metrics.hh
+++ b/src/game/client/metrics.hh
@@ -8,4 +8,4 @@ void init(void);
void layout(void);
} // namespace metrics
-#endif /* CLIENT_METRICS_HH */
+#endif // CLIENT_METRICS_HH
diff --git a/src/game/client/outline.hh b/src/game/client/outline.hh
index a7789b2..da8e232 100644
--- a/src/game/client/outline.hh
+++ b/src/game/client/outline.hh
@@ -17,4 +17,4 @@ void cube(const chunk_pos& cpos, const glm::fvec3& fpos, const glm::fvec3& size,
void line(const chunk_pos& cpos, const glm::fvec3& fpos, const glm::fvec3& size, float thickness, const glm::fvec4& color);
} // namespace outline
-#endif /* CLIENT_OUTLINE_HH */
+#endif // CLIENT_OUTLINE_HH
diff --git a/src/game/client/pch.hh b/src/game/client/pch.hh
index df9d2b5..98c5e52 100644
--- a/src/game/client/pch.hh
+++ b/src/game/client/pch.hh
@@ -29,4 +29,4 @@
#include <dlfcn.h>
#endif
-#endif /* CLIENT_PCH_HH */
+#endif // CLIENT_PCH_HH
diff --git a/src/game/client/play_menu.hh b/src/game/client/play_menu.hh
index 44193df..ddf97f9 100644
--- a/src/game/client/play_menu.hh
+++ b/src/game/client/play_menu.hh
@@ -10,4 +10,4 @@ void layout(void);
void update_late(void);
} // namespace play_menu
-#endif /* CLIENT_PLAY_MENU_HH */
+#endif // CLIENT_PLAY_MENU_HH
diff --git a/src/game/client/player_look.hh b/src/game/client/player_look.hh
index c10df0e..84e0e96 100644
--- a/src/game/client/player_look.hh
+++ b/src/game/client/player_look.hh
@@ -8,4 +8,4 @@ void init(void);
void update_late(void);
} // namespace player_look
-#endif /* CLIENT_PLAYER_LOOK_HH */
+#endif // CLIENT_PLAYER_LOOK_HH
diff --git a/src/game/client/player_move.hh b/src/game/client/player_move.hh
index 7730d08..27fb2dc 100644
--- a/src/game/client/player_move.hh
+++ b/src/game/client/player_move.hh
@@ -16,4 +16,4 @@ void fixed_update(void);
void update_late(void);
} // namespace player_move
-#endif /* CLIENT_PLAYER_MOVE_HH */
+#endif // CLIENT_PLAYER_MOVE_HH
diff --git a/src/game/client/player_target.hh b/src/game/client/player_target.hh
index b60d1a5..d49c1d2 100644
--- a/src/game/client/player_target.hh
+++ b/src/game/client/player_target.hh
@@ -19,4 +19,4 @@ void update(void);
void render(void);
} // namespace player_target
-#endif /* CLIENT_PLAYER_TARGET_HH */
+#endif // CLIENT_PLAYER_TARGET_HH
diff --git a/src/game/client/program.hh b/src/game/client/program.hh
index 4d83e14..ce2538b 100644
--- a/src/game/client/program.hh
+++ b/src/game/client/program.hh
@@ -35,4 +35,4 @@ public:
GLuint handle;
};
-#endif /* CLIENT_PROGRAM_HH */
+#endif // CLIENT_PROGRAM_HH
diff --git a/src/game/client/progress_bar.hh b/src/game/client/progress_bar.hh
index 5375d3f..96524dd 100644
--- a/src/game/client/progress_bar.hh
+++ b/src/game/client/progress_bar.hh
@@ -17,4 +17,4 @@ void set_title(const char* title);
void set_button(const char* text, const progress_bar_action& action);
} // namespace progress_bar
-#endif /* CLIENT_PROGRESS_BAR_HH */
+#endif // CLIENT_PROGRESS_BAR_HH
diff --git a/src/game/client/receive.hh b/src/game/client/receive.hh
index 27ed2b2..1b793b0 100644
