diff options
Diffstat (limited to 'game/server/main.cc')
| -rw-r--r-- | game/server/main.cc | 216 |
1 files changed, 108 insertions, 108 deletions
diff --git a/game/server/main.cc b/game/server/main.cc index 9d7026f..3316407 100644 --- a/game/server/main.cc +++ b/game/server/main.cc @@ -1,108 +1,108 @@ -#include "server/pch.hh" - -#include "core/config/number.hh" - -#include "core/io/cmdline.hh" -#include "core/io/config_map.hh" - -#include "core/math/constexpr.hh" - -#include "core/resource/image.hh" -#include "core/resource/resource.hh" - -#include "core/utils/epoch.hh" - -#include "core/threading.hh" -#include "core/version.hh" - -#include "shared/game.hh" -#include "shared/protocol.hh" - -#include "server/game.hh" -#include "server/globals.hh" - -static config::Unsigned server_tickrate(protocol::TICKRATE, 10U, 300U); - -static void on_termination_signal(int) -{ - spdlog::warn("server: received termination signal"); - globals::is_running = false; -} - -int main(int argc, char** argv) -{ - io::cmdline::create(argc, argv); - - shared_game::init(argc, argv); - - spdlog::info("Voxelius Server {}", version::semver); - - globals::fixed_frametime = 0.0f; - globals::fixed_frametime_avg = 0.0f; - globals::fixed_frametime_us = 0; - globals::fixed_framecount = 0; - - globals::curtime = utils::unix_microseconds(); - - globals::is_running = true; - - std::signal(SIGINT, &on_termination_signal); - std::signal(SIGTERM, &on_termination_signal); - - Image::register_resource(); - - server_game::init(); - - threading::init(); - - globals::server_config.add_value("server.tickrate", server_tickrate); - globals::server_config.load_file("server.conf"); - globals::server_config.load_cmdline(); - - globals::tickrate = server_tickrate.get_value(); - globals::tickrate_dt = static_cast<std::uint64_t>(1000000.0f / static_cast<float>(globals::tickrate)); - - server_game::init_late(); - - std::uint64_t last_curtime = globals::curtime; - - while(globals::is_running) { - globals::curtime = utils::unix_microseconds(); - - globals::fixed_frametime_us = globals::curtime - last_curtime; - globals::fixed_frametime = static_cast<float>(globals::fixed_frametime_us) / 1000000.0f; - globals::fixed_frametime_avg += globals::fixed_frametime; - globals::fixed_frametime_avg *= 0.5f; - - last_curtime = globals::curtime; - - server_game::fixed_update(); - server_game::fixed_update_late(); - - globals::dispatcher.update(); - - globals::fixed_framecount += 1; - - std::this_thread::sleep_for(std::chrono::microseconds(globals::tickrate_dt)); - - resource::soft_cleanup(); - - threading::update(); - } - - server_game::shutdown(); - - resource::hard_cleanup(); - - threading::shutdown(); - - spdlog::info("server: shutdown after {} frames", globals::fixed_framecount); - spdlog::info("server: average framerate: {:.03f} TPS", 1.0f / globals::fixed_frametime_avg); - spdlog::info("server: average frametime: {:.03f} MSPT", 1000.0f * globals::fixed_frametime_avg); - - globals::server_config.save_file("server.conf"); - - shared_game::shutdown(); - - return EXIT_SUCCESS; -} +#include "server/pch.hh"
+
+#include "core/config/number.hh"
+
+#include "core/io/cmdline.hh"
+#include "core/io/config_map.hh"
+
+#include "core/math/constexpr.hh"
+
+#include "core/resource/image.hh"
+#include "core/resource/resource.hh"
+
+#include "core/utils/epoch.hh"
+
+#include "core/threading.hh"
+#include "core/version.hh"
+
+#include "shared/game.hh"
+#include "shared/protocol.hh"
+
+#include "server/game.hh"
+#include "server/globals.hh"
+
+static config::Unsigned server_tickrate(protocol::TICKRATE, 10U, 300U);
+
+static void on_termination_signal(int)
+{
+ spdlog::warn("server: received termination signal");
+ globals::is_running = false;
+}
+
+int main(int argc, char** argv)
+{
+ io::cmdline::create(argc, argv);
+
+ shared_game::init(argc, argv);
+
+ spdlog::info("Voxelius Server {}", version::semver);
+
+ globals::fixed_frametime = 0.0f;
+ globals::fixed_frametime_avg = 0.0f;
+ globals::fixed_frametime_us = 0;
+ globals::fixed_framecount = 0;
+
+ globals::curtime = utils::unix_microseconds();
+
+ globals::is_running = true;
+
+ std::signal(SIGINT, &on_termination_signal);
+ std::signal(SIGTERM, &on_termination_signal);
+
+ Image::register_resource();
+
+ server_game::init();
+
+ threading::init();
+
+ globals::server_config.add_value("server.tickrate", server_tickrate);
+ globals::server_config.load_file("server.conf");
+ globals::server_config.load_cmdline();
+
+ globals::tickrate = server_tickrate.get_value();
+ globals::tickrate_dt = static_cast<std::uint64_t>(1000000.0f / static_cast<float>(globals::tickrate));
+
+ server_game::init_late();
+
+ std::uint64_t last_curtime = globals::curtime;
+
+ while(globals::is_running) {
+ globals::curtime = utils::unix_microseconds();
+
+ globals::fixed_frametime_us = globals::curtime - last_curtime;
+ globals::fixed_frametime = static_cast<float>(globals::fixed_frametime_us) / 1000000.0f;
+ globals::fixed_frametime_avg += globals::fixed_frametime;
+ globals::fixed_frametime_avg *= 0.5f;
+
+ last_curtime = globals::curtime;
+
+ server_game::fixed_update();
+ server_game::fixed_update_late();
+
+ globals::dispatcher.update();
+
+ globals::fixed_framecount += 1;
+
+ std::this_thread::sleep_for(std::chrono::microseconds(globals::tickrate_dt));
+
+ resource::soft_cleanup();
+
+ threading::update();
+ }
+
+ server_game::shutdown();
+
+ resource::hard_cleanup();
+
+ threading::shutdown();
+
+ spdlog::info("server: shutdown after {} frames", globals::fixed_framecount);
+ spdlog::info("server: average framerate: {:.03f} TPS", 1.0f / globals::fixed_frametime_avg);
+ spdlog::info("server: average frametime: {:.03f} MSPT", 1000.0f * globals::fixed_frametime_avg);
+
+ globals::server_config.save_file("server.conf");
+
+ shared_game::shutdown();
+
+ return EXIT_SUCCESS;
+}
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