diff options
Diffstat (limited to 'game/client/io')
| -rw-r--r-- | game/client/io/gamepad.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/game/client/io/gamepad.cc b/game/client/io/gamepad.cc index 1407996..f19f04a 100644 --- a/game/client/io/gamepad.cc +++ b/game/client/io/gamepad.cc @@ -147,8 +147,8 @@ void io::gamepad::update_late(void) if(glfwGetGamepadState(active_gamepad_id, &io::gamepad::state)) {
for(int i = 0; i < NUM_AXES; ++i) {
- if((math::abs(io::gamepad::state.axes[i]) > GAMEPAD_AXIS_EVENT_THRESHOLD)
- && (math::abs(io::gamepad::last_state.axes[i]) <= GAMEPAD_AXIS_EVENT_THRESHOLD)) {
+ if((glm::abs(io::gamepad::state.axes[i]) > GAMEPAD_AXIS_EVENT_THRESHOLD)
+ && (glm::abs(io::gamepad::last_state.axes[i]) <= GAMEPAD_AXIS_EVENT_THRESHOLD)) {
GamepadAxisEvent event;
event.action = GLFW_PRESS;
event.axis = i;
@@ -156,8 +156,8 @@ void io::gamepad::update_late(void) continue;
}
- if((math::abs(io::gamepad::state.axes[i]) <= GAMEPAD_AXIS_EVENT_THRESHOLD)
- && (math::abs(io::gamepad::last_state.axes[i]) > GAMEPAD_AXIS_EVENT_THRESHOLD)) {
+ if((glm::abs(io::gamepad::state.axes[i]) <= GAMEPAD_AXIS_EVENT_THRESHOLD)
+ && (glm::abs(io::gamepad::last_state.axes[i]) > GAMEPAD_AXIS_EVENT_THRESHOLD)) {
GamepadAxisEvent event;
event.action = GLFW_RELEASE;
event.axis = i;
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