--- a/src/game/client/receive.hh
+++ b/src/game/client/receive.hh
@@ -7,4 +7,4 @@ namespace client_receive
void init(void);
} // namespace client_receive
-#endif /* CLIENT_RECEIVE_HH */
+#endif // CLIENT_RECEIVE_HH
diff --git a/src/game/client/scoreboard.hh b/src/game/client/scoreboard.hh
index 0ae1688..58e2f8b 100644
--- a/src/game/client/scoreboard.hh
+++ b/src/game/client/scoreboard.hh
@@ -8,4 +8,4 @@ void init(void);
void layout(void);
} // namespace scoreboard
-#endif /* CLIENT_SCOREBOARD_HH */
+#endif // CLIENT_SCOREBOARD_HH
diff --git a/src/game/client/screenshot.hh b/src/game/client/screenshot.hh
index 9888644..7cb8cd5 100644
--- a/src/game/client/screenshot.hh
+++ b/src/game/client/screenshot.hh
@@ -8,4 +8,4 @@ void init(void);
void take(void);
} // namespace screenshot
-#endif /* CLIENT_SCREENSHOT_HH */
+#endif // CLIENT_SCREENSHOT_HH
diff --git a/src/game/client/session.hh b/src/game/client/session.hh
index 051b57f..0ba0fc6 100644
--- a/src/game/client/session.hh
+++ b/src/game/client/session.hh
@@ -28,4 +28,4 @@ namespace session
bool is_ingame(void);
} // namespace session
-#endif /* CLIENT_SESSION_HH */
+#endif // CLIENT_SESSION_HH
diff --git a/src/game/client/settings.hh b/src/game/client/settings.hh
index 4704a58..388fdab 100644
--- a/src/game/client/settings.hh
+++ b/src/game/client/settings.hh
@@ -80,4 +80,4 @@ namespace settings
void add_language_select(int priority, settings_location location, const char* name);
} // namespace settings
-#endif /* CLIENT_SETTINGS_HH */
+#endif // CLIENT_SETTINGS_HH
diff --git a/src/game/client/skybox.hh b/src/game/client/skybox.hh
index a3853f0..9a23029 100644
--- a/src/game/client/skybox.hh
+++ b/src/game/client/skybox.hh
@@ -12,4 +12,4 @@ namespace skybox
void init(void);
} // namespace skybox
-#endif /* CLIENT_SKYBOX_HH */
+#endif // CLIENT_SKYBOX_HH
diff --git a/src/game/client/sound.hh b/src/game/client/sound.hh
index 2701ae0..23fbca9 100644
--- a/src/game/client/sound.hh
+++ b/src/game/client/sound.hh
@@ -40,4 +40,4 @@ void play_player(resource_ptr<SoundEffect> sound, bool looping, float pitch);
void play_ui(resource_ptr<SoundEffect> sound, bool looping, float pitch);
} // namespace sound
-#endif /* CLIENT_SOUND_HH */
+#endif // CLIENT_SOUND_HH
diff --git a/src/game/client/sound_effect.hh b/src/game/client/sound_effect.hh
index 83b5e4d..8b1372b 100644
--- a/src/game/client/sound_effect.hh
+++ b/src/game/client/sound_effect.hh
@@ -7,4 +7,4 @@ struct SoundEffect final {
ALuint buffer;
};
-#endif /* CLIENT_SOUND_EFFECT_HH */
+#endif // CLIENT_SOUND_EFFECT_HH
diff --git a/src/game/client/sound_emitter.hh b/src/game/client/sound_emitter.hh
index 88d99eb..17598ad 100644
--- a/src/game/client/sound_emitter.hh
+++ b/src/game/client/sound_emitter.hh
@@ -18,4 +18,4 @@ public:
static void update(void);
};
-#endif /* CLIENT_SOUND_EMITTER_HH */
+#endif // CLIENT_SOUND_EMITTER_HH
diff --git a/src/game/client/splash.hh b/src/game/client/splash.hh
index 2b66e2c..e930470 100644
--- a/src/game/client/splash.hh
+++ b/src/game/client/splash.hh
