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| author | untodesu <kirill@untode.su> | 2025-12-26 14:50:33 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-26 14:50:33 +0500 |
| commit | 6c2abde5c99a236453b795abaa6d7d70105e31f7 (patch) | |
| tree | f085049b9615a7d03cca5de40adb6529d6c13e11 /src/game/shared/game_items.cc | |
| parent | f40d09cb8f712e87691af4912f3630d92d692779 (diff) | |
| download | voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.tar.bz2 voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.zip | |
Just a big Ctrl+H refactoring
Diffstat (limited to 'src/game/shared/game_items.cc')
| -rw-r--r-- | src/game/shared/game_items.cc | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/game/shared/game_items.cc b/src/game/shared/game_items.cc index e239063..73f7cef 100644 --- a/src/game/shared/game_items.cc +++ b/src/game/shared/game_items.cc @@ -6,60 +6,60 @@ #include "shared/game_voxels.hh" -const world::Item* game_items::stone = nullptr; -const world::Item* game_items::cobblestone = nullptr; -const world::Item* game_items::dirt = nullptr; -const world::Item* game_items::grass = nullptr; -const world::Item* game_items::oak_leaves = nullptr; -const world::Item* game_items::oak_planks = nullptr; -const world::Item* game_items::oak_log = nullptr; -const world::Item* game_items::glass = nullptr; -const world::Item* game_items::slime = nullptr; +const Item* game_items::stone = nullptr; +const Item* game_items::cobblestone = nullptr; +const Item* game_items::dirt = nullptr; +const Item* game_items::grass = nullptr; +const Item* game_items::oak_leaves = nullptr; +const Item* game_items::oak_planks = nullptr; +const Item* game_items::oak_log = nullptr; +const Item* game_items::glass = nullptr; +const Item* game_items::slime = nullptr; void game_items::populate(void) { - auto stone_builder = world::ItemBuilder("stone"); + auto stone_builder = ItemBuilder("stone"); stone_builder.set_texture("textures/item/stone.png"); stone_builder.set_place_voxel(game_voxels::stone); - stone = world::item_registry::register_item(stone_builder); + stone = item_registry::register_item(stone_builder); - auto cobblestone_builder = world::ItemBuilder("cobblestone"); + auto cobblestone_builder = ItemBuilder("cobblestone"); cobblestone_builder.set_texture("textures/item/cobblestone.png"); cobblestone_builder.set_place_voxel(game_voxels::cobblestone); - cobblestone = world::item_registry::register_item(cobblestone_builder); + cobblestone = item_registry::register_item(cobblestone_builder); - auto dirt_builder = world::ItemBuilder("dirt"); + auto dirt_builder = ItemBuilder("dirt"); dirt_builder.set_texture("textures/item/dirt.png"); dirt_builder.set_place_voxel(game_voxels::dirt); - dirt = world::item_registry::register_item(dirt_builder); + dirt = item_registry::register_item(dirt_builder); - auto grass_builder = world::ItemBuilder("grass"); + auto grass_builder = ItemBuilder("grass"); grass_builder.set_texture("textures/item/grass.png"); grass_builder.set_place_voxel(game_voxels::grass); - grass = world::item_registry::register_item(grass_builder); + grass = item_registry::register_item(grass_builder); - auto oak_leaves_builder = world::ItemBuilder("oak_leaves"); + auto oak_leaves_builder = ItemBuilder("oak_leaves"); oak_leaves_builder.set_texture("textures/item/oak_leaves.png"); oak_leaves_builder.set_place_voxel(game_voxels::oak_leaves); - oak_leaves = world::item_registry::register_item(oak_leaves_builder); + oak_leaves = item_registry::register_item(oak_leaves_builder); - auto oak_planks_builder = world::ItemBuilder("oak_planks"); + auto oak_planks_builder = ItemBuilder("oak_planks"); oak_planks_builder.set_texture("textures/item/oak_planks.png"); oak_planks_builder.set_place_voxel(game_voxels::oak_planks); - oak_planks = world::item_registry::register_item(oak_planks_builder); + oak_planks = item_registry::register_item(oak_planks_builder); - auto oak_log_builder = world::ItemBuilder("oak_log"); + auto oak_log_builder = ItemBuilder("oak_log"); oak_log_builder.set_texture("textures/item/oak_log.png"); oak_log_builder.set_place_voxel(game_voxels::oak_log); - oak_log = world::item_registry::register_item(oak_log_builder); + oak_log = item_registry::register_item(oak_log_builder); - auto glass_builder = world::ItemBuilder("glass"); + auto glass_builder = ItemBuilder("glass"); glass_builder.set_texture("textures/item/glass.png"); glass_builder.set_place_voxel(game_voxels::glass); - glass = world::item_registry::register_item(glass_builder); + glass = item_registry::register_item(glass_builder); - auto slime_builder = world::ItemBuilder("slime"); + auto slime_builder = ItemBuilder("slime"); slime_builder.set_texture("textures/item/slime.png"); slime_builder.set_place_voxel(game_voxels::slime); - slime = world::item_registry::register_item(slime_builder); + slime = item_registry::register_item(slime_builder); } |
