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Diffstat (limited to 'deps/include/glm/gtx/normal.hpp')
| -rw-r--r-- | deps/include/glm/gtx/normal.hpp | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/deps/include/glm/gtx/normal.hpp b/deps/include/glm/gtx/normal.hpp new file mode 100644 index 0000000..8b3a4b5 --- /dev/null +++ b/deps/include/glm/gtx/normal.hpp @@ -0,0 +1,39 @@ +/// @ref gtx_normal +/// @file glm/gtx/normal.hpp +/// +/// @see core (dependence) +/// @see gtx_extented_min_max (dependence) +/// +/// @defgroup gtx_normal GLM_GTX_normal +/// @ingroup gtx +/// +/// Include <glm/gtx/normal.hpp> to use the features of this extension. +/// +/// Compute the normal of a triangle. + +#pragma once + +// Dependency: +#include "../glm.hpp" + +#ifndef GLM_ENABLE_EXPERIMENTAL +# error "GLM: GLM_GTX_normal is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." +#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) +# pragma message("GLM: GLM_GTX_normal extension included") +#endif + +namespace glm +{ + /// @addtogroup gtx_normal + /// @{ + + /// Computes triangle normal from triangle points. + /// + /// @see gtx_normal + template<typename T, qualifier Q> + GLM_FUNC_DECL vec<3, T, Q> triangleNormal(vec<3, T, Q> const& p1, vec<3, T, Q> const& p2, vec<3, T, Q> const& p3); + + /// @} +}//namespace glm + +#include "normal.inl" |
