diff options
Diffstat (limited to 'deps/include/glm/glm.cppm')
| -rw-r--r-- | deps/include/glm/glm.cppm | 2675 |
1 files changed, 0 insertions, 2675 deletions
diff --git a/deps/include/glm/glm.cppm b/deps/include/glm/glm.cppm deleted file mode 100644 index 85e946e..0000000 --- a/deps/include/glm/glm.cppm +++ /dev/null @@ -1,2675 +0,0 @@ -module; - -// #define GLM_GTC_INLINE_NAMESPACE to inline glm::gtc into glm -// #define GLM_EXT_INLINE_NAMESPACE to inline glm::ext into glm -// #define GLM_GTX_INLINE_NAMESPACE to inline glm::gtx into glm - -#include <glm/glm.hpp> -#include <glm/ext.hpp> - -export module glm; - -export namespace glm { - // Base types - using glm::qualifier; - using glm::precision; - using glm::vec; - using glm::mat; - using glm::qua; -# if GLM_HAS_TEMPLATE_ALIASES - using glm::tvec1; - using glm::tvec2; - using glm::tvec3; - using glm::tvec4; - using glm::tmat2x2; - using glm::tmat2x3; - using glm::tmat2x4; - using glm::tmat3x2; - using glm::tmat3x3; - using glm::tmat3x4; - using glm::tmat4x2; - using glm::tmat4x3; - using glm::tmat4x4; - using glm::tquat; -# endif - - using glm::int8; - using glm::int16; - using glm::int32; - using glm::int64; - using glm::uint8; - using glm::uint16; - using glm::uint32; - using glm::uint64; - using glm::lowp_i8; - using glm::mediump_i8; - using glm::highp_i8; - using glm::i8; - using glm::lowp_int8; - using glm::mediump_int8; - using glm::highp_int8; - using glm::lowp_int8_t; - using glm::mediump_int8_t; - using glm::highp_int8_t; - using glm::int8_t; - using glm::lowp_i16; - using glm::mediump_i16; - using glm::highp_i16; - using glm::i16; - using glm::lowp_int16; - using glm::mediump_int16; - using glm::highp_int16; - using glm::lowp_int16_t; - using glm::mediump_int16_t; - using glm::highp_int16_t; - using glm::int16_t; - using glm::lowp_i32; - using glm::mediump_i32; - using glm::highp_i32; - using glm::i32; - using glm::lowp_int32; - using glm::mediump_int32; - using glm::highp_int32; - using glm::lowp_int32_t; - using glm::mediump_int32_t; - using glm::highp_int32_t; - using glm::int32_t; - using glm::lowp_i64; - using glm::mediump_i64; - using glm::highp_i64; - using glm::i64; - using glm::lowp_int64; - using glm::mediump_int64; - using glm::highp_int64; - using glm::lowp_int64_t; - using glm::mediump_int64_t; - using glm::highp_int64_t; - using glm::int64_t; - using glm::uint; - using glm::lowp_u8; - using glm::mediump_u8; - using glm::highp_u8; - using glm::u8; - using glm::lowp_uint8; - using glm::mediump_uint8; - using glm::highp_uint8; - using glm::lowp_uint8_t; - using glm::mediump_uint8_t; - using glm::highp_uint8_t; - using glm::uint8_t; - using glm::lowp_u16; - using glm::mediump_u16; - using glm::highp_u16; - using glm::u16; - using glm::lowp_uint16; - using glm::mediump_uint16; - using glm::highp_uint16; - using glm::lowp_uint16_t; - using glm::mediump_uint16_t; - using glm::highp_uint16_t; - using glm::uint16_t; - using glm::lowp_u32; - using glm::mediump_u32; - using glm::highp_u32; - using glm::u32; - using glm::lowp_uint32; - using glm::mediump_uint32; - using glm::highp_uint32; - using glm::lowp_uint32_t; - using glm::mediump_uint32_t; - using glm::highp_uint32_t; - using glm::uint32_t; - using glm::lowp_u64; - using glm::mediump_u64; - using glm::highp_u64; - using glm::u64; - using glm::lowp_uint64; - using glm::mediump_uint64; - using glm::highp_uint64; - using glm::lowp_uint64_t; - using glm::mediump_uint64_t; - using glm::highp_uint64_t; - using glm::uint64_t; - using glm::lowp_f32; - using glm::mediump_f32; - using glm::highp_f32; - using glm::f32; - using glm::lowp_float32; - using glm::mediump_float32; - using glm::highp_float32; - using glm::float32; - using glm::lowp_float32_t; - using glm::mediump_float32_t; - using glm::highp_float32_t; - using glm::float32_t; - using glm::lowp_f64; - using glm::mediump_f64; - using glm::highp_f64; - using glm::f64; - using glm::lowp_float64; - using glm::mediump_float64; - using glm::highp_float64; - using glm::float64; - using glm::lowp_float64_t; - using glm::mediump_float64_t; - using glm::highp_float64_t; - using glm::float64_t; - using glm::lowp_bvec1; - using glm::lowp_bvec2; - using glm::lowp_bvec3; - using glm::lowp_bvec4; - using glm::mediump_bvec1; - using glm::mediump_bvec2; - using glm::mediump_bvec3; - using glm::mediump_bvec4; - using glm::highp_bvec1; - using glm::highp_bvec2; - using glm::highp_bvec3; - using glm::highp_bvec4; - using glm::bvec1; - using glm::bvec2; - using glm::bvec3; - using glm::bvec4; - using glm::lowp_ivec1; - using glm::lowp_ivec2; - using glm::lowp_ivec3; - using glm::lowp_ivec4; - using glm::mediump_ivec1; - using glm::mediump_ivec2; - using glm::mediump_ivec3; - using glm::mediump_ivec4; - using glm::highp_ivec1; - using glm::highp_ivec2; - using glm::highp_ivec3; - using glm::highp_ivec4; - using glm::ivec1; - using glm::ivec2; - using glm::ivec3; - using glm::ivec4; - using glm::lowp_i8vec1; - using glm::lowp_i8vec2; - using glm::lowp_i8vec3; - using glm::lowp_i8vec4; - using glm::mediump_i8vec1; - using glm::mediump_i8vec2; - using glm::mediump_i8vec3; - using glm::mediump_i8vec4; - using glm::highp_i8vec1; - using glm::highp_i8vec2; - using glm::highp_i8vec3; - using glm::highp_i8vec4; - using glm::i8vec1; - using glm::i8vec2; - using glm::i8vec3; - using glm::i8vec4; - using glm::lowp_i16vec1; - using glm::lowp_i16vec2; - using glm::lowp_i16vec3; - using glm::lowp_i16vec4; - using glm::mediump_i16vec1; - using glm::mediump_i16vec2; - using glm::mediump_i16vec3; - using glm::mediump_i16vec4; - using glm::highp_i16vec1; - using glm::highp_i16vec2; - using glm::highp_i16vec3; - using glm::highp_i16vec4; - using glm::i16vec1; - using glm::i16vec2; - using glm::i16vec3; - using glm::i16vec4; - using glm::lowp_i32vec1; - using glm::lowp_i32vec2; - using glm::lowp_i32vec3; - using glm::lowp_i32vec4; - using glm::mediump_i32vec1; - using glm::mediump_i32vec2; - using glm::mediump_i32vec3; - using glm::mediump_i32vec4; - using glm::highp_i32vec1; - using glm::highp_i32vec2; - using glm::highp_i32vec3; - using glm::highp_i32vec4; - using glm::i32vec1; - using glm::i32vec2; - using glm::i32vec3; - using glm::i32vec4; - using glm::lowp_i64vec1; - using glm::lowp_i64vec2; - using glm::lowp_i64vec3; - using glm::lowp_i64vec4; - using glm::mediump_i64vec1; - using glm::mediump_i64vec2; - using glm::mediump_i64vec3; - using glm::mediump_i64vec4; - using glm::highp_i64vec1; - using glm::highp_i64vec2; - using glm::highp_i64vec3; - using glm::highp_i64vec4; - using glm::i64vec1; - using glm::i64vec2; - using glm::i64vec3; - using glm::i64vec4; - using glm::lowp_uvec1; - using glm::lowp_uvec2; - using glm::lowp_uvec3; - using glm::lowp_uvec4; - using glm::mediump_uvec1; - using glm::mediump_uvec2; - using glm::mediump_uvec3; - using glm::mediump_uvec4; - using glm::highp_uvec1; - using glm::highp_uvec2; - using glm::highp_uvec3; - using glm::highp_uvec4; - using glm::uvec1; - using glm::uvec2; - using glm::uvec3; - using glm::uvec4; - using glm::lowp_u8vec1; - using glm::lowp_u8vec2; - using glm::lowp_u8vec3; - using glm::lowp_u8vec4; - using glm::mediump_u8vec1; - using glm::mediump_u8vec2; - using glm::mediump_u8vec3; - using glm::mediump_u8vec4; - using glm::highp_u8vec1; - using glm::highp_u8vec2; - using glm::highp_u8vec3; - using glm::highp_u8vec4; - using glm::u8vec1; - using glm::u8vec2; - using glm::u8vec3; - using glm::u8vec4; - using glm::lowp_u16vec1; - using glm::lowp_u16vec2; - using glm::lowp_u16vec3; - using glm::lowp_u16vec4; - using glm::mediump_u16vec1; - using glm::mediump_u16vec2; - using glm::mediump_u16vec3; - using glm::mediump_u16vec4; - using glm::highp_u16vec1; - using glm::highp_u16vec2; - using glm::highp_u16vec3; - using glm::highp_u16vec4; - using glm::u16vec1; - using glm::u16vec2; - using glm::u16vec3; - using glm::u16vec4; - using glm::lowp_u32vec1; - using glm::lowp_u32vec2; - using glm::lowp_u32vec3; - using glm::lowp_u32vec4; - using glm::mediump_u32vec1; - using glm::mediump_u32vec2; - using glm::mediump_u32vec3; - using glm::mediump_u32vec4; - using glm::highp_u32vec1; - using glm::highp_u32vec2; - using glm::highp_u32vec3; - using glm::highp_u32vec4; - using glm::u32vec1; - using glm::u32vec2; - using glm::u32vec3; - using glm::u32vec4; - using glm::lowp_u64vec1; - using glm::lowp_u64vec2; - using glm::lowp_u64vec3; - using glm::lowp_u64vec4; - using glm::mediump_u64vec1; - using glm::mediump_u64vec2; - using glm::mediump_u64vec3; - using glm::mediump_u64vec4; - using glm::highp_u64vec1; - using glm::highp_u64vec2; - using glm::highp_u64vec3; - using glm::highp_u64vec4; - using glm::u64vec1; - using glm::u64vec2; - using glm::u64vec3; - using glm::u64vec4; - using glm::lowp_vec1; - using glm::lowp_vec2; - using glm::lowp_vec3; - using glm::lowp_vec4; - using glm::mediump_vec1; - using glm::mediump_vec2; - using glm::mediump_vec3; - using glm::mediump_vec4; - using glm::highp_vec1; - using glm::highp_vec2; - using glm::highp_vec3; - using