diff options
Diffstat (limited to 'game/shared/protocol.hh')
| -rw-r--r-- | game/shared/protocol.hh | 424 |
1 files changed, 212 insertions, 212 deletions
diff --git a/game/shared/protocol.hh b/game/shared/protocol.hh index 21f9da9..3133275 100644 --- a/game/shared/protocol.hh +++ b/game/shared/protocol.hh @@ -1,212 +1,212 @@ -#pragma once - -#include "shared/world/chunk.hh" - -namespace world -{ -class Dimension; -} // namespace world - -namespace protocol -{ -constexpr static std::size_t MAX_CHAT = 16384; -constexpr static std::size_t MAX_USERNAME = 64; -constexpr static std::size_t MAX_SOUNDNAME = 1024; -constexpr static std::uint16_t TICKRATE = 60; -constexpr static std::uint16_t PORT = 43103; -constexpr static std::uint32_t VERSION = 15; -constexpr static std::uint8_t CHANNEL = 0; -} // namespace protocol - -namespace protocol -{ -template<std::uint16_t packet_id> -struct Base { - constexpr static std::uint16_t ID = packet_id; - virtual ~Base(void) = default; - ENetPeer* peer { nullptr }; -}; -} // namespace protocol - -namespace protocol -{ -struct StatusRequest; -struct StatusResponse; -struct LoginRequest; -struct LoginResponse; -struct Disconnect; -struct ChunkVoxels; -struct EntityTransform; -struct EntityHead; -struct EntityVelocity; -struct SpawnPlayer; -struct ChatMessage; -struct SetVoxel; -struct RemoveEntity; -struct EntityPlayer; -struct ScoreboardUpdate; -struct RequestChunk; -struct GenericSound; -struct EntitySound; -struct DimensionInfo; -} // namespace protocol - -namespace protocol -{ -ENetPacket* encode(const StatusRequest& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const StatusResponse& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const LoginRequest& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const LoginResponse& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const Disconnect& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const ChunkVoxels& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const EntityTransform& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const EntityHead& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const EntityVelocity& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const SpawnPlayer& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const ChatMessage& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const SetVoxel& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const RemoveEntity& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const EntityPlayer& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const ScoreboardUpdate& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const RequestChunk& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const GenericSound& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const EntitySound& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* encode(const DimensionInfo& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -} // namespace protocol - -namespace protocol -{ -void broadcast(ENetHost* host, ENetPacket* packet); -void broadcast(ENetHost* host, ENetPacket* packet, ENetPeer* except); -void send(ENetPeer* peer, ENetPacket* packet); -} // namespace protocol - -namespace protocol -{ -void decode(entt::dispatcher& dispatcher, const ENetPacket* packet, ENetPeer* peer); -} // namespace protocol - -namespace protocol::utils -{ -ENetPacket* make_disconnect(std::string_view reason, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* make_chat_message(std::string_view message, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -} // namespace protocol::utils - -namespace protocol::utils -{ -ENetPacket* make_chunk_voxels(world::Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -} // namespace protocol::utils - -namespace protocol::utils -{ -ENetPacket* make_entity_head(world::Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* make_entity_transform(world::Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* make_entity_velocity(world::Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* make_entity_player(world::Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket* make_dimension_info(const world::Dimension* dimension); -} // namespace protocol::utils - -struct protocol::StatusRequest final : public protocol::Base<0x0000> { - std::uint32_t version; -}; - -struct protocol::StatusResponse final : public protocol::Base<0x0001> { - std::uint32_t version; - std::uint16_t max_players; - std::uint16_t num_players; - std::string motd; -}; - -struct