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| author | untodesu <kirill@untode.su> | 2025-12-26 14:50:33 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-26 14:50:33 +0500 |
| commit | 6c2abde5c99a236453b795abaa6d7d70105e31f7 (patch) | |
| tree | f085049b9615a7d03cca5de40adb6529d6c13e11 /src/game/shared/world/dimension.hh | |
| parent | f40d09cb8f712e87691af4912f3630d92d692779 (diff) | |
| download | voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.tar.bz2 voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.zip | |
Just a big Ctrl+H refactoring
Diffstat (limited to 'src/game/shared/world/dimension.hh')
| -rw-r--r-- | src/game/shared/world/dimension.hh | 20 |
1 files changed, 1 insertions, 19 deletions
diff --git a/src/game/shared/world/dimension.hh b/src/game/shared/world/dimension.hh index 6549bf6..b57640a 100644 --- a/src/game/shared/world/dimension.hh +++ b/src/game/shared/world/dimension.hh @@ -3,26 +3,15 @@ #include "shared/const.hh" #include "shared/types.hh" -namespace io -{ class ConfigMap; -} // namespace io -namespace world -{ class Chunk; class Voxel; class VoxelStorage; -} // namespace world -namespace world -{ using dimension_entropy_map = std::array<std::uint64_t, CHUNK_AREA>; using dimension_height_map = std::array<voxel_pos::value_type, CHUNK_AREA>; -} // namespace world -namespace world -{ class Dimension { public: explicit Dimension(std::string_view name, float gravity); @@ -48,7 +37,7 @@ public: bool set_voxel(const Voxel* voxel, const chunk_pos& cpos, const local_pos& lpos); public: - virtual void init(io::ConfigMap& config); + virtual void init(ConfigMap& config); virtual void init_late(std::uint64_t global_seed); virtual bool generate(const chunk_pos& cpos, VoxelStorage& voxels); @@ -61,18 +50,12 @@ private: emhash8::HashMap<chunk_pos, Chunk*> m_chunkmap; float m_gravity; }; -} // namespace world -namespace world -{ struct ChunkComponent final { chunk_pos cpos; Chunk* chunk; }; -} // namespace world -namespace world -{ struct ChunkCreateEvent final { Dimension* dimension; chunk_pos cpos; @@ -98,4 +81,3 @@ struct VoxelSetEvent final { local_pos lpos; Chunk* chunk; }; -} // namespace world |