glm::highp_vec4; - using glm::vec1; - using glm::vec2; - using glm::vec3; - using glm::vec4; - using glm::lowp_fvec1; - using glm::lowp_fvec2; - using glm::lowp_fvec3; - using glm::lowp_fvec4; - using glm::mediump_fvec1; - using glm::mediump_fvec2; - using glm::mediump_fvec3; - using glm::mediump_fvec4; - using glm::highp_fvec1; - using glm::highp_fvec2; - using glm::highp_fvec3; - using glm::highp_fvec4; - using glm::fvec1; - using glm::fvec2; - using glm::fvec3; - using glm::fvec4; - using glm::lowp_f32vec1; - using glm::lowp_f32vec2; - using glm::lowp_f32vec3; - using glm::lowp_f32vec4; - using glm::mediump_f32vec1; - using glm::mediump_f32vec2; - using glm::mediump_f32vec3; - using glm::mediump_f32vec4; - using glm::highp_f32vec1; - using glm::highp_f32vec2; - using glm::highp_f32vec3; - using glm::highp_f32vec4; - using glm::f32vec1; - using glm::f32vec2; - using glm::f32vec3; - using glm::f32vec4; - using glm::lowp_dvec1; - using glm::lowp_dvec2; - using glm::lowp_dvec3; - using glm::lowp_dvec4; - using glm::mediump_dvec1; - using glm::mediump_dvec2; - using glm::mediump_dvec3; - using glm::mediump_dvec4; - using glm::highp_dvec1; - using glm::highp_dvec2; - using glm::highp_dvec3; - using glm::highp_dvec4; - using glm::dvec1; - using glm::dvec2; - using glm::dvec3; - using glm::dvec4; - using glm::lowp_f64vec1; - using glm::lowp_f64vec2; - using glm::lowp_f64vec3; - using glm::lowp_f64vec4; - using glm::mediump_f64vec1; - using glm::mediump_f64vec2; - using glm::mediump_f64vec3; - using glm::mediump_f64vec4; - using glm::highp_f64vec1; - using glm::highp_f64vec2; - using glm::highp_f64vec3; - using glm::highp_f64vec4; - using glm::f64vec1; - using glm::f64vec2; - using glm::f64vec3; - using glm::f64vec4; - using glm::lowp_mat2; - using glm::lowp_mat3; - using glm::lowp_mat4; - using glm::mediump_mat2; - using glm::mediump_mat3; - using glm::mediump_mat4; - using glm::highp_mat2; - using glm::highp_mat3; - using glm::highp_mat4; - using glm::mat2; - using glm::mat3; - using glm::mat4; - using glm::lowp_fmat2; - using glm::lowp_fmat3; - using glm::lowp_fmat4; - using glm::mediump_fmat2; - using glm::mediump_fmat3; - using glm::mediump_fmat4; - using glm::highp_fmat2; - using glm::highp_fmat3; - using glm::highp_fmat4; - using glm::fmat2; - using glm::fmat3; - using glm::fmat4; - using glm::lowp_f32mat2; - using glm::lowp_f32mat3; - using glm::lowp_f32mat4; - using glm::mediump_f32mat2; - using glm::mediump_f32mat3; - using glm::mediump_f32mat4; - using glm::highp_f32mat2; - using glm::highp_f32mat3; - using glm::highp_f32mat4; - using glm::f32mat2; - using glm::f32mat3; - using glm::f32mat4; - using glm::lowp_dmat2; - using glm::lowp_dmat3; - using glm::lowp_dmat4; - using glm::mediump_dmat2; - using glm::mediump_dmat3; - using glm::mediump_dmat4; - using glm::highp_dmat2; - using glm::highp_dmat3; - using glm::highp_dmat4; - using glm::dmat2; - using glm::dmat3; - using glm::dmat4; - using glm::lowp_f64mat2; - using glm::lowp_f64mat3; - using glm::lowp_f64mat4; - using glm::mediump_f64mat2; - using glm::mediump_f64mat3; - using glm::mediump_f64mat4; - using glm::highp_f64mat2; - using glm::highp_f64mat3; - using glm::highp_f64mat4; - using glm::f64mat2; - using glm::f64mat3; - using glm::f64mat4; - using glm::lowp_mat2x2; - using glm::lowp_mat2x3; - using glm::lowp_mat2x4; - using glm::lowp_mat3x2; - using glm::lowp_mat3x3; - using glm::lowp_mat3x4; - using glm::lowp_mat4x2; - using glm::lowp_mat4x3; - using glm::lowp_mat4x4; - using glm::mediump_mat2x2; - using glm::mediump_mat2x3; - using glm::mediump_mat2x4; - using glm::mediump_mat3x2; - using glm::mediump_mat3x3; - using glm::mediump_mat3x4; - using glm::mediump_mat4x2; - using glm::mediump_mat4x3; - using glm::mediump_mat4x4; - using glm::highp_mat2x2; - using glm::highp_mat2x3; - using glm::highp_mat2x4; - using glm::highp_mat3x2; - using glm::highp_mat3x3; - using glm::highp_mat3x4; - using glm::highp_mat4x2; - using glm::highp_mat4x3; - using glm::highp_mat4x4; - using glm::mat2x2; - using glm::mat2x3; - using glm::mat2x4; - using glm::mat3x2; - using glm::mat3x3; - using glm::mat3x4; - using glm::mat4x2; - using glm::mat4x3; - using glm::mat4x4; - using glm::lowp_fmat2x2; - using glm::lowp_fmat2x3; - using glm::lowp_fmat2x4; - using glm::lowp_fmat3x2; - using glm::lowp_fmat3x3; - using glm::lowp_fmat3x4; - using glm::lowp_fmat4x2; - using glm::lowp_fmat4x3; - using glm::lowp_fmat4x4; - using glm::mediump_fmat2x2; - using glm::mediump_fmat2x3; - using glm::mediump_fmat2x4; - using glm::mediump_fmat3x2; - using glm::mediump_fmat3x3; - using glm::mediump_fmat3x4; - using glm::mediump_fmat4x2; - using glm::mediump_fmat4x3; - using glm::mediump_fmat4x4; - using glm::highp_fmat2x2; - using glm::highp_fmat2x3; - using glm::highp_fmat2x4; - using glm::highp_fmat3x2; - using glm::highp_fmat3x3; - using glm::highp_fmat3x4; - using glm::highp_fmat4x2; - using glm::highp_fmat4x3; - using glm::highp_fmat4x4; - using glm::fmat2x2; - using glm::fmat2x3; - using glm::fmat2x4; - using glm::fmat3x2; - using glm::fmat3x3; - using glm::fmat3x4; - using glm::fmat4x2; - using glm::fmat4x3; - using glm::fmat4x4; - using glm::lowp_f32mat2x2; - using glm::lowp_f32mat2x3; - using glm::lowp_f32mat2x4; - using glm::lowp_f32mat3x2; - using glm::lowp_f32mat3x3; - using glm::lowp_f32mat3x4; - using glm::lowp_f32mat4x2; - using glm::lowp_f32mat4x3; - using glm::lowp_f32mat4x4; - - using glm::mediump_f32mat2x2; - using glm::mediump_f32mat2x3; - using glm::mediump_f32mat2x4; - using glm::mediump_f32mat3x2; - using glm::mediump_f32mat3x3; - using glm::mediump_f32mat3x4; - using glm::mediump_f32mat4x2; - using glm::mediump_f32mat4x3; - using glm::mediump_f32mat4x4; - using glm::highp_f32mat2x2; - using glm::highp_f32mat2x3; - using glm::highp_f32mat2x4; - using glm::highp_f32mat3x2; - using glm::highp_f32mat3x3; - using glm::highp_f32mat3x4; - using glm::highp_f32mat4x2; - using glm::highp_f32mat4x3; - using glm::highp_f32mat4x4; - using glm::f32mat2x2; - using glm::f32mat2x3; - using glm::f32mat2x4; - using glm::f32mat3x2; - using glm::f32mat3x3; - using glm::f32mat3x4; - using glm::f32mat4x2; - using glm::f32mat4x3; - using glm::f32mat4x4; - using glm::lowp_dmat2x2; - using glm::lowp_dmat2x3; - using glm::lowp_dmat2x4; - using glm::lowp_dmat3x2; - using glm::lowp_dmat3x3; - using glm::lowp_dmat3x4; - using glm::lowp_dmat4x2; - using glm::lowp_dmat4x3; - using glm::lowp_dmat4x4; - using glm::mediump_dmat2x2; - using glm::mediump_dmat2x3; - using glm::mediump_dmat2x4; - using glm::mediump_dmat3x2; - using glm::mediump_dmat3x3; - using glm::mediump_dmat3x4; - using glm::mediump_dmat4x2; - using glm::mediump_dmat4x3; - using glm::mediump_dmat4x4; - using glm::highp_dmat2x2; - using glm::highp_dmat2x3; - using glm::highp_dmat2x4; - using glm::highp_dmat3x2; - using glm::highp_dmat3x3; - using glm::highp_dmat3x4; - using glm::highp_dmat4x2; - using glm::highp_dmat4x3; - using glm::highp_dmat4x4; - using glm::dmat2x2; - using glm::dmat2x3; - using glm::dmat2x4; - using glm::dmat3x2; - using glm::dmat3x3; - using glm::dmat3x4; - using glm::dmat4x2; - using glm::dmat4x3; - using glm::dmat4x4; - using glm::lowp_f64mat2x2; - using glm::lowp_f64mat2x3; - using glm::lowp_f64mat2x4; - using glm::lowp_f64mat3x2; - using glm::lowp_f64mat3x3; - using glm::lowp_f64mat3x4; - using glm::lowp_f64mat4x2; - using glm::lowp_f64mat4x3; - using glm::lowp_f64mat4x4; - using glm::mediump_f64mat2x2; - using glm::mediump_f64mat2x3; - using glm::mediump_f64mat2x4; - using glm::mediump_f64mat3x2; - using glm::mediump_f64mat3x3; - using glm::mediump_f64mat3x4; - using glm::mediump_f64mat4x2; - using glm::mediump_f64mat4x3; - using glm::mediump_f64mat4x4; - using glm::highp_f64mat2x2; - using glm::highp_f64mat2x3; - using glm::highp_f64mat2x4; - using glm::highp_f64mat3x2; - using glm::highp_f64mat3x3; - using glm::highp_f64mat3x4; - using glm::highp_f64mat4x2; - using glm::highp_f64mat4x3; - using glm::highp_f64mat4x4; - using glm::f64mat2x2; - using glm::f64mat2x3; - using glm::f64mat2x4; - using glm::f64mat3x2; - using glm::f64mat3x3; - using glm::f64mat3x4; - using glm::f64mat4x2; - using glm::f64mat4x3; - using glm::f64mat4x4; - using glm::lowp_imat2x2; - using glm::lowp_imat2x3; - using glm::lowp_imat2x4; - using glm::lowp_imat3x2; - using glm::lowp_imat3x3; - using glm::lowp_imat3x4; - using glm::lowp_imat4x2; - using glm::lowp_imat4x3; - using glm::lowp_imat4x4; - using glm::mediump_imat2x2; - using glm::mediump_imat2x3; - using glm::mediump_imat2x4; - using glm::mediump_imat3x2; - using glm::mediump_imat3x3; - using glm::mediump_imat3x4; - using glm::mediump_imat4x2; - using glm::mediump_imat4x3; - using glm::mediump_imat4x4; - using glm::highp_imat2x2; - using glm::highp_imat2x3; - using glm::highp_imat2x4; - using glm::highp_imat3x2; - using glm::highp_imat3x3; - using glm::highp_imat3x4; - using glm::highp_imat4x2; - using glm::highp_imat4x3; - using glm::highp_imat4x4; - using glm::imat2x2; - using