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-rw-r--r--game/client/sound_effect.cc115
1 files changed, 0 insertions, 115 deletions
diff --git a/game/client/sound_effect.cc b/game/client/sound_effect.cc
deleted file mode 100644
index 182f49d..0000000
--- a/game/client/sound_effect.cc
+++ /dev/null
@@ -1,115 +0,0 @@
-#include "client/pch.hh"
-
-#include "client/sound_effect.hh"
-
-#include "core/resource.hh"
-
-#include "client/globals.hh"
-
-static emhash8::HashMap<std::string, resource_ptr<SoundEffect>> resource_map;
-
-static std::size_t drwav_read_physfs(void* file, void* output, std::size_t count)
-{
- return static_cast<std::size_t>(PHYSFS_readBytes(reinterpret_cast<PHYSFS_File*>(file), output, count));
-}
-
-static drwav_bool32 drwav_seek_physfs(void* file, int offset, drwav_seek_origin origin)
-{
- if(origin == drwav_seek_origin_current) {
- return PHYSFS_seek(reinterpret_cast<PHYSFS_File*>(file), PHYSFS_tell(reinterpret_cast<PHYSFS_File*>(file)) + offset);
- } else {
- return PHYSFS_seek(reinterpret_cast<PHYSFS_File*>(file), offset);
- }
-}
-
-template<>
-resource_ptr<SoundEffect> resource::load<SoundEffect>(const char* name, unsigned int flags)
-{
- auto it = resource_map.find(name);
-
- if(it != resource_map.cend()) {
- // Return an existing resource
- return it->second;
- }
-
- if(globals::sound_ctx == nullptr) {
- // Sound is disabled
- return nullptr;
- }
-
- auto file = PHYSFS_openRead(name);
-
- if(file == nullptr) {
- spdlog::warn("resource: {} [SoundEffect]: {}", name, PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
- return nullptr;
- }
-
- drwav wav_info;
-
- if(!drwav_init(&wav_info, &drwav_read_physfs, &drwav_seek_physfs, file, nullptr)) {
- spdlog::warn("resource: {} [SoundEffect]: drwav_init failed", name);
- PHYSFS_close(file);
- return nullptr;
- }
-
- if(wav_info.channels != 1) {
- spdlog::warn("resource: {} [SoundEffect]: only mono sound files are allowed", name);
- drwav_uninit(&wav_info);
- PHYSFS_close(file);
- return nullptr;
- }
-
- auto samples = new ALshort[wav_info.totalPCMFrameCount];
- auto count = drwav_read_pcm_frames_s16(&wav_info, wav_info.totalPCMFrameCount, reinterpret_cast<drwav_int16*>(samples));
- auto sample_rate = static_cast<ALsizei>(wav_info.sampleRate);
- auto length = static_cast<ALsizei>(count * sizeof(ALshort));
-
- drwav_uninit(&wav_info);
- PHYSFS_close(file);
-
- auto new_resource = std::make_shared<SoundEffect>();
- new_resource->name = std::string(name);
-
- alGenBuffers(1, &new_resource->buffer);
- alBufferData(new_resource->buffer, AL_FORMAT_MONO16, samples, length, sample_rate);
-
- delete[] samples;
-
- return resource_map.insert_or_assign(name, new_resource).first->second;
-}
-
-template<>
-void resource::hard_cleanup<SoundEffect>(void)
-{
- for(const auto& it : resource_map) {
- if(it.second.use_count() > 1L) {
- spdlog::warn("resource: zombie resource [SoundEffect] {} [use_count={}]", it.first, it.second.use_count());
- } else {
- spdlog::debug("resource: releasing [SoundEffect] {}", it.first);
- }
-
- alDeleteBuffers(1, &it.second->buffer);
- }
-
- resource_map.clear();
-}
-
-template<>
-void resource::soft_cleanup<SoundEffect>(void)
-{
- auto iter = resource_map.cbegin();
-
- while(iter != resource_map.cend()) {
- if(iter->second.use_count() == 1L) {
- spdlog::debug("resource: releasing [SoundEffect] {}", iter->first);
-
- alDeleteBuffers(1, &iter->second->buffer);
-
- iter = resource_map.erase(iter);
-
- continue;
- }
-
- iter = std::next(iter);
- }
-}