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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/shared/item_registry.cc | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/shared/item_registry.cc')
| -rw-r--r-- | src/game/shared/item_registry.cc | 103 |
1 files changed, 0 insertions, 103 deletions
diff --git a/src/game/shared/item_registry.cc b/src/game/shared/item_registry.cc deleted file mode 100644 index 1263201..0000000 --- a/src/game/shared/item_registry.cc +++ /dev/null @@ -1,103 +0,0 @@ -#include "shared/pch.hh" - -#include "shared/item_registry.hh" - -#include "core/crc64.hh" - -#include "shared/voxel_registry.hh" - -std::unordered_map<std::string, ItemInfoBuilder> item_registry::builders = {}; -std::unordered_map<std::string, item_id> item_registry::names = {}; -std::vector<std::shared_ptr<ItemInfo>> item_registry::items = {}; - -ItemInfoBuilder::ItemInfoBuilder(const char* name) -{ - prototype.name = name; - prototype.texture = std::string(); - prototype.place_voxel = NULL_VOXEL_ID; - prototype.cached_texture = nullptr; -} - -ItemInfoBuilder& ItemInfoBuilder::set_texture(const char* texture) -{ - prototype.texture = texture; - prototype.cached_texture = nullptr; - return *this; -} - -ItemInfoBuilder& ItemInfoBuilder::set_place_voxel(voxel_id place_voxel) -{ - prototype.place_voxel = place_voxel; - return *this; -} - -item_id ItemInfoBuilder::build(void) const -{ - const auto it = item_registry::names.find(prototype.name); - - if(it != item_registry::names.cend()) { - spdlog::warn("item_registry: cannot build {}: name already present", prototype.name); - return it->second; - } - - auto new_info = std::make_shared<ItemInfo>(); - new_info->name = prototype.name; - new_info->texture = prototype.texture; - new_info->place_voxel = prototype.place_voxel; - new_info->cached_texture = nullptr; - - item_registry::items.push_back(new_info); - item_registry::names.insert_or_assign(prototype.name, static_cast<item_id>(item_registry::items.size())); - - return static_cast<item_id>(item_registry::items.size()); -} - -ItemInfoBuilder& item_registry::construct(const char* name) -{ - const auto it = item_registry::builders.find(name); - - if(it != item_registry::builders.cend()) { - return it->second; - } else { - return item_registry::builders.emplace(name, ItemInfoBuilder(name)).first->second; - } -} - -ItemInfo* item_registry::find(const char* name) -{ - const auto it = item_registry::names.find(name); - - if(it != item_registry::names.cend()) { - return item_registry::find(it->second); - } else { - return nullptr; - } -} - -ItemInfo* item_registry::find(const item_id item) -{ - if((item != NULL_ITEM_ID) && (item <= item_registry::items.size())) { - return item_registry::items[item - 1].get(); - } else { - return nullptr; - } -} - -void item_registry::purge(void) -{ - item_registry::builders.clear(); - item_registry::names.clear(); - item_registry::items.clear(); -} - -std::uint64_t item_registry::calcualte_checksum(void) -{ - std::uint64_t result = 0; - - for(const auto& info : item_registry::items) { - result = crc64::get(info->name, result); - result += static_cast<std::uint64_t>(info->place_voxel); - } - - return result; -} |