protocol::LoginRequest final : public protocol::Base<0x0002> { - std::uint32_t version; - std::uint64_t voxel_registry_checksum; - std::uint64_t item_registry_checksum; - std::uint64_t password_hash; - std::string username; -}; - -struct protocol::LoginResponse final : public protocol::Base<0x0003> { - std::uint16_t client_index; - std::uint64_t client_identity; - std::uint16_t server_tickrate; -}; - -struct protocol::Disconnect final : public protocol::Base<0x0004> { - std::string reason; -}; - -struct protocol::ChunkVoxels final : public protocol::Base<0x0005> { - chunk_pos chunk; - world::VoxelStorage voxels; -}; - -struct protocol::EntityTransform final : public protocol::Base<0x0006> { - entt::entity entity; - chunk_pos chunk; - glm::fvec3 local; - glm::fvec3 angles; -}; - -struct protocol::EntityHead final : public protocol::Base<0x0007> { - entt::entity entity; - glm::fvec3 angles; -}; - -struct protocol::EntityVelocity final : public protocol::Base<0x0008> { - entt::entity entity; - glm::fvec3 value; -}; - -struct protocol::SpawnPlayer final : public protocol::Base<0x0009> { - entt::entity entity; -}; - -struct protocol::ChatMessage final : public protocol::Base<0x000A> { - constexpr static std::uint16_t TEXT_MESSAGE = 0x0000; - constexpr static std::uint16_t PLAYER_JOIN = 0x0001; - constexpr static std::uint16_t PLAYER_LEAVE = 0x0002; - - std::uint16_t type; - std::string sender; - std::string message; -}; - -struct protocol::SetVoxel final : public protocol::Base<0x000B> { - voxel_pos vpos; - voxel_id voxel; - std::uint16_t flags; -}; - -struct protocol::RemoveEntity final : public protocol::Base<0x000C> { - entt::entity entity; -}; - -struct protocol::EntityPlayer final : public protocol::Base<0x000D> { - entt::entity entity; -}; - -struct protocol::ScoreboardUpdate final : public protocol::Base<0x000E> { - std::vector<std::string> names; -}; - -struct protocol::RequestChunk final : public protocol::Base<0x000F> { - chunk_pos cpos; -}; - -struct protocol::GenericSound final : public protocol::Base<0x0010> { - std::string sound; - bool looping; - float pitch; -}; - -struct protocol::EntitySound final : public protocol::Base<0x0011> { - entt::entity entity; - std::string sound; - bool looping; - float pitch; -}; - -struct protocol::DimensionInfo final : public protocol::Base<0x0012> { - std::string name; - float gravity; -}; +#pragma once
+
+#include "shared/world/chunk.hh"
+
+namespace world
+{
+class Dimension;
+} // namespace world
+
+namespace protocol
+{
+constexpr static std::size_t MAX_CHAT = 16384;
+constexpr static std::size_t MAX_USERNAME = 64;
+constexpr static std::size_t MAX_SOUNDNAME = 1024;
+constexpr static std::uint16_t TICKRATE = 60;
+constexpr static std::uint16_t PORT = 43103;
+constexpr static std::uint32_t VERSION = 15;
+constexpr static std::uint8_t CHANNEL = 0;
+} // namespace protocol
+
+namespace protocol
+{
+template<std::uint16_t packet_id>
+struct Base {
+ constexpr static std::uint16_t ID = packet_id;
+ virtual ~Base(void) = default;
+ ENetPeer* peer { nullptr };
+};
+} // namespace protocol
+
+namespace protocol
+{
+struct StatusRequest;
+struct StatusResponse;
+struct LoginRequest;
+struct LoginResponse;
+struct Disconnect;
+struct ChunkVoxels;
+struct EntityTransform;
+struct EntityHead;
+struct EntityVelocity;
+struct SpawnPlayer;
+struct ChatMessage;
+struct SetVoxel;
+struct RemoveEntity;
+struct EntityPlayer;
+struct ScoreboardUpdate;
+struct RequestChunk;
+struct GenericSound;
+struct EntitySound;
+struct DimensionInfo;
+} // namespace protocol
+
+namespace protocol
+{
+ENetPacket* encode(const StatusRequest& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const StatusResponse& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const LoginRequest& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const LoginResponse& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const Disconnect& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const ChunkVoxels& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const EntityTransform& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const EntityHead& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const EntityVelocity& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const SpawnPlayer& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const ChatMessage& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const SetVoxel& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const RemoveEntity& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const EntityPlayer& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const ScoreboardUpdate& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const RequestChunk& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const GenericSound& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const EntitySound& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* encode(const DimensionInfo& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+} // namespace protocol
