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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/server/CMakeLists.txt | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/server/CMakeLists.txt')
| -rw-r--r-- | src/game/server/CMakeLists.txt | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/src/game/server/CMakeLists.txt b/src/game/server/CMakeLists.txt deleted file mode 100644 index bd0eff3..0000000 --- a/src/game/server/CMakeLists.txt +++ /dev/null @@ -1,39 +0,0 @@ -add_executable(vserver - "${CMAKE_CURRENT_LIST_DIR}/chat.cc" - "${CMAKE_CURRENT_LIST_DIR}/chat.hh" - "${CMAKE_CURRENT_LIST_DIR}/game.cc" - "${CMAKE_CURRENT_LIST_DIR}/game.hh" - "${CMAKE_CURRENT_LIST_DIR}/globals.cc" - "${CMAKE_CURRENT_LIST_DIR}/globals.hh" - "${CMAKE_CURRENT_LIST_DIR}/inhabited.hh" - "${CMAKE_CURRENT_LIST_DIR}/main.cc" - "${CMAKE_CURRENT_LIST_DIR}/overworld.cc" - "${CMAKE_CURRENT_LIST_DIR}/overworld.hh" - "${CMAKE_CURRENT_LIST_DIR}/pch.hh" - "${CMAKE_CURRENT_LIST_DIR}/receive.cc" - "${CMAKE_CURRENT_LIST_DIR}/receive.hh" - "${CMAKE_CURRENT_LIST_DIR}/sessions.cc" - "${CMAKE_CURRENT_LIST_DIR}/sessions.hh" - "${CMAKE_CURRENT_LIST_DIR}/status.cc" - "${CMAKE_CURRENT_LIST_DIR}/status.hh" - "${CMAKE_CURRENT_LIST_DIR}/universe.cc" - "${CMAKE_CURRENT_LIST_DIR}/universe.hh" - "${CMAKE_CURRENT_LIST_DIR}/unloader.cc" - "${CMAKE_CURRENT_LIST_DIR}/unloader.hh" - "${CMAKE_CURRENT_LIST_DIR}/whitelist.cc" - "${CMAKE_CURRENT_LIST_DIR}/whitelist.hh" - "${CMAKE_CURRENT_LIST_DIR}/worldgen.cc" - "${CMAKE_CURRENT_LIST_DIR}/worldgen.hh") -target_compile_features(vserver PUBLIC cxx_std_20) -target_include_directories(vserver PUBLIC "${DEPS_INCLUDE_DIR}") -target_include_directories(vserver PRIVATE "${PROJECT_SOURCE_DIR}/src") -target_include_directories(vserver PRIVATE "${PROJECT_SOURCE_DIR}/src/game") -target_precompile_headers(vserver PRIVATE "${CMAKE_CURRENT_LIST_DIR}/pch.hh") -target_link_libraries(vserver PUBLIC shared) - -if(WIN32) - enable_language(RC) - target_sources(vserver PRIVATE "${CMAKE_CURRENT_LIST_DIR}/vserver.rc") -endif() - -install(TARGETS vserver RUNTIME DESTINATION ".") |