glm::imat2x3; - using glm::imat2x4; - using glm::imat3x2; - using glm::imat3x3; - using glm::imat3x4; - using glm::imat4x2; - using glm::imat4x3; - using glm::imat4x4; - using glm::lowp_i8mat2x2; - using glm::lowp_i8mat2x3; - using glm::lowp_i8mat2x4; - using glm::lowp_i8mat3x2; - using glm::lowp_i8mat3x3; - using glm::lowp_i8mat3x4; - using glm::lowp_i8mat4x2; - using glm::lowp_i8mat4x3; - using glm::lowp_i8mat4x4; - using glm::mediump_i8mat2x2; - using glm::mediump_i8mat2x3; - using glm::mediump_i8mat2x4; - using glm::mediump_i8mat3x2; - using glm::mediump_i8mat3x3; - using glm::mediump_i8mat3x4; - using glm::mediump_i8mat4x2; - using glm::mediump_i8mat4x3; - using glm::mediump_i8mat4x4; - using glm::highp_i8mat2x2; - using glm::highp_i8mat2x3; - using glm::highp_i8mat2x4; - using glm::highp_i8mat3x2; - using glm::highp_i8mat3x3; - using glm::highp_i8mat3x4; - using glm::highp_i8mat4x2; - using glm::highp_i8mat4x3; - using glm::highp_i8mat4x4; - using glm::i8mat2x2; - using glm::i8mat2x3; - using glm::i8mat2x4; - using glm::i8mat3x2; - using glm::i8mat3x3; - using glm::i8mat3x4; - using glm::i8mat4x2; - using glm::i8mat4x3; - using glm::i8mat4x4; - using glm::lowp_i16mat2x2; - using glm::lowp_i16mat2x3; - using glm::lowp_i16mat2x4; - using glm::lowp_i16mat3x2; - using glm::lowp_i16mat3x3; - using glm::lowp_i16mat3x4; - using glm::lowp_i16mat4x2; - using glm::lowp_i16mat4x3; - using glm::lowp_i16mat4x4; - using glm::mediump_i16mat2x2; - using glm::mediump_i16mat2x3; - using glm::mediump_i16mat2x4; - using glm::mediump_i16mat3x2; - using glm::mediump_i16mat3x3; - using glm::mediump_i16mat3x4; - using glm::mediump_i16mat4x2; - using glm::mediump_i16mat4x3; - using glm::mediump_i16mat4x4; - using glm::highp_i16mat2x2; - using glm::highp_i16mat2x3; - using glm::highp_i16mat2x4; - using glm::highp_i16mat3x2; - using glm::highp_i16mat3x3; - using glm::highp_i16mat3x4; - using glm::highp_i16mat4x2; - using glm::highp_i16mat4x3; - using glm::highp_i16mat4x4; - using glm::i16mat2x2; - using glm::i16mat2x3; - using glm::i16mat2x4; - using glm::i16mat3x2; - using glm::i16mat3x3; - using glm::i16mat3x4; - using glm::i16mat4x2; - using glm::i16mat4x3; - using glm::i16mat4x4; - using glm::lowp_i32mat2x2; - using glm::lowp_i32mat2x3; - using glm::lowp_i32mat2x4; - using glm::lowp_i32mat3x2; - using glm::lowp_i32mat3x3; - using glm::lowp_i32mat3x4; - using glm::lowp_i32mat4x2; - using glm::lowp_i32mat4x3; - using glm::lowp_i32mat4x4; - using glm::mediump_i32mat2x2; - using glm::mediump_i32mat2x3; - using glm::mediump_i32mat2x4; - using glm::mediump_i32mat3x2; - using glm::mediump_i32mat3x3; - using glm::mediump_i32mat3x4; - using glm::mediump_i32mat4x2; - using glm::mediump_i32mat4x3; - using glm::mediump_i32mat4x4; - using glm::highp_i32mat2x2; - using glm::highp_i32mat2x3; - using glm::highp_i32mat2x4; - using glm::highp_i32mat3x2; - using glm::highp_i32mat3x3; - using glm::highp_i32mat3x4; - using glm::highp_i32mat4x2; - using glm::highp_i32mat4x3; - using glm::highp_i32mat4x4; - using glm::i32mat2x2; - using glm::i32mat2x3; - using glm::i32mat2x4; - using glm::i32mat3x2; - using glm::i32mat3x3; - using glm::i32mat3x4; - using glm::i32mat4x2; - using glm::i32mat4x3; - using glm::i32mat4x4; - using glm::lowp_i64mat2x2; - using glm::lowp_i64mat2x3; - using glm::lowp_i64mat2x4; - using glm::lowp_i64mat3x2; - using glm::lowp_i64mat3x3; - using glm::lowp_i64mat3x4; - using glm::lowp_i64mat4x2; - using glm::lowp_i64mat4x3; - using glm::lowp_i64mat4x4; - using glm::mediump_i64mat2x2; - using glm::mediump_i64mat2x3; - using glm::mediump_i64mat2x4; - using glm::mediump_i64mat3x2; - using glm::mediump_i64mat3x3; - using glm::mediump_i64mat3x4; - using glm::mediump_i64mat4x2; - using glm::mediump_i64mat4x3; - using glm::mediump_i64mat4x4; - using glm::highp_i64mat2x2; - using glm::highp_i64mat2x3; - using glm::highp_i64mat2x4; - using glm::highp_i64mat3x2; - using glm::highp_i64mat3x3; - using glm::highp_i64mat3x4; - using glm::highp_i64mat4x2; - using glm::highp_i64mat4x3; - using glm::highp_i64mat4x4; - using glm::i64mat2x2; - using glm::i64mat2x3; - using glm::i64mat2x4; - using glm::i64mat3x2; - using glm::i64mat3x3; - using glm::i64mat3x4; - using glm::i64mat4x2; - using glm::i64mat4x3; - using glm::i64mat4x4; - using glm::lowp_umat2x2; - using glm::lowp_umat2x3; - using glm::lowp_umat2x4; - using glm::lowp_umat3x2; - using glm::lowp_umat3x3; - using glm::lowp_umat3x4; - using glm::lowp_umat4x2; - using glm::lowp_umat4x3; - using glm::lowp_umat4x4; - using glm::mediump_umat2x2; - using glm::mediump_umat2x3; - using glm::mediump_umat2x4; - using glm::mediump_umat3x2; - using glm::mediump_umat3x3; - using glm::mediump_umat3x4; - using glm::mediump_umat4x2; - using glm::mediump_umat4x3; - using glm::mediump_umat4x4; - using glm::highp_umat2x2; - using glm::highp_umat2x3; - using glm::highp_umat2x4; - using glm::highp_umat3x2; - using glm::highp_umat3x3; - using glm::highp_umat3x4; - using glm::highp_umat4x2; - using glm::highp_umat4x3; - using glm::highp_umat4x4; - using glm::umat2x2; - using glm::umat2x3; - using glm::umat2x4; - using glm::umat3x2; - using glm::umat3x3; - using glm::umat3x4; - using glm::umat4x2; - using glm::umat4x3; - using glm::umat4x4; - using glm::lowp_u8mat2x2; - using glm::lowp_u8mat2x3; - using glm::lowp_u8mat2x4; - using glm::lowp_u8mat3x2; - using glm::lowp_u8mat3x3; - using glm::lowp_u8mat3x4; - using glm::lowp_u8mat4x2; - using glm::lowp_u8mat4x3; - using glm::lowp_u8mat4x4; - using glm::mediump_u8mat2x2; - using glm::mediump_u8mat2x3; - using glm::mediump_u8mat2x4; - using glm::mediump_u8mat3x2; - using glm::mediump_u8mat3x3; - using glm::mediump_u8mat3x4; - using glm::mediump_u8mat4x2; - using glm::mediump_u8mat4x3; - using glm::mediump_u8mat4x4; - using glm::highp_u8mat2x2; - using glm::highp_u8mat2x3; - using glm::highp_u8mat2x4; - using glm::highp_u8mat3x2; - using glm::highp_u8mat3x3; - using glm::highp_u8mat3x4; - using glm::highp_u8mat4x2; - using glm::highp_u8mat4x3; - using glm::highp_u8mat4x4; - using glm::u8mat2x2; - using glm::u8mat2x3; - using glm::u8mat2x4; - using glm::u8mat3x2; - using glm::u8mat3x3; - using glm::u8mat3x4; - using glm::u8mat4x2; - using glm::u8mat4x3; - using glm::u8mat4x4; - using glm::lowp_u16mat2x2; - using glm::lowp_u16mat2x3; - using glm::lowp_u16mat2x4; - using glm::lowp_u16mat3x2; - using glm::lowp_u16mat3x3; - using glm::lowp_u16mat3x4; - using glm::lowp_u16mat4x2; - using glm::lowp_u16mat4x3; - using glm::lowp_u16mat4x4; - using glm::mediump_u16mat2x2; - using glm::mediump_u16mat2x3; - using glm::mediump_u16mat2x4; - using glm::mediump_u16mat3x2; - using glm::mediump_u16mat3x3; - using glm::mediump_u16mat3x4; - using glm::mediump_u16mat4x2; - using glm::mediump_u16mat4x3; - using glm::mediump_u16mat4x4; - using glm::highp_u16mat2x2; - using glm::highp_u16mat2x3; - using glm::highp_u16mat2x4; - using glm::highp_u16mat3x2; - using glm::highp_u16mat3x3; - using glm::highp_u16mat3x4; - using glm::highp_u16mat4x2; - using glm::highp_u16mat4x3; - using glm::highp_u16mat4x4; - using glm::u16mat2x2; - using glm::u16mat2x3; - using glm::u16mat2x4; - using glm::u16mat3x2; - using glm::u16mat3x3; - using glm::u16mat3x4; - using glm::u16mat4x2; - using glm::u16mat4x3; - using glm::u16mat4x4; - using glm::lowp_u32mat2x2; - using glm::lowp_u32mat2x3; - using glm::lowp_u32mat2x4; - using glm::lowp_u32mat3x2; - using glm::lowp_u32mat3x3; - using glm::lowp_u32mat3x4; - using glm::lowp_u32mat4x2; - using glm::lowp_u32mat4x3; - using glm::lowp_u32mat4x4; - using glm::mediump_u32mat2x2; - using glm::mediump_u32mat2x3; - using glm::mediump_u32mat2x4; - using glm::mediump_u32mat3x2; - using glm::mediump_u32mat3x3; - using glm::mediump_u32mat3x4; - using glm::mediump_u32mat4x2; - using glm::mediump_u32mat4x3; - using glm::mediump_u32mat4x4; - using glm::highp_u32mat2x2; - using glm::highp_u32mat2x3; - using glm::highp_u32mat2x4; - using glm::highp_u32mat3x2; - using glm::highp_u32mat3x3; - using glm::highp_u32mat3x4; - using glm::highp_u32mat4x2; - using glm::highp_u32mat4x3; - using glm::highp_u32mat4x4; - using glm::u32mat2x2; - using glm::u32mat2x3; - using glm::u32mat2x4; - using glm::u32mat3x2; - using glm::u32mat3x3; - using glm::u32mat3x4; - using glm::u32mat4x2; - using glm::u32mat4x3; - using glm::u32mat4x4; - using glm::lowp_u64mat2x2; - using glm::lowp_u64mat2x3; - using glm::lowp_u64mat2x4; - using glm::lowp_u64mat3x2; - using glm::lowp_u64mat3x3; - using glm::lowp_u64mat3x4; - using glm::lowp_u64mat4x2; - using glm::lowp_u64mat4x3; - using glm::lowp_u64mat4x4; - using glm::mediump_u64mat2x2; - using glm::mediump_u64mat2x3; - using glm::mediump_u64mat2x4; - using glm::mediump_u64mat3x2; - using glm::mediump_u64mat3x3; - using glm::mediump_u64mat3x4; - using glm::mediump_u64mat4x2; - using glm::mediump_u64mat4x3; - using glm::mediump_u64mat4x4; - using glm::highp_u64mat2x2; - using glm::highp_u64mat2x3; - using glm::highp_u64mat2x4; - using glm::highp_u64mat3x2; - using glm::highp_u64mat3x3; - using glm::highp_u64mat3x4; - using glm::highp_u64mat4x2; - using glm::highp_u64mat4x3; - using glm::highp_u64mat4x4; - using glm::u64mat2x2; - using glm::u64mat2x3; - using glm::u64mat2x4; - using glm::u64mat3x2; - using glm::u64mat3x3; - using glm::u64mat3x4; - using glm::u64mat4x2; - using glm::u64mat4x3; - using glm::u64mat4x4; - using glm::lowp_quat; - using glm::mediump_quat; - using glm::highp_quat; - using glm::quat; - using glm::lowp_fquat; - using glm::mediump_fquat; - using glm::highp_fquat; - using glm::fquat; - using glm::lowp_f32quat; - using glm::mediump_f32quat; - using glm::highp_f32quat; - using glm::f32quat; - using glm::lowp_dquat; - using glm::mediump_dquat; - using glm::highp_dquat; - using glm::dquat; - using glm::lowp_f64quat; - using glm::mediump_f64quat; - using glm::highp_f64quat; - using glm::f64quat; - - // Operators - using glm::operator+; - using glm::operator-; - using glm::operator*; - using glm::operator/; - using glm::operator%; - using glm::operator^; - using glm::operator&; - using glm::operator|; - using glm::operator~; - using glm::operator<<; - using glm::operator>>; - using glm::operator==; - using glm::operator!