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authoruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
committeruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
commit458e0005690ea9d579588a0a12368fc2c2c9a93a (patch)
tree588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/shared/threading.hh
parentc7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff)
downloadvoxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2
voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/shared/threading.hh')
-rw-r--r--src/game/shared/threading.hh50
1 files changed, 0 insertions, 50 deletions
diff --git a/src/game/shared/threading.hh b/src/game/shared/threading.hh
deleted file mode 100644
index 02903d5..0000000
--- a/src/game/shared/threading.hh
+++ /dev/null
@@ -1,50 +0,0 @@
-#ifndef SHARED_THREADING_HH
-#define SHARED_THREADING_HH 1
-#pragma once
-
-enum class task_status : unsigned int {
- ENQUEUED = 0x0000U,
- PROCESSING = 0x0001U,
- COMPLETED = 0x0002U,
- CANCELLED = 0x0004U,
-};
-
-class Task {
-public:
- virtual ~Task(void) = default;
- virtual void process(void) = 0;
- virtual void finalize(void) = 0;
-
- task_status get_status(void) const;
- void set_status(task_status status);
-
-protected:
- std::atomic<task_status> m_status;
- std::future<void> m_future;
-};
-
-namespace threading
-{
-void init(void);
-void shutdown(void);
-void update(void);
-} // namespace threading
-
-namespace threading::detail
-{
-void submit_new(Task* task);
-} // namespace threading::detail
-
-namespace threading
-{
-template<typename T, typename... AT>
-void submit(AT&&... args);
-} // namespace threading
-
-template<typename T, typename... AT>
-inline void threading::submit(AT&&... args)
-{
- threading::detail::submit_new(new T(args...));
-}
-
-#endif // SHARED_THREADING_HH