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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/shared/const.hh | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/shared/const.hh')
| -rw-r--r-- | src/game/shared/const.hh | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/src/game/shared/const.hh b/src/game/shared/const.hh deleted file mode 100644 index 4061481..0000000 --- a/src/game/shared/const.hh +++ /dev/null @@ -1,47 +0,0 @@ -#ifndef SHARED_CONST_HH -#define SHARED_CONST_HH 1 -#pragma once - -#include "core/constexpr.hh" - -constexpr static unsigned int CHUNK_SIZE = 16; -constexpr static unsigned int CHUNK_AREA = CHUNK_SIZE * CHUNK_SIZE; -constexpr static unsigned int CHUNK_VOLUME = CHUNK_SIZE * CHUNK_SIZE * CHUNK_SIZE; -constexpr static unsigned int CHUNK_BITSHIFT = vx::log2(CHUNK_SIZE); - -template<typename T> -constexpr static glm::vec<3, T> DIR_NORTH = glm::vec<3, T>(0, 0, +1); -template<typename T> -constexpr static glm::vec<3, T> DIR_SOUTH = glm::vec<3, T>(0, 0, -1); -template<typename T> -constexpr static glm::vec<3, T> DIR_EAST = glm::vec<3, T>(-1, 0, 0); -template<typename T> -constexpr static glm::vec<3, T> DIR_WEST = glm::vec<3, T>(+1, 0, 0); -template<typename T> -constexpr static glm::vec<3, T> DIR_DOWN = glm::vec<3, T>(0, -1, 0); -template<typename T> -constexpr static glm::vec<3, T> DIR_UP = glm::vec<3, T>(0, +1, 0); - -template<typename T> -constexpr static glm::vec<3, T> DIR_FORWARD = glm::vec<3, T>(0, 0, +1); -template<typename T> -constexpr static glm::vec<3, T> DIR_BACK = glm::vec<3, T>(0, 0, -1); -template<typename T> -constexpr static glm::vec<3, T> DIR_LEFT = glm::vec<3, T>(-1, 0, 0); -template<typename T> -constexpr static glm::vec<3, T> DIR_RIGHT = glm::vec<3, T>(+1, 0, 0); - -template<typename T> -constexpr static glm::vec<3, T> UNIT_X = glm::vec<3, T>(1, 0, 0); -template<typename T> -constexpr static glm::vec<3, T> UNIT_Y = glm::vec<3, T>(0, 1, 0); -template<typename T> -constexpr static glm::vec<3, T> UNIT_Z = glm::vec<3, T>(0, 0, 1); - -template<typename T> -constexpr static glm::vec<2, T> ZERO_VEC2 = glm::vec<2, T>(0, 0); - -template<typename T> -constexpr static glm::vec<3, T> ZERO_VEC3 = glm::vec<3, T>(0, 0, 0); - -#endif // SHARED_CONST_HH |
