diff options
| author | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
| commit | f40d09cb8f712e87691af4912f3630d92d692779 (patch) | |
| tree | 7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/client/gui/hotbar.hh | |
| parent | 8bcbd2729388edc63c82d77d314b583af1447c49 (diff) | |
| download | voxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2 voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip | |
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/client/gui/hotbar.hh')
| -rw-r--r-- | game/client/gui/hotbar.hh | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/game/client/gui/hotbar.hh b/game/client/gui/hotbar.hh deleted file mode 100644 index 223dbc9..0000000 --- a/game/client/gui/hotbar.hh +++ /dev/null @@ -1,30 +0,0 @@ -#pragma once
-
-// TODO: design an inventory system and an item
-// registry and integrate the hotbar into that system
-
-namespace world
-{
-class Item;
-} // namespace world
-
-constexpr static unsigned int HOTBAR_SIZE = 9U;
-
-namespace gui::hotbar
-{
-extern unsigned int active_slot;
-extern std::array<const world::Item*, HOTBAR_SIZE> slots;
-} // namespace gui::hotbar
-
-namespace gui::hotbar
-{
-void init(void);
-void shutdown(void);
-void layout(void);
-} // namespace gui::hotbar
-
-namespace gui::hotbar
-{
-void next_slot(void);
-void prev_slot(void);
-} // namespace gui::hotbar
|
