diff options
Diffstat (limited to 'game/client/world/voxel_anims.cc')
| -rw-r--r-- | game/client/world/voxel_anims.cc | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/game/client/world/voxel_anims.cc b/game/client/world/voxel_anims.cc index e4d9cf6..185d463 100644 --- a/game/client/world/voxel_anims.cc +++ b/game/client/world/voxel_anims.cc @@ -1,33 +1,33 @@ -#include "client/pch.hh" - -#include "client/world/voxel_anims.hh" - -#include "core/config/number.hh" - -#include "core/io/config_map.hh" - -#include "core/math/constexpr.hh" - -#include "client/globals.hh" - -static config::Unsigned base_framerate(16U, 1U, 16U); - -std::uint64_t world::voxel_anims::nextframe = 0U; -std::uint32_t world::voxel_anims::frame = 0U; - -void world::voxel_anims::init(void) -{ - globals::client_config.add_value("voxel_anims.base_framerate", base_framerate); - - world::voxel_anims::nextframe = 0U; - world::voxel_anims::frame = 0U; -} - -void world::voxel_anims::update(void) -{ - if(globals::curtime >= world::voxel_anims::nextframe) { - world::voxel_anims::nextframe = globals::curtime - + static_cast<std::uint64_t>(1000000.0 / static_cast<float>(base_framerate.get_value())); - world::voxel_anims::frame += 1U; - } -} +#include "client/pch.hh"
+
+#include "client/world/voxel_anims.hh"
+
+#include "core/config/number.hh"
+
+#include "core/io/config_map.hh"
+
+#include "core/math/constexpr.hh"
+
+#include "client/globals.hh"
+
+static config::Unsigned base_framerate(16U, 1U, 16U);
+
+std::uint64_t world::voxel_anims::nextframe = 0U;
+std::uint32_t world::voxel_anims::frame = 0U;
+
+void world::voxel_anims::init(void)
+{
+ globals::client_config.add_value("voxel_anims.base_framerate", base_framerate);
+
+ world::voxel_anims::nextframe = 0U;
+ world::voxel_anims::frame = 0U;
+}
+
+void world::voxel_anims::update(void)
+{
+ if(globals::curtime >= world::voxel_anims::nextframe) {
+ world::voxel_anims::nextframe = globals::curtime
+ + static_cast<std::uint64_t>(1000000.0 / static_cast<float>(base_framerate.get_value()));
+ world::voxel_anims::frame += 1U;
+ }
+}
|
