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| author | untodesu <kirill@untode.su> | 2026-01-05 02:41:34 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2026-01-05 02:41:34 +0500 |
| commit | 415e6c8d3f19583aca1fc2b606ac32e317024630 (patch) | |
| tree | 994fc00939910f78c176f9415e8bba51f670d854 /src/game/shared | |
| parent | 915e52157208af9b41dd52892e7138c8c440e85b (diff) | |
| download | voxelius-415e6c8d3f19583aca1fc2b606ac32e317024630.tar.bz2 voxelius-415e6c8d3f19583aca1fc2b606ac32e317024630.zip | |
Keep trying to figure collision out
Diffstat (limited to 'src/game/shared')
| -rw-r--r-- | src/game/shared/entity/collision.cc | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/shared/entity/collision.cc b/src/game/shared/entity/collision.cc index 2c14a34..64b0455 100644 --- a/src/game/shared/entity/collision.cc +++ b/src/game/shared/entity/collision.cc @@ -20,7 +20,7 @@ #include "shared/coord.hh" #include "shared/globals.hh" -constexpr static float AABB_EPSILON = 1.0f / 32.0f; +constexpr static float AABB_EPSILON = 1.0f / 128.0f; static int vgrid_collide(const Dimension* dimension, int d, Collision& collision, Transform& transform, Velocity& velocity, VoxelMaterial& touch_surface, bool enable_snapping) @@ -74,6 +74,7 @@ static int vgrid_collide(const Dimension* dimension, int d, Collision& collision auto closest_touch = VTOUCH_NONE; auto closest_surface = VMAT_UNKNOWN; auto closest_tvalues = ZERO_VEC3<float>; + auto closest_doubleclip = false; math::AABBf closest_vbox; for(auto i = dmin; i != dmax; i += ddir) { @@ -109,6 +110,7 @@ static int vgrid_collide(const Dimension* dimension, int d, Collision& collision closest_touch = voxel->get_touch_type(); closest_surface = voxel->get_surface_material(); closest_tvalues = voxel->get_touch_values(); + closest_doubleclip = csg_aabb.intersect(vbox); closest_vbox = vbox; } } @@ -146,7 +148,7 @@ static int vgrid_collide(const Dimension* dimension, int d, Collision& collision snap_to_closest_vbox = true; } - if(snap_to_closest_vbox && enable_snapping) { + if(snap_to_closest_vbox && enable_snapping && closest_doubleclip) { auto vbox_center = 0.5f * closest_vbox.min[d] + 0.5f * closest_vbox.max[d]; auto vbox_halfsize = 0.5f * closest_vbox.max[d] - 0.5f * closest_vbox.min[d]; |