+
+namespace protocol
+{
+void broadcast(ENetHost* host, ENetPacket* packet);
+void broadcast(ENetHost* host, ENetPacket* packet, ENetPeer* except);
+void send(ENetPeer* peer, ENetPacket* packet);
+} // namespace protocol
+
+namespace protocol
+{
+void decode(entt::dispatcher& dispatcher, const ENetPacket* packet, ENetPeer* peer);
+} // namespace protocol
+
+namespace protocol::utils
+{
+ENetPacket* make_disconnect(std::string_view reason, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* make_chat_message(std::string_view message, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+} // namespace protocol::utils
+
+namespace protocol::utils
+{
+ENetPacket* make_chunk_voxels(world::Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+} // namespace protocol::utils
+
+namespace protocol::utils
+{
+ENetPacket* make_entity_head(world::Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* make_entity_transform(world::Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* make_entity_velocity(world::Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* make_entity_player(world::Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE);
+ENetPacket* make_dimension_info(const world::Dimension* dimension);
+} // namespace protocol::utils
+
+struct protocol::StatusRequest final : public protocol::Base<0x0000> {
+ std::uint32_t version;
+};
+
+struct protocol::StatusResponse final : public protocol::Base<0x0001> {
+ std::uint32_t version;
+ std::uint16_t max_players;
+ std::uint16_t num_players;
+ std::string motd;
+};
+
+struct protocol::LoginRequest final : public protocol::Base<0x0002> {
+ std::uint32_t version;
+ std::uint64_t voxel_registry_checksum;
+ std::uint64_t item_registry_checksum;
+ std::uint64_t password_hash;
+ std::string username;
+};
+
+struct protocol::LoginResponse final : public protocol::Base<0x0003> {
+ std::uint16_t client_index;
+ std::uint64_t client_identity;
+ std::uint16_t server_tickrate;
+};
+
+struct protocol::Disconnect final : public protocol::Base<0x0004> {
+ std::string reason;
+};
+
+struct protocol::ChunkVoxels final : public protocol::Base<0x0005> {
+ chunk_pos chunk;
+ world::VoxelStorage voxels;
+};
+
+struct protocol::EntityTransform final : public protocol::Base<0x0006> {
+ entt::entity entity;
+ chunk_pos chunk;
+ glm::fvec3 local;
+ glm::fvec3 angles;
+};
+
+struct protocol::EntityHead final : public protocol::Base<0x0007> {
+ entt::entity entity;
+ glm::fvec3 angles;
+};
+
+struct protocol::EntityVelocity final : public protocol::Base<0x0008> {
+ entt::entity entity;
+ glm::fvec3 value;
+};
+
+struct protocol::SpawnPlayer final : public protocol::Base<0x0009> {
+ entt::entity entity;
+};
+
+struct protocol::ChatMessage final : public protocol::Base<0x000A> {
+ constexpr static std::uint16_t TEXT_MESSAGE = 0x0000;
+ constexpr static std::uint16_t PLAYER_JOIN = 0x0001;
+ constexpr static std::uint16_t PLAYER_LEAVE = 0x0002;
+
+ std::uint16_t type;
+ std::string sender;
+ std::string message;
+};
+
+struct protocol::SetVoxel final : public protocol::Base<0x000B> {
+ voxel_pos vpos;
+ voxel_id voxel;
+ std::uint16_t flags;
+};
+
+struct protocol::RemoveEntity final : public protocol::Base<0x000C> {
+ entt::entity entity;
+};
+
+struct protocol::EntityPlayer final : public protocol::Base<0x000D> {
+ entt::entity entity;
+};
+
+struct protocol::ScoreboardUpdate final : public protocol::Base<0x000E> {
+ std::vector<std::string> names;
+};
+
+struct protocol::RequestChunk final : public protocol::Base<0x000F> {
+ chunk_pos cpos;
+};
+
+struct protocol::GenericSound final : public protocol::Base<0x0010> {
+ std::string sound;
+ bool looping;
+ float pitch;
+};
+
+struct protocol::EntitySound final : public protocol::Base<0x0011> {
+ entt::entity entity;
+ std::string sound;
+ bool looping;
+ float pitch;
+};
+
+struct protocol::DimensionInfo final : public protocol::Base<0x0012> {
+ std::string name;
+ float gravity;
+};
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