=; - using glm::operator&&; - using glm::operator||; - - // Core functions - using glm::abs; - using glm::acos; - using glm::acosh; - using glm::all; - using glm::any; - using glm::asin; - using glm::asinh; - using glm::atan; - using glm::atanh; - using glm::bitCount; - using glm::bitfieldExtract; - using glm::bitfieldInsert; - using glm::bitfieldReverse; - using glm::ceil; - using glm::clamp; - using glm::cos; - using glm::cosh; - using glm::cross; - using glm::degrees; - using glm::determinant; - using glm::distance; - using glm::dot; - using glm::equal; - using glm::exp; - using glm::exp2; - using glm::faceforward; - using glm::findLSB; - using glm::findMSB; - using glm::floatBitsToInt; - using glm::floatBitsToUint; - using glm::floor; - using glm::fma; - using glm::fract; - using glm::frexp; - using glm::greaterThan; - using glm::greaterThanEqual; - using glm::imulExtended; - using glm::intBitsToFloat; - using glm::inverse; - using glm::inversesqrt; - using glm::isinf; - using glm::isnan; - using glm::ldexp; - using glm::length; - using glm::lessThan; - using glm::lessThanEqual; - using glm::log; - using glm::log2; - using glm::matrixCompMult; - using glm::max; - using glm::min; - using glm::mix; - using glm::mod; - using glm::modf; - using glm::normalize; - using glm::notEqual; - using glm::not_; - using glm::outerProduct; - using glm::packDouble2x32; - using glm::packHalf2x16; - using glm::packSnorm2x16; - using glm::packSnorm4x8; - using glm::packUnorm2x16; - using glm::packUnorm4x8; - using glm::pow; - using glm::radians; - using glm::reflect; - using glm::refract; - using glm::round; - using glm::roundEven; - using glm::sign; - using glm::sin; - using glm::sinh; - using glm::smoothstep; - using glm::sqrt; - using glm::step; - using glm::tan; - using glm::tanh; - using glm::transpose; - using glm::trunc; - using glm::uaddCarry; - using glm::uintBitsToFloat; - using glm::umulExtended; - using glm::unpackDouble2x32; - using glm::unpackHalf2x16; - using glm::unpackSnorm2x16; - using glm::unpackSnorm4x8; - using glm::unpackUnorm2x16; - using glm::unpackUnorm4x8; - using glm::usubBorrow; - -# ifdef GLM_GTC_INLINE_NAMESPACE - inline -# endif - namespace gtc { -# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE - using glm::aligned_highp_vec1; - using glm::aligned_mediump_vec1; - using glm::aligned_lowp_vec1; - using glm::aligned_highp_dvec1; - using glm::aligned_mediump_dvec1; - using glm::aligned_lowp_dvec1; - using glm::aligned_highp_ivec1; - using glm::aligned_mediump_ivec1; - using glm::aligned_lowp_ivec1; - using glm::aligned_highp_uvec1; - using glm::aligned_mediump_uvec1; - using glm::aligned_lowp_uvec1; - using glm::aligned_highp_bvec1; - using glm::aligned_mediump_bvec1; - using glm::aligned_lowp_bvec1; - using glm::packed_highp_vec1; - using glm::packed_mediump_vec1; - using glm::packed_lowp_vec1; - using glm::packed_highp_dvec1; - using glm::packed_mediump_dvec1; - using glm::packed_lowp_dvec1; - using glm::packed_highp_ivec1; - using glm::packed_mediump_ivec1; - using glm::packed_lowp_ivec1; - using glm::packed_highp_uvec1; - using glm::packed_mediump_uvec1; - using glm::packed_lowp_uvec1; - using glm::packed_highp_bvec1; - using glm::packed_mediump_bvec1; - using glm::packed_lowp_bvec1; - using glm::aligned_highp_vec2; - using glm::aligned_mediump_vec2; - using glm::aligned_lowp_vec2; - using glm::aligned_highp_dvec2; - using glm::aligned_mediump_dvec2; - using glm::aligned_lowp_dvec2; - using glm::aligned_highp_ivec2; - using glm::aligned_mediump_ivec2; - using glm::aligned_lowp_ivec2; - using glm::aligned_highp_uvec2; - using glm::aligned_mediump_uvec2; - using glm::aligned_lowp_uvec2; - using glm::aligned_highp_bvec2; - using glm::aligned_mediump_bvec2; - using glm::aligned_lowp_bvec2; - using glm::packed_highp_vec2; - using glm::packed_mediump_vec2; - using glm::packed_lowp_vec2; - using glm::packed_highp_dvec2; - using glm::packed_mediump_dvec2; - using glm::packed_lowp_dvec2; - using glm::packed_highp_ivec2; - using glm::packed_mediump_ivec2; - using glm::packed_lowp_ivec2; - using glm::packed_highp_uvec2; - using glm::packed_mediump_uvec2; - using glm::packed_lowp_uvec2; - using glm::packed_highp_bvec2; - using glm::packed_mediump_bvec2; - using glm::packed_lowp_bvec2; - using glm::aligned_highp_vec3; - using glm::aligned_mediump_vec3; - using glm::aligned_lowp_vec3; - using glm::aligned_highp_dvec3; - using glm::aligned_mediump_dvec3; - using glm::aligned_lowp_dvec3; - using glm::aligned_highp_ivec3; - using glm::aligned_mediump_ivec3; - using glm::aligned_lowp_ivec3; - using glm::aligned_highp_uvec3; - using glm::aligned_mediump_uvec3; - using glm::aligned_lowp_uvec3; - using glm::aligned_highp_bvec3; - using glm::aligned_mediump_bvec3; - using glm::aligned_lowp_bvec3; - using glm::packed_highp_vec3; - using glm::packed_mediump_vec3; - using glm::packed_lowp_vec3; - using glm::packed_highp_dvec3; - using glm::packed_mediump_dvec3; - using glm::packed_lowp_dvec3; - using glm::packed_highp_ivec3; - using glm::packed_mediump_ivec3; - using glm::packed_lowp_ivec3; - using glm::packed_highp_uvec3; - using glm::packed_mediump_uvec3; - using glm::packed_lowp_uvec3; - using glm::packed_highp_bvec3; - using glm::packed_mediump_bvec3; - using glm::packed_lowp_bvec3; - using glm::aligned_highp_vec4; - using glm::aligned_mediump_vec4; - using glm::aligned_lowp_vec4; - using glm::aligned_highp_dvec4; - using glm::aligned_mediump_dvec4; - using glm::aligned_lowp_dvec4; - using glm::aligned_highp_ivec4; - using glm::aligned_mediump_ivec4; - using glm::aligned_lowp_ivec4; - using glm::aligned_highp_uvec4; - using glm::aligned_mediump_uvec4; - using glm::aligned_lowp_uvec4; - using glm::aligned_highp_bvec4; - using glm::aligned_mediump_bvec4; - using glm::aligned_lowp_bvec4; - using glm::packed_highp_vec4; - using glm::packed_mediump_vec4; - using glm::packed_lowp_vec4; - using glm::packed_highp_dvec4; - using glm::packed_mediump_dvec4; - using glm::packed_lowp_dvec4; - using glm::packed_highp_ivec4; - using glm::packed_mediump_ivec4; - using glm::packed_lowp_ivec4; - using glm::packed_highp_uvec4; - using glm::packed_mediump_uvec4; - using glm::packed_lowp_uvec4; - using glm::packed_highp_bvec4; - using glm::packed_mediump_bvec4; - using glm::packed_lowp_bvec4; - using glm::aligned_highp_mat2; - using glm::aligned_mediump_mat2; - using glm::aligned_lowp_mat2; - using glm::aligned_highp_dmat2; - using glm::aligned_mediump_dmat2; - using glm::aligned_lowp_dmat2; - using glm::packed_highp_mat2; - using glm::packed_mediump_mat2; - using glm::packed_lowp_mat2; - using glm::packed_highp_dmat2; - using glm::packed_mediump_dmat2; - using glm::packed_lowp_dmat2; - using glm::aligned_highp_mat3; - using glm::aligned_mediump_mat3; - using glm::aligned_lowp_mat3; - using glm::aligned_highp_dmat3; - using glm::aligned_mediump_dmat3; - using glm::aligned_lowp_dmat3; - using glm::packed_highp_mat3; - using glm::packed_mediump_mat3; - using glm::packed_lowp_mat3; - using glm::packed_highp_dmat3; - using glm::packed_mediump_dmat3; - using glm::packed_lowp_dmat3; - using glm::aligned_highp_mat4; - using glm::aligned_mediump_mat4; - using glm::aligned_lowp_mat4; - using glm::aligned_highp_dmat4; - using glm::aligned_mediump_dmat4; - using glm::aligned_lowp_dmat4; - using glm::packed_highp_mat4; - using glm::packed_mediump_mat4; - using glm::packed_lowp_mat4; - using glm::packed_highp_dmat4; - using glm::packed_mediump_dmat4; - using glm::packed_lowp_dmat4; - using glm::aligned_highp_mat2x2; - using glm::aligned_mediump_mat2x2; - using glm::aligned_lowp_mat2x2; - using glm::aligned_highp_dmat2x2; - using glm::aligned_mediump_dmat2x2; - using glm::aligned_lowp_dmat2x2; - using glm::packed_highp_mat2x2; - using glm::packed_mediump_mat2x2; - using