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authoruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
committeruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
commit458e0005690ea9d579588a0a12368fc2c2c9a93a (patch)
tree588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/shared/game_items.hh
parentc7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff)
downloadvoxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2
voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/shared/game_items.hh')
-rw-r--r--src/game/shared/game_items.hh26
1 files changed, 0 insertions, 26 deletions
diff --git a/src/game/shared/game_items.hh b/src/game/shared/game_items.hh
deleted file mode 100644
index 2b5c19a..0000000
--- a/src/game/shared/game_items.hh
+++ /dev/null
@@ -1,26 +0,0 @@
-#ifndef SHARED_GAME_ITEMS
-#define SHARED_GAME_ITEMS 1
-#pragma once
-
-#include "shared/types.hh"
-
-namespace game_items
-{
-extern item_id stone;
-extern item_id cobblestone;
-extern item_id dirt;
-extern item_id grass;
-extern item_id oak_leaves;
-extern item_id oak_planks;
-extern item_id oak_log;
-extern item_id glass;
-extern item_id slime;
-extern item_id mud;
-} // namespace game_items
-
-namespace game_items
-{
-void populate(void);
-} // namespace game_items
-
-#endif // SHARED_GAME_ITEMS