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* Shuffle stuff arounduntodesu2025-12-1112-1035/+0
* Cleanup math with qfengine ports againuntodesu2025-09-142-5/+6
* Random ticking? In my game?! Hell yeah!untodesu2025-09-123-0/+56
* It compilesuntodesu2025-09-121-5/+7
* Run clang-format across the projectuntodesu2025-09-119-966/+966
* Remove include guardsuntodesu2025-09-115-20/+0
* Revise style: split include groupsuntodesu2025-09-113-2/+6
* Displace threading into core (qfortress graft)untodesu2025-09-111-1/+2
* Replace most of C strings with string_viewuntodesu2025-09-113-5/+5
* I forgot to set these to true in .clang-formatuntodesu2025-07-011-2/+4
* I hyper-focued on refactoring againuntodesu2025-07-0110-0/+989