diff options
Diffstat (limited to 'game/client/sound')
| -rw-r--r-- | game/client/sound/sound.cc | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/game/client/sound/sound.cc b/game/client/sound/sound.cc index fa3cd19..f3bd5e2 100644 --- a/game/client/sound/sound.cc +++ b/game/client/sound/sound.cc @@ -99,7 +99,8 @@ void sound::play_generic(const char* sound, bool looping, float pitch) { if(sound) { sound::play_generic(resource::load<SoundEffect>(sound), looping, pitch); - } else { + } + else { sound::play_generic(static_cast<const char*>(nullptr), looping, pitch); } } @@ -108,7 +109,8 @@ void sound::play_entity(entt::entity entity, const char* sound, bool looping, fl { if(sound) { sound::play_entity(entity, resource::load<SoundEffect>(sound), looping, pitch); - } else { + } + else { sound::play_entity(entity, static_cast<const char*>(nullptr), looping, pitch); } } @@ -117,7 +119,8 @@ void sound::play_player(const char* sound, bool looping, float pitch) { if(sound) { sound::play_player(resource::load<SoundEffect>(sound), looping, pitch); - } else { + } + else { sound::play_player(static_cast<const char*>(nullptr), looping, pitch); } } @@ -126,7 +129,8 @@ void sound::play_ui(const char* sound, bool looping, float pitch) { if(sound) { sound::play_ui(resource::load<SoundEffect>(sound), looping, pitch); - } else { + } + else { sound::play_ui(static_cast<const char*>(nullptr), looping, pitch); } } |