glm::packed_lowp_mat2x2; - using glm::packed_highp_dmat2x2; - using glm::packed_mediump_dmat2x2; - using glm::packed_lowp_dmat2x2; - using glm::aligned_highp_mat2x3; - using glm::aligned_mediump_mat2x3; - using glm::aligned_lowp_mat2x3; - using glm::aligned_highp_dmat2x3; - using glm::aligned_mediump_dmat2x3; - using glm::aligned_lowp_dmat2x3; - using glm::packed_highp_mat2x3; - using glm::packed_mediump_mat2x3; - using glm::packed_lowp_mat2x3; - using glm::packed_highp_dmat2x3; - using glm::packed_mediump_dmat2x3; - using glm::packed_lowp_dmat2x3; - using glm::aligned_highp_mat2x4; - using glm::aligned_mediump_mat2x4; - using glm::aligned_lowp_mat2x4; - using glm::aligned_highp_dmat2x4; - using glm::aligned_mediump_dmat2x4; - using glm::aligned_lowp_dmat2x4; - using glm::packed_highp_mat2x4; - using glm::packed_mediump_mat2x4; - using glm::packed_lowp_mat2x4; - using glm::packed_highp_dmat2x4; - using glm::packed_mediump_dmat2x4; - using glm::packed_lowp_dmat2x4; - using glm::aligned_highp_mat3x2; - using glm::aligned_mediump_mat3x2; - using glm::aligned_lowp_mat3x2; - using glm::aligned_highp_dmat3x2; - using glm::aligned_mediump_dmat3x2; - using glm::aligned_lowp_dmat3x2; - using glm::packed_highp_mat3x2; - using glm::packed_mediump_mat3x2; - using glm::packed_lowp_mat3x2; - using glm::packed_highp_dmat3x2; - using glm::packed_mediump_dmat3x2; - using glm::packed_lowp_dmat3x2; - using glm::aligned_highp_mat3x3; - using glm::aligned_mediump_mat3x3; - using glm::aligned_lowp_mat3x3; - using glm::aligned_highp_dmat3x3; - using glm::aligned_mediump_dmat3x3; - using glm::aligned_lowp_dmat3x3; - using glm::packed_highp_mat3x3; - using glm::packed_mediump_mat3x3; - using glm::packed_lowp_mat3x3; - using glm::packed_highp_dmat3x3; - using glm::packed_mediump_dmat3x3; - using glm::packed_lowp_dmat3x3; - using glm::aligned_highp_mat3x4; - using glm::aligned_mediump_mat3x4; - using glm::aligned_lowp_mat3x4; - using glm::aligned_highp_dmat3x4; - using glm::aligned_mediump_dmat3x4; - using glm::aligned_lowp_dmat3x4; - using glm::packed_highp_mat3x4; - using glm::packed_mediump_mat3x4; - using glm::packed_lowp_mat3x4; - using glm::packed_highp_dmat3x4; - using glm::packed_mediump_dmat3x4; - using glm::packed_lowp_dmat3x4; - using glm::aligned_highp_mat4x2; - using glm::aligned_mediump_mat4x2; - using glm::aligned_lowp_mat4x2; - using glm::aligned_highp_dmat4x2; - using glm::aligned_mediump_dmat4x2; - using glm::aligned_lowp_dmat4x2; - using glm::packed_highp_mat4x2; - using glm::packed_mediump_mat4x2; - using glm::packed_lowp_mat4x2; - using glm::packed_highp_dmat4x2; - using glm::packed_mediump_dmat4x2; - using glm::packed_lowp_dmat4x2; - using glm::aligned_highp_mat4x3; - using glm::aligned_mediump_mat4x3; - using glm::aligned_lowp_mat4x3; - using glm::aligned_highp_dmat4x3; - using glm::aligned_mediump_dmat4x3; - using glm::aligned_lowp_dmat4x3; - using glm::packed_highp_mat4x3; - using glm::packed_mediump_mat4x3; - using glm::packed_lowp_mat4x3; - using glm::packed_highp_dmat4x3; - using glm::packed_mediump_dmat4x3; - using glm::packed_lowp_dmat4x3; - using glm::aligned_highp_mat4x4; - using glm::aligned_mediump_mat4x4; - using glm::aligned_lowp_mat4x4; - using glm::aligned_highp_dmat4x4; - using glm::aligned_mediump_dmat4x4; - using glm::aligned_lowp_dmat4x4; - using glm::packed_highp_mat4x4; - using glm::packed_mediump_mat4x4; - using glm::packed_lowp_mat4x4; - using glm::packed_highp_dmat4x4; - using glm::packed_mediump_dmat4x4; - using glm::packed_lowp_dmat4x4; -# if(defined(GLM_PRECISION_LOWP_FLOAT)) - using glm::aligned_vec1; - using glm::aligned_vec2; - using glm::aligned_vec3; - using glm::aligned_vec4; - using glm::packed_vec1; - using glm::packed_vec2; - using glm::packed_vec3; - using glm::packed_vec4; - using glm::aligned_mat2; - using glm::aligned_mat3; - using glm::aligned_mat4; - using glm::packed_mat2; - using glm::packed_mat3; - using glm::packed_mat4; - using glm::aligned_mat2x2; - using glm::aligned_mat2x3; - using glm::aligned_mat2x4; - using glm::aligned_mat3x2; - using glm::aligned_mat3x3; - using glm::aligned_mat3x4; - using glm::aligned_mat4x2; - using glm::aligned_mat4x3; - using glm::aligned_mat4x4; - using glm::packed_mat2x2; - using glm::packed_mat2x3; - using glm::packed_mat2x4; - using glm::packed_mat3x2; - using glm::packed_mat3x3; - using glm::packed_mat3x4; - using glm::packed_mat4x2; - using glm::packed_mat4x3; - using glm::packed_mat4x4; -# elif(defined(GLM_PRECISION_MEDIUMP_FLOAT)) - using glm::aligned_vec1; - using glm::aligned_vec2; - using glm::aligned_vec3; - using glm::aligned_vec4; - using glm::packed_vec1; - using glm::packed_vec2; - using glm::packed_vec3; - using glm::packed_vec4; - using glm::aligned_mat2; - using glm::aligned_mat3; - using glm::aligned_mat4; - using glm::packed_mat2; - using glm::packed_mat3; - using glm::packed_mat4; - using glm::aligned_mat2x2; - using glm::aligned_mat2x3; - using glm::aligned_mat2x4; - using glm::aligned_mat3x2; - using glm::aligned_mat3x3; - using glm::aligned_mat3x4; - using glm::aligned_mat4x2; - using glm::aligned_mat4x3; - using glm::aligned_mat4x4; - using glm::packed_mat2x2; - using glm::packed_mat2x3; - using glm::packed_mat2x4; - using glm::packed_mat3x2; - using glm::packed_mat3x3; - using glm::packed_mat3x4; - using glm::packed_mat4x2; - using glm::packed_mat4x3; - using glm::packed_mat4x4; -# else //defined(GLM_PRECISION_HIGHP_FLOAT) - using glm::aligned_vec1; - using glm::aligned_vec2; - using glm::aligned_vec3; - using glm::aligned_vec4; - using glm::packed_vec1; - using glm::packed_vec2; - using glm::packed_vec3; - using glm::packed_vec4; - using glm::aligned_mat2; - using glm::aligned_mat3; - using glm::aligned_mat4; - using glm::packed_mat2; - using glm::packed_mat3; - using glm::packed_mat4; - using glm::aligned_mat2x2; - using glm::aligned_mat2x3; - using glm::aligned_mat2x4; - using glm::aligned_mat3x2; - using glm::aligned_mat3x3; - using glm::aligned_mat3x4; - using glm::aligned_mat4x2; - using glm::aligned_mat4x3; - using glm::aligned_mat4x4; - using glm::packed_mat2x2; - using glm::packed_mat2x3; - using glm::packed_mat2x4; - using glm::packed_mat3x2; - using glm::packed_mat3x3; - using glm::packed_mat3x4; - using glm::packed_mat4x2; - using glm::packed_mat4x3; - using glm::packed_mat4x4; -# endif//GLM_PRECISION -# if(defined(GLM_PRECISION_LOWP_DOUBLE)) - using glm::aligned_dvec1; - using glm::aligned_dvec2; - using glm::aligned_dvec3; - using glm::aligned_dvec4; - using glm::packed_dvec1; - using glm::packed_dvec2; - using glm::packed_dvec3; - using glm::packed_dvec4; - using glm::aligned_dmat2; - using glm::aligned_dmat3; - using glm::aligned_dmat4; - using glm::packed_dmat2; - using glm::packed_dmat3; - using glm::packed_dmat4; - using glm::aligned_dmat2x2; - using glm::aligned_dmat2x3; - using glm::aligned_dmat2x4; - using glm::aligned_dmat3x2; - using glm::aligned_dmat3x3; - using glm::aligned_dmat3x4; - using glm::aligned_dmat4x2; - using glm::aligned_dmat4x3; - using glm::aligned_dmat4x4; - using glm::packed_dmat2x2; - using glm::packed_dmat2x3; - using glm::packed_dmat2x4; - using glm::packed_dmat3x2; - using glm::packed_dmat3x3; - using glm::packed_dmat3x4; - using glm::packed_dmat4x2; - using glm::packed_dmat4x3; - using glm::packed_dmat4x4; -# elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE)) - using glm::aligned_dvec1; - using glm::aligned_dvec2; - using glm::aligned_dvec3; - using glm::aligned_dvec4; - using glm::packed_dvec1; - using glm::packed_dvec2; - using glm::packed_dvec3; - using glm::packed_dvec4; - using glm::aligned_dmat2; - using glm::aligned_dmat3; - using glm::aligned_dmat4; - using glm::packed_dmat2; - using glm::packed_dmat3; - using glm::packed_dmat4; - using glm::aligned_dmat2x2; - using glm::aligned_dmat2x3; - using glm::aligned_dmat2x4; - using glm::aligned_dmat3x2; - using glm::aligned_dmat3x3; - using glm::aligned_dmat3x4; - using glm::aligned_dmat4x2; - using glm::aligned_dmat4x3; - using glm::aligned_dmat4x4; - using glm::packed_dmat2x2; - using glm::packed_dmat2x3; - using glm::packed_dmat2x4; - using glm::packed_dmat3x2; - using glm::packed_dmat3x3; - using glm::packed_dmat3x4; - using glm::packed_dmat4x2; - using glm::packed_dmat4x3; - using glm::packed_dmat4x4; -# else //defined(GLM_PRECISION_HIGHP_DOUBLE) - using glm::aligned_dvec1; - using glm::aligned_dvec2; - using glm::aligned_dvec3; - using glm::aligned_dvec4; - using glm::packed_dvec1; - using glm::packed_dvec2; - using glm::packed_dvec3; - using glm::packed_dvec4; - using glm::aligned_dmat2; - using glm::aligned_dmat3; - using glm::aligned_dmat4; - using glm::packed_dmat2; - using glm::packed_dmat3; - using glm::packed_dmat4; - using glm::aligned_dmat2x2; - using glm::aligned_dmat2x3; - using glm::aligned_dmat2x4; - using glm::aligned_dmat3x2; - using glm::aligned_dmat3x3; - using glm::aligned_dmat3x4; - using glm::aligned_dmat4x2; - using glm::aligned_dmat4x3; - using glm::aligned_dmat4x4; - using