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authoruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
committeruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
commit458e0005690ea9d579588a0a12368fc2c2c9a93a (patch)
tree588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/server/status.cc
parentc7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff)
downloadvoxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2
voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/server/status.cc')
-rw-r--r--src/game/server/status.cc26
1 files changed, 0 insertions, 26 deletions
diff --git a/src/game/server/status.cc b/src/game/server/status.cc
deleted file mode 100644
index 6b64719..0000000
--- a/src/game/server/status.cc
+++ /dev/null
@@ -1,26 +0,0 @@
-#include "server/pch.hh"
-
-#include "server/status.hh"
-
-#include "core/config.hh"
-
-#include "shared/protocol.hh"
-#include "shared/splash.hh"
-
-#include "server/globals.hh"
-#include "server/sessions.hh"
-
-static void on_status_request_packet(const protocol::StatusRequest& packet)
-{
- protocol::StatusResponse response;
- response.version = protocol::VERSION;
- response.max_players = sessions::max_players.get_value();
- response.num_players = sessions::num_players;
- response.motd = splash::get();
- protocol::send(packet.peer, protocol::encode(response));
-}
-
-void status::init(void)
-{
- globals::dispatcher.sink<protocol::StatusRequest>().connect<&on_status_request_packet>();
-}