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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/server/chat.cc | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/server/chat.cc')
| -rw-r--r-- | src/game/server/chat.cc | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/src/game/server/chat.cc b/src/game/server/chat.cc deleted file mode 100644 index 1634c59..0000000 --- a/src/game/server/chat.cc +++ /dev/null @@ -1,54 +0,0 @@ -#include "server/pch.hh" - -#include "server/chat.hh" - -#include "server/globals.hh" -#include "server/sessions.hh" -#include "shared/protocol.hh" - -static void on_chat_message_packet(const protocol::ChatMessage& packet) -{ - if(packet.type == protocol::ChatMessage::TEXT_MESSAGE) { - if(auto session = sessions::find(packet.peer)) { - server_chat::broadcast(packet.message.c_str(), session->client_username.c_str()); - } else { - server_chat::broadcast(packet.message.c_str(), packet.sender.c_str()); - } - } -} - -void server_chat::init(void) -{ - globals::dispatcher.sink<protocol::ChatMessage>().connect<&on_chat_message_packet>(); -} - -void server_chat::broadcast(const char* message) -{ - server_chat::broadcast(message, "server"); -} - -void server_chat::broadcast(const char* message, const char* sender) -{ - protocol::ChatMessage packet; - packet.type = protocol::ChatMessage::TEXT_MESSAGE; - packet.message = std::string(message); - packet.sender = std::string(sender); - - protocol::broadcast(globals::server_host, protocol::encode(packet)); - - spdlog::info("<{}> {}", sender, message); -} - -void server_chat::send(Session* session, const char* message) -{ - server_chat::send(session, message, "server"); -} - -void server_chat::send(Session* session, const char* message, const char* sender) -{ - protocol::ChatMessage packet; - packet.type = protocol::ChatMessage::TEXT_MESSAGE; - packet.message = std::string(message); - packet.sender = std::string(sender); - protocol::broadcast(globals::server_host, protocol::encode(packet)); -} |
