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-rw-r--r--game/server/game.cc148
1 files changed, 0 insertions, 148 deletions
diff --git a/game/server/game.cc b/game/server/game.cc
deleted file mode 100644
index 978474c..0000000
--- a/game/server/game.cc
+++ /dev/null
@@ -1,148 +0,0 @@
-#include "server/pch.hh"
-
-#include "server/game.hh"
-
-#include "core/cmdline.hh"
-#include "core/config.hh"
-#include "core/constexpr.hh"
-#include "core/crc64.hh"
-#include "core/epoch.hh"
-
-#include "shared/collision.hh"
-#include "shared/dimension.hh"
-#include "shared/game_items.hh"
-#include "shared/game_voxels.hh"
-#include "shared/gravity.hh"
-#include "shared/head.hh"
-#include "shared/player.hh"
-#include "shared/protocol.hh"
-#include "shared/splash.hh"
-#include "shared/stasis.hh"
-#include "shared/transform.hh"
-#include "shared/velocity.hh"
-
-#include "server/chat.hh"
-#include "server/globals.hh"
-#include "server/receive.hh"
-#include "server/sessions.hh"
-#include "server/status.hh"
-#include "server/universe.hh"
-#include "server/unloader.hh"
-#include "server/whitelist.hh"
-#include "server/worldgen.hh"
-
-ConfigUnsigned server_game::view_distance(4U, 4U, 32U);
-
-std::uint64_t server_game::password_hash = UINT64_MAX;
-
-static ConfigNumber<enet_uint16> listen_port(protocol::PORT, 1024U, UINT16_MAX);
-static ConfigUnsigned status_peers(2U, 1U, 16U);
-static ConfigString password_string("");
-
-void server_game::init(void)
-{
- globals::server_config.add_value("game.listen_port", listen_port);
- globals::server_config.add_value("game.status_peers", status_peers);
- globals::server_config.add_value("game.password", password_string);
- globals::server_config.add_value("game.view_distance", server_game::view_distance);
-
- sessions::init();
-
- whitelist::init();
-
- splash::init_server();
-
- status::init();
-
- server_chat::init();
- server_recieve::init();
-
- worldgen::init();
-
- unloader::init();
- universe::init();
-}
-
-void server_game::init_late(void)
-{
- server_game::password_hash = crc64::get(password_string.get());
-
- sessions::init_late();
-
- whitelist::init_late();
-
- ENetAddress address;
- address.host = ENET_HOST_ANY;
- address.port = listen_port.get_value();
-
- globals::server_host = enet_host_create(&address, sessions::max_players.get_value() + status_peers.get_value(), 1, 0, 0);
-
- if(!globals::server_host) {
- spdlog::critical("game: unable to setup an ENet host");
- std::terminate();
- }
-
- spdlog::info("game: host: {} player + {} status peers", sessions::max_players.get_value(), status_peers.get_value());
- spdlog::info("game: host: listening on UDP port {}", address.port);
-
- game_voxels::populate();
- game_items::populate();
-
- unloader::init_late();
- universe::init_late();
-
- sessions::init_post_universe();
-}
-
-void server_game::deinit(void)
-{
- protocol::Disconnect packet;
- packet.reason = "protocol.server_shutdown";
- protocol::broadcast(globals::server_host, protocol::encode(packet));
-
- whitelist::deinit();
-
- sessions::deinit();
-
- enet_host_flush(globals::server_host);
- enet_host_service(globals::server_host, nullptr, 500);
- enet_host_destroy(globals::server_host);
-
- universe::deinit();
-}
-
-void server_game::fixed_update(void)
-{
- // FIXME: threading
- for(auto dimension : globals::dimensions) {
- CollisionComponent::fixed_update(dimension.second);
- VelocityComponent::fixed_update(dimension.second);
- TransformComponent::fixed_update(dimension.second);
- GravityComponent::fixed_update(dimension.second);
- StasisComponent::fixed_update(dimension.second);
- }
-}
-
-void server_game::fixed_update_late(void)
-{
- ENetEvent enet_event;
-
- while(0 < enet_host_service(globals::server_host, &enet_event, 0)) {
- if(enet_event.type == ENET_EVENT_TYPE_DISCONNECT) {
- sessions::destroy(sessions::find(enet_event.peer));
- sessions::refresh_scoreboard();
- continue;
- }
-
- if(enet_event.type == ENET_EVENT_TYPE_RECEIVE) {
- protocol::decode(globals::dispatcher, enet_event.packet, enet_event.peer);
- enet_packet_destroy(enet_event.packet);
- continue;
- }
- }
-
- // FIXME: threading
- for(auto dimension : globals::dimensions) {
- unloader::fixed_update_late(dimension.second);
- }
-}