diff options
Diffstat (limited to 'src/game/client/background.cc')
| -rw-r--r-- | src/game/client/background.cc | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/src/game/client/background.cc b/src/game/client/background.cc deleted file mode 100644 index d104d7a..0000000 --- a/src/game/client/background.cc +++ /dev/null @@ -1,37 +0,0 @@ -#include "client/pch.hh" - -#include "client/background.hh" - -#include "core/constexpr.hh" -#include "core/resource.hh" - -#include "client/globals.hh" -#include "client/texture_gui.hh" - -static resource_ptr<TextureGUI> texture; - -void background::init(void) -{ - texture = resource::load<TextureGUI>("textures/gui/background.png", TEXTURE_GUI_LOAD_VFLIP); - - if(texture == nullptr) { - spdlog::critical("background: texture load failed"); - std::terminate(); - } -} - -void background::shutdown(void) -{ - texture = nullptr; -} - -void background::layout(void) -{ - auto viewport = ImGui::GetMainViewport(); - auto draw_list = ImGui::GetBackgroundDrawList(); - - auto scaled_width = 0.75f * static_cast<float>(globals::width / globals::gui_scale); - auto scaled_height = 0.75f * static_cast<float>(globals::height / globals::gui_scale); - auto scale_uv = ImVec2(scaled_width / static_cast<float>(texture->size.x), scaled_height / static_cast<float>(texture->size.y)); - draw_list->AddImage(texture->handle, ImVec2(0.0f, 0.0f), viewport->Size, ImVec2(0.0f, 0.0f), scale_uv); -} |