@@ -9,4 +9,4 @@ void init_late(void);
void render(void);
} // namespace client_splash
-#endif /* CLIENT_SPLASH_HH */
+#endif // CLIENT_SPLASH_HH
diff --git a/src/game/client/status_lines.hh b/src/game/client/status_lines.hh
index c252a34..88bf986 100644
--- a/src/game/client/status_lines.hh
+++ b/src/game/client/status_lines.hh
@@ -19,4 +19,4 @@ void set(unsigned int line, const std::string& text, const ImVec4& color, float
void unset(unsigned int line);
} // namespace status_lines
-#endif /* CLIENT_STATUS_LINES_HH */
+#endif // CLIENT_STATUS_LINES_HH
diff --git a/src/game/client/texture_gui.hh b/src/game/client/texture_gui.hh
index 97a91b4..855596e 100644
--- a/src/game/client/texture_gui.hh
+++ b/src/game/client/texture_gui.hh
@@ -14,4 +14,4 @@ struct TextureGUI {
glm::ivec2 size;
};
-#endif /* CLIENT_TEXTURE2D_HH */
+#endif // CLIENT_TEXTURE2D_HH
diff --git a/src/game/client/toast.hh b/src/game/client/toast.hh
new file mode 100644
index 0000000..0d32304
--- /dev/null
+++ b/src/game/client/toast.hh
@@ -0,0 +1,8 @@
+#ifndef CLIENT_TOAST_HH
+#define CLIENT_TOAST_HH
+#pragma once
+
+// You did not see a thing
+// This file was committed by a mistake
+
+#endif // CLIENT_TOAST_HH
diff --git a/src/game/client/toggles.hh b/src/game/client/toggles.hh
index d892d33..86ef7ea 100644
--- a/src/game/client/toggles.hh
+++ b/src/game/client/toggles.hh
@@ -36,4 +36,4 @@ bool get(toggle_type type);
void set(toggle_type type, bool value);
} // namespace toggles
-#endif /* CLIENT_TOGGLES_HH */
+#endif // CLIENT_TOGGLES_HH
diff --git a/src/game/client/voxel_anims.hh b/src/game/client/voxel_anims.hh
index 5d6b9f9..fe0b75f 100644
--- a/src/game/client/voxel_anims.hh
+++ b/src/game/client/voxel_anims.hh
@@ -14,4 +14,4 @@ void init(void);
void update(void);
} // namespace voxel_anims
-#endif /* CLIENT_VOXEL_ANIMS_HH */
+#endif // CLIENT_VOXEL_ANIMS_HH
diff --git a/src/game/client/voxel_atlas.hh b/src/game/client/voxel_atlas.hh
index 67036ca..724b482 100644
--- a/src/game/client/voxel_atlas.hh
+++ b/src/game/client/voxel_atlas.hh
@@ -26,4 +26,4 @@ AtlasStrip* find_or_load(const std::vector<std::string>& paths);
AtlasStrip* find(const std::vector<std::string>& paths);
} // namespace voxel_atlas
-#endif /* CLIENT_VOXEL_ATLAS_HH */
+#endif // CLIENT_VOXEL_ATLAS_HH
diff --git a/src/game/client/voxel_sounds.hh b/src/game/client/voxel_sounds.hh
index ed11c0f..37e1fe9 100644
--- a/src/game/client/voxel_sounds.hh
+++ b/src/game/client/voxel_sounds.hh
@@ -20,4 +20,4 @@ resource_ptr<SoundEffect> get_footsteps(voxel_surface surface);
resource_ptr<SoundEffect> get_placebreak(voxel_surface surface);
} // namespace voxel_sounds
-#endif /* CLIENT_VOXEL_SOUNDS_HH */
+#endif // CLIENT_VOXEL_SOUNDS_HH
diff --git a/src/game/client/window_title.hh b/src/game/client/window_title.hh
index 25051c8..268cad6 100644
--- a/src/game/client/window_title.hh
+++ b/src/game/client/window_title.hh
@@ -7,4 +7,4 @@ namespace window_title
void update(void);
} // namespace window_title
-#endif /* CLIENT_WINDOW_TITLE_HH */
+#endif // CLIENT_WINDOW_TITLE_HH