glm::packed_dmat2x2; - using glm::packed_dmat2x3; - using glm::packed_dmat2x4; - using glm::packed_dmat3x2; - using glm::packed_dmat3x3; - using glm::packed_dmat3x4; - using glm::packed_dmat4x2; - using glm::packed_dmat4x3; - using glm::packed_dmat4x4; -# endif//GLM_PRECISION -# if(defined(GLM_PRECISION_LOWP_INT)) - using glm::aligned_ivec1; - using glm::aligned_ivec2; - using glm::aligned_ivec3; - using glm::aligned_ivec4; -# elif(defined(GLM_PRECISION_MEDIUMP_INT)) - using glm::aligned_ivec1; - using glm::aligned_ivec2; - using glm::aligned_ivec3; - using glm::aligned_ivec4; -# else //defined(GLM_PRECISION_HIGHP_INT) - using glm::aligned_ivec1; - using glm::aligned_ivec2; - using glm::aligned_ivec3; - using glm::aligned_ivec4; - using glm::packed_ivec1; - using glm::packed_ivec2; - using glm::packed_ivec3; - using glm::packed_ivec4; -# endif//GLM_PRECISION -# if(defined(GLM_PRECISION_LOWP_UINT)) - using glm::aligned_uvec1; - using glm::aligned_uvec2; - using glm::aligned_uvec3; - using glm::aligned_uvec4; -# elif(defined(GLM_PRECISION_MEDIUMP_UINT)) - using glm::aligned_uvec1; - using glm::aligned_uvec2; - using glm::aligned_uvec3; - using glm::aligned_uvec4; -# else //defined(GLM_PRECISION_HIGHP_UINT) - using glm::aligned_uvec1; - using glm::aligned_uvec2; - using glm::aligned_uvec3; - using glm::aligned_uvec4; - using glm::packed_uvec1; - using glm::packed_uvec2; - using glm::packed_uvec3; - using glm::packed_uvec4; -# endif//GLM_PRECISION -# if(defined(GLM_PRECISION_LOWP_BOOL)) - using glm::aligned_bvec1; - using glm::aligned_bvec2; - using glm::aligned_bvec3; - using glm::aligned_bvec4; -# elif(defined(GLM_PRECISION_MEDIUMP_BOOL)) - using glm::aligned_bvec1; - using glm::aligned_bvec2; - using glm::aligned_bvec3; - using glm::aligned_bvec4; -# else //defined(GLM_PRECISION_HIGHP_BOOL) - using glm::aligned_bvec1; - using glm::aligned_bvec2; - using glm::aligned_bvec3; - using glm::aligned_bvec4; - using glm::packed_bvec1; - using glm::packed_bvec2; - using glm::packed_bvec3; - using glm::packed_bvec4; -# endif//GLM_PRECISION -# endif - - - using glm::abs; - using glm::acos; - using glm::acosh; - using glm::acot; - using glm::acoth; - using glm::acsc; - using glm::acsch; - using glm::affineInverse; - using glm::all; - using glm::angle; - using glm::angleAxis; - using glm::any; - using glm::asec; - using glm::asech; - using glm::asin; - using glm::asinh; - using glm::atan; - using glm::atanh; - using glm::axis; - using glm::ballRand; - using glm::bitCount; - using glm::bitfieldDeinterleave; - using glm::bitfieldExtract; - using glm::bitfieldFillOne; - using glm::bitfieldFillZero; - using glm::bitfieldInsert; - using glm::bitfieldInterleave; - using glm::bitfieldReverse; - using glm::bitfieldRotateLeft; - using glm::bitfieldRotateRight; - using glm::ceil; - using glm::ceilMultiple; - using glm::ceilPowerOfTwo; - using glm::circularRand; - using glm::clamp; - using glm::column; - using glm::conjugate; - using glm::convertLinearToSRGB; - using glm::convertSRGBToLinear; - using glm::cos; - using glm::cos_one_over_two; - using glm::cosh; - using glm::cot; - using glm::coth; - using glm::cross; - using glm::csc; - using glm::csch; - using glm::degrees; - using glm::determinant; - using glm::diskRand; - using glm::distance; - using glm::dot; - using glm::e; - using glm::epsilon; - using glm::epsilonEqual; - using glm::epsilonNotEqual; - using glm::equal; - using glm::euler; - using glm::eulerAngles; - using glm::exp; - using glm::exp2; - using glm::faceforward; - using glm::fclamp; - using glm::findLSB; - using glm::findMSB; - using glm::floatBitsToInt; - using glm::floatBitsToUint; - using glm::float_distance; - using glm::floor; - using glm::floorMultiple; - using glm::floorPowerOfTwo; - using glm::fma; - using glm::fmax; - using glm::fmin; - using glm::four_over_pi; - using glm::fract; - using glm::frexp; - using glm::frustum; - using glm::frustumLH; - using glm::frustumLH_NO; - using glm::frustumLH_ZO; - using glm::frustumNO; - using glm::frustumRH; - using glm::frustumRH_NO; - using glm::frustumRH_ZO; - using glm::frustumZO; - using glm::gaussRand; - using glm::golden_ratio; - using glm::greaterThan; - using glm::greaterThanEqual; - using glm::half_pi; - using glm::identity; - using glm::imulExtended; - using glm::infinitePerspective; - using glm::infinitePerspectiveLH; - using glm::infinitePerspectiveRH; - using glm::intBitsToFloat; - using glm::inverse; - using glm::inverseTranspose; - using glm::inversesqrt; - using glm::iround; - using glm::isinf; - using glm::isnan; - using glm::ldexp; - using glm::length; - using glm::lerp; - using glm::lessThan; - using glm::lessThanEqual; - using glm::linearRand; - using glm::ln_ln_two; - using glm::ln_ten; - using glm::ln_two; - using glm::log; - using glm::log2; - using glm::lookAt; - using glm::lookAtLH; - using glm::lookAtRH; - using glm::make_mat2; - using glm::make_mat2x2; - using glm::make_mat2x3; - using glm::make_mat2x4; - using glm::make_mat3; - using glm::make_mat3x2; - using glm::make_mat3x3; - using glm::make_mat3x4; - using glm::make_mat4; - using glm::make_mat4x2; - using glm::make_mat4x3; - using glm::make_mat4x4; - using glm::make_quat; - using glm::make_vec1; - using glm::make_vec2; - using glm::make_vec3; - using glm::make_vec4; - using glm::mask; - using glm::mat3_cast; - using glm::mat4_cast; - using glm::matrixCompMult; - using glm::max; - using glm::min; - using glm::mirrorClamp; - using glm::mirrorRepeat; - using glm::mix; - using glm::mod; - using glm::modf; - using glm::next_float; - using glm::normalize; - using glm::notEqual; - using glm::not_; - using glm::one; - using glm::one_over_pi; - using glm::one_over_root_two; - using glm::one_over_two_pi; - using glm::ortho; - using glm::orthoLH; - using glm::orthoLH_NO; - using glm::orthoLH_ZO; - using glm::orthoNO; - using glm::orthoRH; - using glm::orthoRH_NO; - using glm::orthoRH_ZO; - using glm::orthoZO; - using glm::outerProduct; - using glm::packF2x11_1x10; - using glm::packF3x9_E1x5; - using glm::packHalf; - using glm::packHalf1x16; - using glm::packHalf4x16; - using glm::packI3x10_1x2; - using glm::packInt2x16; - using glm::packInt2x32; - using glm::packInt2x8; - using glm::packInt4x16; - using glm::packInt4x8; - using glm::packRGBM; - using glm::packSnorm; - using glm::packSnorm1x16; - using glm::packSnorm1x8; - using glm::packSnorm2x8; - using glm::packSnorm3x10_1x2; - using glm::packSnorm4x16; - using glm::packU3x10_1x2; - using glm::packUint2x16; - using glm::packUint2x32; - using glm::packUint2x8; - using glm::packUint4x16; - using glm::packUint4x8; - using glm::packUnorm; - using glm::packUnorm1x16; - using glm::packUnorm1x5_1x6_1x5; - using glm::packUnorm1x8; - using glm::packUnorm2x3_1x2; - using glm::packUnorm2x4; - using glm::packUnorm2x8; - using glm::packUnorm3x10_1x2; - using glm::packUnorm3x5_1x1; - using glm::packUnorm4x16; - using glm::packUnorm4x4; - using glm::perlin; - using glm::perspective; - using glm::perspectiveFov; - using glm::perspectiveFovLH; - using glm::perspectiveFovLH_NO; - using glm::perspectiveFovLH_ZO; - using glm::perspectiveFovNO; - using glm::perspectiveFovRH; - using glm::perspectiveFovRH_NO; - using glm::perspectiveFovRH_ZO; - using glm::perspectiveFovZO; - using glm::perspectiveLH; - using glm::perspectiveLH_NO; - using glm::perspectiveLH_ZO; - using glm::perspectiveNO; - using glm::perspectiveRH; - using glm::perspectiveRH_NO; - using glm::perspectiveRH_ZO; - using glm::perspectiveZO; - using glm::pi; - using glm::pickMatrix; - using glm::pitch; - using glm::pow; - using glm::prev_float; - using glm::project; - using glm::projectNO; - using glm::projectZO; - using glm::quarter_pi; - using glm::quatLookAt; - using glm::quatLookAtLH; - using glm::quatLookAtRH; - using glm::quat_cast; - using glm::radians; - using glm::reflect; - using glm::refract; - using glm::repeat; - using glm::roll; - using glm::root_five; - using glm::root_half_pi; - using glm::root_ln_four; - using glm::root_pi; - using glm::root_three; - using glm::root_two; - using glm::root_two_pi; - using glm::rotate; - using glm::round; - using glm::roundEven; - using glm::roundMultiple; - using glm::roundPowerOfTwo; - using glm::row; - using glm::scale; - using glm::sec; - using glm::sech; - using glm::sign; - using glm::simplex; - using glm::sin; - using glm::sinh; - using glm::slerp; - using glm::smoothstep; - using glm::sphericalRand; - using glm::sqrt; - using glm::step; - using glm::tan; - using glm::tanh; - using glm::third; - using glm::three_over_two_pi; - using glm::translate; - using glm::transpose; - using glm::trunc; - using glm::tweakedInfinitePerspective; - using glm::two_over_pi; - using glm::two_over_root_pi; - using glm::two_pi; - using glm::two_thirds; - using glm::uaddCarry; - using glm::uintBitsToFloat; - using glm::umulExtended; - using glm::unProject; - using glm::unProjectNO; - using glm::unProjectZO; - using glm::unpackF2x11_1x10; - using glm::unpackF3x9_E1x5; - using glm::unpackHalf; - using