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| author | untodesu <kirill@untode.su> | 2025-12-26 14:50:33 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-26 14:50:33 +0500 |
| commit | 6c2abde5c99a236453b795abaa6d7d70105e31f7 (patch) | |
| tree | f085049b9615a7d03cca5de40adb6529d6c13e11 /src/game/shared/world/item.hh | |
| parent | f40d09cb8f712e87691af4912f3630d92d692779 (diff) | |
| download | voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.tar.bz2 voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.zip | |
Just a big Ctrl+H refactoring
Diffstat (limited to 'src/game/shared/world/item.hh')
| -rw-r--r-- | src/game/shared/world/item.hh | 19 |
1 files changed, 5 insertions, 14 deletions
diff --git a/src/game/shared/world/item.hh b/src/game/shared/world/item.hh index ffa7f5c..bcec37a 100644 --- a/src/game/shared/world/item.hh +++ b/src/game/shared/world/item.hh @@ -9,13 +9,8 @@ // anywhere else in the shared and server code struct TextureGUI; -namespace world -{ class Voxel; -} // namespace world -namespace world -{ class Item { public: Item(void) = default; @@ -41,10 +36,7 @@ protected: mutable resource_ptr<TextureGUI> m_cached_texture; // Client-side only }; -} // namespace world -namespace world -{ class ItemBuilder final : public Item { public: explicit ItemBuilder(std::string_view name); @@ -56,29 +48,28 @@ public: std::unique_ptr<Item> build(item_id id) const; }; -} // namespace world -constexpr std::string_view world::Item::get_name(void) const noexcept +constexpr std::string_view Item::get_name(void) const noexcept { return m_name; } -constexpr item_id world::Item::get_id(void) const noexcept +constexpr item_id Item::get_id(void) const noexcept { return m_id; } -constexpr std::string_view world::Item::get_texture(void) const noexcept +constexpr std::string_view Item::get_texture(void) const noexcept { return m_texture; } -constexpr const world::Voxel* world::Item::get_place_voxel(void) const noexcept +constexpr const Voxel* Item::get_place_voxel(void) const noexcept { return m_place_voxel; } -constexpr resource_ptr<TextureGUI>& world::Item::get_cached_texture(void) const noexcept +constexpr resource_ptr<TextureGUI>& Item::get_cached_texture(void) const noexcept { return m_cached_texture; } |
