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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/shared/transform.cc | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/shared/transform.cc')
| -rw-r--r-- | src/game/shared/transform.cc | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/src/game/shared/transform.cc b/src/game/shared/transform.cc deleted file mode 100644 index f4b661c..0000000 --- a/src/game/shared/transform.cc +++ /dev/null @@ -1,32 +0,0 @@ -#include "shared/pch.hh" - -#include "shared/transform.hh" - -#include "shared/const.hh" -#include "shared/dimension.hh" - -constexpr inline static void update_component(unsigned int dim, TransformComponent& component) -{ - if(component.local[dim] >= CHUNK_SIZE) { - component.local[dim] -= CHUNK_SIZE; - component.chunk[dim] += 1; - return; - } - - if(component.local[dim] < 0.0f) { - component.local[dim] += CHUNK_SIZE; - component.chunk[dim] -= 1; - return; - } -} - -void TransformComponent::fixed_update(Dimension* dimension) -{ - auto view = dimension->entities.view<TransformComponent>(); - - for(auto [entity, transform] : view.each()) { - update_component(0U, transform); - update_component(1U, transform); - update_component(2U, transform); - } -} |