glm::unpackHalf1x16; - using glm::unpackHalf4x16; - using glm::unpackI3x10_1x2; - using glm::unpackInt2x16; - using glm::unpackInt2x32; - using glm::unpackInt2x8; - using glm::unpackInt4x16; - using glm::unpackInt4x8; - using glm::unpackRGBM; - using glm::unpackSnorm; - using glm::unpackSnorm1x16; - using glm::unpackSnorm1x8; - using glm::unpackSnorm2x8; - using glm::unpackSnorm3x10_1x2; - using glm::unpackSnorm4x16; - using glm::unpackU3x10_1x2; - using glm::unpackUint2x16; - using glm::unpackUint2x32; - using glm::unpackUint2x8; - using glm::unpackUint4x16; - using glm::unpackUint4x8; - using glm::unpackUnorm; - using glm::unpackUnorm1x16; - using glm::unpackUnorm1x5_1x6_1x5; - using glm::unpackUnorm1x8; - using glm::unpackUnorm2x3_1x2; - using glm::unpackUnorm2x4; - using glm::unpackUnorm2x8; - using glm::unpackUnorm3x10_1x2; - using glm::unpackUnorm3x5_1x1; - using glm::unpackUnorm4x16; - using glm::unpackUnorm4x4; - using glm::uround; - using glm::usubBorrow; - using glm::value_ptr; - using glm::yaw; - using glm::zero; - } - -# ifdef GLM_EXT_INLINE_NAMESPACE - inline -# endif - namespace ext { - using glm::abs; - using glm::acos; - using glm::acosh; - using glm::acot; - using glm::acoth; - using glm::acsc; - using glm::acsch; - using glm::all; - using glm::angle; - using glm::angleAxis; - using glm::any; - using glm::asec; - using glm::asech; - using glm::asin; - using glm::asinh; - using glm::atan; - using glm::atanh; - using glm::axis; - using glm::ceil; - using glm::clamp; - using glm::conjugate; - using glm::cos; - using glm::cos_one_over_two; - using glm::cosh; - using glm::cot; - using glm::coth; - using glm::cross; - using glm::csc; - using glm::csch; - using glm::degrees; - using glm::determinant; - using glm::distance; - using glm::dot; - using glm::e; - using glm::epsilon; - using glm::equal; - using glm::euler; - using glm::exp; - using glm::exp2; - using glm::faceforward; - using glm::fclamp; - using glm::findNSB; - using glm::floatBitsToInt; - using glm::floatBitsToUint; - using glm::floatDistance; - using glm::floor; - using glm::fma; - using glm::fmax; - using glm::fmin; - using glm::four_over_pi; - using glm::fract; - using glm::frexp; - using glm::frustum; - using glm::frustumLH; - using glm::frustumLH_NO; - using glm::frustumLH_ZO; - using glm::frustumNO; - using glm::frustumRH; - using glm::frustumRH_NO; - using glm::frustumRH_ZO; - using glm::frustumZO; - using glm::golden_ratio; - using glm::greaterThan; - using glm::greaterThanEqual; - using glm::half_pi; - using glm::identity; - using glm::infinitePerspective; - using glm::infinitePerspectiveLH; - using glm::infinitePerspectiveRH; - using glm::intBitsToFloat; - using glm::inverse; - using glm::inversesqrt; - using glm::iround; - using glm::isMultiple; - using glm::isPowerOfTwo; - using glm::isinf; - using glm::isnan; - using glm::ldexp; - using glm::length; - using glm::lerp; - using glm::lessThan; - using glm::lessThanEqual; - using glm::ln_ln_two; - using glm::ln_ten; - using glm::ln_two; - using glm::log; - using glm::log2; - using glm::lookAt; - using glm::lookAtLH; - using glm::lookAtRH; - using glm::matrixCompMult; - using glm::max; - using glm::min; - using glm::mirrorClamp; - using glm::mirrorRepeat; - using glm::mix; - using glm::mod; - using glm::modf; - using glm::nextFloat; - using glm::nextMultiple; - using glm::nextPowerOfTwo; - using glm::normalize; - using glm::notEqual; - using glm::not_; - using glm::one; - using glm::one_over_pi; - using glm::one_over_root_two; - using glm::one_over_two_pi; - using glm::ortho; - using glm::orthoLH; - using glm::orthoLH_NO; - using glm::orthoLH_ZO; - using glm::orthoNO; - using glm::orthoRH; - using glm::orthoRH_NO; - using glm::orthoRH_ZO; - using glm::orthoZO; - using glm::outerProduct; - using glm::perspective; - using glm::perspectiveFov; - using glm::perspectiveFovLH; - using glm::perspectiveFovLH_NO; - using glm::perspectiveFovLH_ZO; - using glm::perspectiveFovNO; - using glm::perspectiveFovRH; - using glm::perspectiveFovRH_NO; - using glm::perspectiveFovRH_ZO; - using glm::perspectiveFovZO; - using glm::perspectiveLH; - using glm::perspectiveLH_NO; - using glm::perspectiveLH_ZO; - using glm::perspectiveNO; - using glm::perspectiveRH; - using glm::perspectiveRH_NO; - using glm::perspectiveRH_ZO; - using glm::perspectiveZO; - using glm::pi; - using glm::pickMatrix; - using glm::pow; - using glm::prevFloat; - using glm::prevMultiple; - using glm::prevPowerOfTwo; - using glm::project; - using glm::projectNO; - using glm::projectZO; - using glm::quarter_pi; - using glm::radians; - using glm::reflect; - using glm::refract; - using glm::repeat; - using glm::root_five; - using glm::root_half_pi; - using glm::root_ln_four; - using glm::root_pi; - using glm::root_three; - using glm::root_two; - using glm::root_two_pi; - using glm::rotate; - using glm::round; - using glm::roundEven; - using glm::scale; - using glm::sec; - using glm::sech; - using glm::sign; - using glm::sin; - using glm::sinh; - using glm::slerp; - using glm::smoothstep; - using glm::sqrt; - using glm::step; - using glm::tan; - using glm::tanh; - using glm::third; - using glm::three_over_two_pi; - using glm::translate; - using glm::transpose; - using glm::trunc; - using glm::tweakedInfinitePerspective; - using glm::two_over_pi; - using glm::two_over_root_pi; - using glm::two_pi; - using glm::two_thirds; - using glm::uintBitsToFloat; - using glm::unProject; - using glm::unProjectNO; - using glm::unProjectZO; - using glm::uround; - using glm::zero; - } - -# ifdef GLM_ENABLE_EXPERIMENTAL -# ifdef GLM_GTX_INLINE_NAMESPACE - inline -# endif - namespace gtx { - using glm::io::order_type; - using glm::io::format_punct; - using glm::io::basic_state_saver; - using glm::io::basic_format_saver; - using glm::io::precision; - using glm::io::width; - using glm::io::delimeter; - using glm::io::order; - using glm::io::get_facet; - using glm::io::formatted; - using glm::io::unformatted; - using glm::io::operator<<; - using glm::operator<<; - using glm::tdualquat; - -# if !((GLM_COMPILER & GLM_COMPILER_CUDA) || (GLM_COMPILER & GLM_COMPILER_HIP)) - using glm::to_string; -# endif -# if GLM_HAS_TEMPLATE_ALIASES - using glm::operator*; - using glm::operator/; -# endif -# if GLM_HAS_RANGE_FOR - using glm::components; - using glm::begin; - using glm::end; -# endif - - using glm::abs; - using glm::acos; - using glm::acosh; - using glm::adjugate; - using glm::all; - using glm::angle; - using glm::angleAxis; - using glm::any; - using glm::areCollinear; - using glm::areOrthogonal; - using glm::areOrthonormal; - using glm::asin; - using glm::asinh; - using glm::associatedMax; - using glm::associatedMin; - using glm::atan; - using glm::atanh; - using glm::axis; - using glm::axisAngle; - using glm::axisAngleMatrix; - using glm::backEaseIn; - using glm::backEaseInOut; - using glm::backEaseOut; - using glm::bitCount; - using glm::bitfieldDeinterleave; - using glm::bitfieldExtract; - using glm::bitfieldFillOne; - using glm::bitfieldFillZero; - using glm::bitfieldInsert; - using glm::bitfieldInterleave; - using glm::bitfieldReverse; - using glm::bitfieldRotateLeft; - using glm::bitfieldRotateRight; - using glm::bounceEaseIn; - using glm::bounceEaseInOut; - using glm::bounceEaseOut; - using glm::catmullRom; - using glm::ceil; - using glm::circularEaseIn; - using glm::circularEaseInOut; - using glm::circularEaseOut; - using glm::clamp; - using glm::closeBounded; - using glm::closestPointOnLine; - using glm::colMajor2; - using glm::colMajor3; - using glm::colMajor4; - using glm::compAdd; - using glm::compMax; - using glm::compMin; - using glm::compMul; - using glm::compNormalize; - using glm::compScale; - using glm::computeCovarianceMatrix; - using glm::conjugate; - using glm::convertD65XYZToD50XYZ; - using glm::convertD65XYZToLinearSRGB; - using glm::convertLinearSRGBToD50XYZ; - using glm::convertLinearSRGBToD65XYZ; - using glm::cos; - using glm::cos_one_over_two; - using glm::cosh; - using glm::cross; - using glm::cubic; - using glm::cubicEaseIn; - using glm::cubicEaseInOut; - using glm::cubicEaseOut; - using glm::decompose; - using glm::degrees; - using glm::derivedEulerAngleX; - using glm::derivedEulerAngleY; - using glm::derivedEulerAngleZ; - using glm::determinant; - using glm::diagonal2x2; - using glm::diagonal2x3; - using glm::diagonal2x4; - using glm::diagonal3x2; - using glm::diagonal3x3; - using glm::diagonal3x4; - using glm::diagonal4x2; - using glm::diagonal4x3; - using glm::diagonal4x4; - using glm::distance; - using glm::distance2; - using glm::dot; - using glm::dual_quat_identity; - using glm::dualquat_cast; - using glm::e; - using glm::elasticEaseIn; - using glm::elasticEaseInOut; - using glm::elasticEaseOut; - using glm::epsilon; - using glm::epsilonEqual; - using glm::epsilonNotEqual; - using glm::equal; - using glm::euclidean; - using glm::euler; - using glm::eulerAngleX; - using glm::eulerAngleXY; - using glm::eulerAngleXYX; - using