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authoruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
committeruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
commit458e0005690ea9d579588a0a12368fc2c2c9a93a (patch)
tree588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/shared/item_registry.hh
parentc7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff)
downloadvoxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2
voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/shared/item_registry.hh')
-rw-r--r--src/game/shared/item_registry.hh62
1 files changed, 0 insertions, 62 deletions
diff --git a/src/game/shared/item_registry.hh b/src/game/shared/item_registry.hh
deleted file mode 100644
index 8847e97..0000000
--- a/src/game/shared/item_registry.hh
+++ /dev/null
@@ -1,62 +0,0 @@
-#ifndef SHARED_ITEM_REGISTRY_HH
-#define SHARED_ITEM_REGISTRY_HH 1
-#pragma once
-
-#include "core/resource.hh"
-
-#include "shared/types.hh"
-
-// This resource is only defined client-side and
-// resource_ptr<TextureGUI> should remain set to null
-// anywhere else in the shared and server code
-struct TextureGUI;
-
-struct ItemInfo final {
- std::string name;
- std::string texture;
- voxel_id place_voxel;
-
- resource_ptr<TextureGUI> cached_texture; // Client-side only
-};
-
-class ItemInfoBuilder final {
-public:
- explicit ItemInfoBuilder(const char* name);
- virtual ~ItemInfoBuilder(void) = default;
-
-public:
- ItemInfoBuilder& set_texture(const char* texture);
- ItemInfoBuilder& set_place_voxel(voxel_id place_voxel);
-
-public:
- item_id build(void) const;
-
-private:
- ItemInfo prototype;
-};
-
-namespace item_registry
-{
-extern std::unordered_map<std::string, ItemInfoBuilder> builders;
-extern std::unordered_map<std::string, item_id> names;
-extern std::vector<std::shared_ptr<ItemInfo>> items;
-} // namespace item_registry
-
-namespace item_registry
-{
-ItemInfoBuilder& construct(const char* name);
-ItemInfo* find(const char* name);
-ItemInfo* find(const item_id item);
-} // namespace item_registry
-
-namespace item_registry
-{
-void purge(void);
-} // namespace item_registry
-
-namespace item_registry
-{
-std::uint64_t calcualte_checksum(void);
-} // namespace item_registry
-
-#endif // SHARED_ITEM_REGISTRY_HH