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-rw-r--r--game/client/toggles.hh12
1 files changed, 6 insertions, 6 deletions
diff --git a/game/client/toggles.hh b/game/client/toggles.hh
index d5b18c7..d892d33 100644
--- a/game/client/toggles.hh
+++ b/game/client/toggles.hh
@@ -3,13 +3,13 @@
#pragma once
using toggle_type = unsigned int;
-constexpr static toggle_type TOGGLE_WIREFRAME = 0x0000U; // Render things in wireframe mode
-constexpr static toggle_type TOGGLE_FULLBRIGHT = 0x0001U; // Render things without lighting
-constexpr static toggle_type TOGGLE_CHUNK_AABB = 0x0002U; // Render chunk bounding boxes
-constexpr static toggle_type TOGGLE_METRICS_UI = 0x0003U; // Render debug metrics overlay
+constexpr static toggle_type TOGGLE_WIREFRAME = 0x0000U; // Render things in wireframe mode
+constexpr static toggle_type TOGGLE_FULLBRIGHT = 0x0001U; // Render things without lighting
+constexpr static toggle_type TOGGLE_CHUNK_AABB = 0x0002U; // Render chunk bounding boxes
+constexpr static toggle_type TOGGLE_METRICS_UI = 0x0003U; // Render debug metrics overlay
constexpr static toggle_type TOGGLE_USE_GAMEPAD = 0x0004U; // Use gamepad for player movement
-constexpr static toggle_type TOGGLE_PM_FLIGHT = 0x0005U; // Enable flight for player movement
-constexpr static std::size_t TOGGLE_COUNT = 0x0006U;
+constexpr static toggle_type TOGGLE_PM_FLIGHT = 0x0005U; // Enable flight for player movement
+constexpr static std::size_t TOGGLE_COUNT = 0x0006U;
struct ToggleEnabledEvent final {
toggle_type type;