glm::eulerAngleXYZ; - using glm::eulerAngleXZ; - using glm::eulerAngleXZX; - using glm::eulerAngleXZY; - using glm::eulerAngleY; - using glm::eulerAngleYX; - using glm::eulerAngleYXY; - using glm::eulerAngleYXZ; - using glm::eulerAngleYZ; - using glm::eulerAngleYZX; - using glm::eulerAngleYZY; - using glm::eulerAngleZ; - using glm::eulerAngleZX; - using glm::eulerAngleZXY; - using glm::eulerAngleZXZ; - using glm::eulerAngleZY; - using glm::eulerAngleZYX; - using glm::eulerAngleZYZ; - using glm::eulerAngles; - using glm::exp; - using glm::exp2; - using glm::exponentialEaseIn; - using glm::exponentialEaseInOut; - using glm::exponentialEaseOut; - using glm::extend; - using glm::extractEulerAngleXYX; - using glm::extractEulerAngleXYZ; - using glm::extractEulerAngleXZX; - using glm::extractEulerAngleXZY; - using glm::extractEulerAngleYXY; - using glm::extractEulerAngleYXZ; - using glm::extractEulerAngleYZX; - using glm::extractEulerAngleYZY; - using glm::extractEulerAngleZXY; - using glm::extractEulerAngleZXZ; - using glm::extractEulerAngleZYX; - using glm::extractEulerAngleZYZ; - using glm::extractMatrixRotation; - using glm::extractRealComponent; - using glm::faceforward; - using glm::factorial; - using glm::fastAcos; - using glm::fastAsin; - using glm::fastAtan; - using glm::fastCos; - using glm::fastDistance; - using glm::fastExp; - using glm::fastExp2; - using glm::fastInverseSqrt; - using glm::fastLength; - using glm::fastLog; - using glm::fastLog2; - using glm::fastMix; - using glm::fastNormalize; - using glm::fastNormalizeDot; - using glm::fastPow; - using glm::fastSin; - using glm::fastSqrt; - using glm::fastTan; - using glm::fclamp; - using glm::findLSB; - using glm::findMSB; - using glm::fliplr; - using glm::flipud; - using glm::floatBitsToInt; - using glm::floatBitsToUint; - using glm::floor; - using glm::floor_log2; - using glm::fma; - using glm::fmax; - using glm::fmin; - using glm::fmod; - using glm::four_over_pi; - using glm::fract; - using glm::frexp; - using glm::frustum; - using glm::frustumLH; - using glm::frustumLH_NO; - using glm::frustumLH_ZO; - using glm::frustumNO; - using glm::frustumRH; - using glm::frustumRH_NO; - using glm::frustumRH_ZO; - using glm::frustumZO; - using glm::gauss; - using glm::golden_ratio; - using glm::greaterThan; - using glm::greaterThanEqual; - using glm::half_pi; - using glm::hermite; - using glm::highestBitValue; - using glm::hsvColor; - using glm::identity; - using glm::imulExtended; - using glm::infinitePerspective; - using glm::infinitePerspectiveLH; - using glm::infinitePerspectiveRH; - using glm::intBitsToFloat; - using glm::intermediate; - using glm::interpolate; - using glm::intersectLineSphere; - using glm::intersectLineTriangle; - using glm::intersectRayPlane; - using glm::intersectRaySphere; - using glm::intersectRayTriangle; - using glm::inverse; - using glm::inversesqrt; - using glm::iround; - using glm::isCompNull; - using glm::isIdentity; - using glm::isNormalized; - using glm::isNull; - using glm::isOrthogonal; - using glm::isdenormal; - using glm::isfinite; - using glm::isinf; - using glm::isnan; - using glm::l1Norm; - using glm::l2Norm; - using glm::lMaxNorm; - using glm::ldexp; - using glm::leftHanded; - using glm::length; - using glm::length2; - using glm::lerp; - using glm::lessThan; - using glm::lessThanEqual; - using glm::linearGradient; - using glm::linearInterpolation; - using glm::ln_ln_two; - using glm::ln_ten; - using glm::ln_two; - using glm::log; - using glm::log2; - using glm::lookAt; - using glm::lookAtLH; - using glm::lookAtRH; - using glm::lowestBitValue; - using glm::luminosity; - using glm::lxNorm; - using glm::make_mat2; - using glm::make_mat2x2; - using glm::make_mat2x3; - using glm::make_mat2x4; - using glm::make_mat3; - using glm::make_mat3x2; - using glm::make_mat3x3; - using glm::make_mat3x4; - using glm::make_mat4; - using glm::make_mat4x2; - using glm::make_mat4x3; - using glm::make_mat4x4; - using glm::make_quat; - using glm::make_vec1; - using glm::make_vec2; - using glm::make_vec3; - using glm::make_vec4; - using glm::mask; - using glm::mat2x4_cast; - using glm::mat3_cast; - using glm::mat3x4_cast; - using glm::mat4_cast; - using glm::matrixCompMult; - using glm::matrixCross3; - using glm::matrixCross4; - using glm::max; - using glm::min; - using glm::mirrorClamp; - using glm::mirrorRepeat; - using glm::mix; - using glm::mixedProduct; - using glm::mod; - using glm::modf; - using glm::nlz; - using glm::normalize; - using glm::normalizeDot; - using glm::notEqual; - using glm::not_; - using glm::YCoCg2rgb; - using glm::YCoCgR2rgb; - using glm::one; - using glm::one_over_pi; - using glm::one_over_root_two; - using glm::one_over_two_pi; - using glm::openBounded; - using glm::orientate2; - using glm::orientate3; - using glm::orientate4; - using glm::orientation; - using glm::orientedAngle; - using glm::ortho; - using glm::orthoLH; - using glm::orthoLH_NO; - using glm::orthoLH_ZO; - using glm::orthoNO; - using glm::orthoRH; - using glm::orthoRH_NO; - using glm::orthoRH_ZO; - using glm::orthoZO; - using glm::orthonormalize; - using glm::outerProduct; - using glm::packDouble2x32; - using glm::packHalf2x16; - using glm::packSnorm2x16; - using glm::packSnorm4x8; - using glm::packUnorm2x16; - using glm::packUnorm4x8; - using glm::perp; - using glm::perspective; - using glm::perspectiveFov; - using glm::perspectiveFovLH; - using glm::perspectiveFovLH_NO; - using glm::perspectiveFovLH_ZO; - using glm::perspectiveFovNO; - using glm::perspectiveFovRH; - using glm::perspectiveFovRH_NO; - using glm::perspectiveFovRH_ZO; - using glm::perspectiveFovZO; - using glm::perspectiveLH; - using glm::perspectiveLH_NO; - using glm::perspectiveLH_ZO; - using glm::perspectiveNO; - using glm::perspectiveRH; - using glm::perspectiveRH_NO; - using glm::perspectiveRH_ZO; - using glm::perspectiveZO; - using glm::pi; - using glm::pickMatrix; - using glm::pitch; - using glm::polar; - using glm::pow; - using glm::pow2; - using glm::pow3; - using glm::pow4; - using glm::powerOfTwoAbove; - using glm::powerOfTwoBelow; - using glm::powerOfTwoNearest; - using glm::proj; - using glm::proj2D; - using glm::proj3D; - using glm::project; - using glm::projectNO; - using glm::projectZO; - using glm::qr_decompose; - using glm::quadraticEaseIn; - using glm::quadraticEaseInOut; - using glm::quadraticEaseOut; - using glm::quarter_pi; - using glm::quarticEaseIn; - using glm::quarticEaseInOut; - using glm::quarticEaseOut; - using glm::quatLookAt; - using glm::quatLookAtLH; - using glm::quatLookAtRH; - using glm::quat_cast; - using glm::quat_identity; - using glm::quinticEaseIn; - using glm::quinticEaseInOut; - using glm::quinticEaseOut; - using glm::radialGradient; - using glm::radians; - using glm::recompose; - using glm::reflect; - using glm::refract; - using glm::repeat; - using glm::rgb2YCoCg; - using glm::rgb2YCoCgR; - using glm::rgbColor; - using glm::rightHanded; - using glm::roll; - using glm::root_five; - using glm::root_half_pi; - using glm::root_ln_four; - using glm::root_pi; - using glm::root_three; - using glm::root_two; - using glm::root_two_pi; - using glm::rotate; - using glm::rotateNormalizedAxis; - using glm::rotateX; - using glm::rotateY; - using glm::rotateZ; - using glm::rotation; - using glm::round; - using glm::roundEven; - using glm::rowMajor2; - using glm::rowMajor3; - using glm::rowMajor4; - using glm::rq_decompose; - using glm::saturation; - using glm::scale; - using glm::scaleBias; - using glm::shearX2D; - using glm::shearX3D; - using glm::shearY2D; - using glm::shearY3D; - using glm::shearZ3D; - using glm::shortMix; - using glm::sign; - using glm::sin; - using glm::sineEaseIn; - using glm::sineEaseInOut; - using glm::sineEaseOut; - using glm::sinh; - using glm::slerp; - using glm::smoothstep; - using glm::sortEigenvalues; - using glm::sqrt; - using glm::squad; - using glm::step; - using glm::tan; - using glm::tanh; - using glm::third; - using glm::three_over_two_pi; - using glm::translate; - using glm::transpose; - using glm::triangleNormal; - using glm::trunc; - using glm::tweakedInfinitePerspective; - using glm::two_over_pi; - using glm::two_over_root_pi; - using glm::two_pi; - using glm::two_thirds; - using glm::uaddCarry; - using glm::uintBitsToFloat; - using glm::umulExtended; - using glm::unProject; - using glm::unProjectNO; - using glm::unProjectZO; - using glm::unpackDouble2x32; - using glm::unpackHalf2x16; - using glm::unpackSnorm2x16; - using glm::unpackSnorm4x8; - using glm::unpackUnorm2x16; - using glm::unpackUnorm4x8; - using glm::uround; - using glm::usubBorrow; - using glm::value_ptr; - using glm::wrapAngle; - using glm::wxyz; - using glm::yaw; - using glm::yawPitchRoll; - using glm::zero; - } -# endif -} - -#if defined(_MSC_VER) // Workaround -// Partial template specialization doesn't need to be exported explicitly, but this may not work otherwise on MSVC. -export namespace std { - using std::hash; // See GLM_GTX_hash -} -#endif |
