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-rw-r--r--game/shared/ray_dda.hh35
1 files changed, 35 insertions, 0 deletions
diff --git a/game/shared/ray_dda.hh b/game/shared/ray_dda.hh
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+++ b/game/shared/ray_dda.hh
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+#ifndef SHARED_RAY_DDA
+#define SHARED_RAY_DDA 1
+#pragma once
+
+#include "shared/types.hh"
+
+class Dimension;
+
+class RayDDA final {
+public:
+ explicit RayDDA(void) = default;
+ explicit RayDDA(const Dimension *dimension, const chunk_pos &start_chunk, const glm::fvec3 &start_fpos, const glm::fvec3 &direction);
+ explicit RayDDA(const Dimension &dimension, const chunk_pos &start_chunk, const glm::fvec3 &start_fpos, const glm::fvec3 &direction);
+
+ void reset(const Dimension *dimension, const chunk_pos &start_chunk, const glm::fvec3 &start_fpos, const glm::fvec3 &direction);
+ void reset(const Dimension &dimension, const chunk_pos &start_chunk, const glm::fvec3 &start_fpos, const glm::fvec3 &direction);
+
+ voxel_id step(void);
+
+public:
+ const Dimension *dimension;
+ chunk_pos start_chunk;
+ glm::fvec3 start_fpos;
+ glm::fvec3 direction;
+
+ glm::fvec3 delta_dist;
+ glm::fvec3 side_dist;
+ voxel_pos vstep;
+
+ double distance;
+ voxel_pos vnormal;
+ voxel_pos vpos;
+};
+
+#endif /* SHARED_RAY_DDA */