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-rw-r--r--game/client/gui/hotbar.hh30
1 files changed, 0 insertions, 30 deletions
diff --git a/game/client/gui/hotbar.hh b/game/client/gui/hotbar.hh
deleted file mode 100644
index 223dbc9..0000000
--- a/game/client/gui/hotbar.hh
+++ /dev/null
@@ -1,30 +0,0 @@
-#pragma once
-
-// TODO: design an inventory system and an item
-// registry and integrate the hotbar into that system
-
-namespace world
-{
-class Item;
-} // namespace world
-
-constexpr static unsigned int HOTBAR_SIZE = 9U;
-
-namespace gui::hotbar
-{
-extern unsigned int active_slot;
-extern std::array<const world::Item*, HOTBAR_SIZE> slots;
-} // namespace gui::hotbar
-
-namespace gui::hotbar
-{
-void init(void);
-void shutdown(void);
-void layout(void);
-} // namespace gui::hotbar
-
-namespace gui::hotbar
-{
-void next_slot(void);
-void prev_slot(void);
-} // namespace gui::hotbar