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-rw-r--r--game/server/world/CMakeLists.txt2
-rw-r--r--game/server/world/random_tick.cc40
-rw-r--r--game/server/world/random_tick.hh14
3 files changed, 56 insertions, 0 deletions
diff --git a/game/server/world/CMakeLists.txt b/game/server/world/CMakeLists.txt
index e8fd4be..58a2216 100644
--- a/game/server/world/CMakeLists.txt
+++ b/game/server/world/CMakeLists.txt
@@ -2,6 +2,8 @@ target_sources(vserver PRIVATE
"${CMAKE_CURRENT_LIST_DIR}/inhabited.hh"
"${CMAKE_CURRENT_LIST_DIR}/overworld.cc"
"${CMAKE_CURRENT_LIST_DIR}/overworld.hh"
+ "${CMAKE_CURRENT_LIST_DIR}/random_tick.cc"
+ "${CMAKE_CURRENT_LIST_DIR}/random_tick.hh"
"${CMAKE_CURRENT_LIST_DIR}/universe.cc"
"${CMAKE_CURRENT_LIST_DIR}/universe.hh"
"${CMAKE_CURRENT_LIST_DIR}/unloader.cc"
diff --git a/game/server/world/random_tick.cc b/game/server/world/random_tick.cc
new file mode 100644
index 0000000..c5fa47c
--- /dev/null
+++ b/game/server/world/random_tick.cc
@@ -0,0 +1,40 @@
+#include "server/pch.hh"
+
+#include "server/world/random_tick.hh"
+
+#include "core/config/number.hh"
+
+#include "core/io/config_map.hh"
+
+#include "shared/world/chunk.hh"
+#include "shared/world/dimension.hh"
+#include "shared/world/voxel.hh"
+
+#include "shared/coord.hh"
+
+#include "server/globals.hh"
+
+static config::Int random_tick_speed(2, 1, 1000);
+static std::mt19937_64 random_source;
+
+void world::random_tick::init(void)
+{
+ globals::server_config.add_value("world.random_tick_speed", random_tick_speed);
+
+ random_source.seed(std::random_device {}());
+}
+
+void world::random_tick::tick(const chunk_pos& cpos, Chunk* chunk)
+{
+ assert(chunk);
+
+ for(int i = 0; i < random_tick_speed.get_value(); ++i) {
+ auto voxel_index = random_source() % CHUNK_VOLUME;
+ auto lpos = coord::to_local(voxel_index);
+ auto vpos = coord::to_voxel(cpos, lpos);
+
+ if(auto voxel = chunk->get_voxel(lpos)) {
+ voxel->on_tick(chunk->get_dimension(), vpos);
+ }
+ }
+}
diff --git a/game/server/world/random_tick.hh b/game/server/world/random_tick.hh
new file mode 100644
index 0000000..4ef1691
--- /dev/null
+++ b/game/server/world/random_tick.hh
@@ -0,0 +1,14 @@
+#pragma once
+
+#include "shared/types.hh"
+
+namespace world
+{
+class Chunk;
+} // namespace world
+
+namespace world::random_tick
+{
+void init(void);
+void tick(const chunk_pos& cpos, Chunk* chunk);
+} // namespace world::random_tick