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authoruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
committeruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
commitf40d09cb8f712e87691af4912f3630d92d692779 (patch)
tree7ac3a4168ff722689372fd489c6f94d0a2546e8f /src/game/server/status.cc
parent8bcbd2729388edc63c82d77d314b583af1447c49 (diff)
downloadvoxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2
voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions
Diffstat (limited to 'src/game/server/status.cc')
-rw-r--r--src/game/server/status.cc30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/game/server/status.cc b/src/game/server/status.cc
new file mode 100644
index 0000000..9414a76
--- /dev/null
+++ b/src/game/server/status.cc
@@ -0,0 +1,30 @@
+#include "server/pch.hh"
+
+#include "server/status.hh"
+
+#include "core/config/number.hh"
+
+#include "core/version.hh"
+
+#include "shared/protocol.hh"
+#include "shared/splash.hh"
+
+#include "server/globals.hh"
+#include "server/sessions.hh"
+
+static void on_status_request_packet(const protocol::StatusRequest& packet)
+{
+ protocol::StatusResponse response;
+ response.game_version_major = version::major;
+ response.max_players = sessions::max_players.get_value();
+ response.num_players = sessions::num_players;
+ response.motd = splash::get();
+ response.game_version_minor = version::minor;
+ response.game_version_patch = version::patch;
+ protocol::send(packet.peer, protocol::encode(response));
+}
+
+void status::init(void)
+{
+ globals::dispatcher.sink<protocol::StatusRequest>().connect<&on_status_request_packet>();
+}