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-rw-r--r--game/shared/const.hh43
1 files changed, 0 insertions, 43 deletions
diff --git a/game/shared/const.hh b/game/shared/const.hh
deleted file mode 100644
index 6851ff7..0000000
--- a/game/shared/const.hh
+++ /dev/null
@@ -1,43 +0,0 @@
-#pragma once
-
-#include "core/math/constexpr.hh"
-
-constexpr static unsigned int CHUNK_SIZE = 16;
-constexpr static unsigned int CHUNK_AREA = CHUNK_SIZE * CHUNK_SIZE;
-constexpr static unsigned int CHUNK_VOLUME = CHUNK_SIZE * CHUNK_SIZE * CHUNK_SIZE;
-constexpr static unsigned int CHUNK_BITSHIFT = math::log2(CHUNK_SIZE);
-
-template<typename T>
-constexpr static glm::vec<3, T> DIR_NORTH = glm::vec<3, T>(0, 0, +1);
-template<typename T>
-constexpr static glm::vec<3, T> DIR_SOUTH = glm::vec<3, T>(0, 0, -1);
-template<typename T>
-constexpr static glm::vec<3, T> DIR_EAST = glm::vec<3, T>(-1, 0, 0);
-template<typename T>
-constexpr static glm::vec<3, T> DIR_WEST = glm::vec<3, T>(+1, 0, 0);
-template<typename T>
-constexpr static glm::vec<3, T> DIR_DOWN = glm::vec<3, T>(0, -1, 0);
-template<typename T>
-constexpr static glm::vec<3, T> DIR_UP = glm::vec<3, T>(0, +1, 0);
-
-template<typename T>
-constexpr static glm::vec<3, T> DIR_FORWARD = glm::vec<3, T>(0, 0, +1);
-template<typename T>
-constexpr static glm::vec<3, T> DIR_BACK = glm::vec<3, T>(0, 0, -1);
-template<typename T>
-constexpr static glm::vec<3, T> DIR_LEFT = glm::vec<3, T>(-1, 0, 0);
-template<typename T>
-constexpr static glm::vec<3, T> DIR_RIGHT = glm::vec<3, T>(+1, 0, 0);
-
-template<typename T>
-constexpr static glm::vec<3, T> UNIT_X = glm::vec<3, T>(1, 0, 0);
-template<typename T>
-constexpr static glm::vec<3, T> UNIT_Y = glm::vec<3, T>(0, 1, 0);
-template<typename T>
-constexpr static glm::vec<3, T> UNIT_Z = glm::vec<3, T>(0, 0, 1);
-
-template<typename T>
-constexpr static glm::vec<2, T> ZERO_VEC2 = glm::vec<2, T>(0, 0);
-
-template<typename T>
-constexpr static glm::vec<3, T> ZERO_VEC3 = glm::vec<3, T>(0, 0, 0);