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-rw-r--r--src/game/server/game.cc148
1 files changed, 148 insertions, 0 deletions
diff --git a/src/game/server/game.cc b/src/game/server/game.cc
new file mode 100644
index 0000000..978474c
--- /dev/null
+++ b/src/game/server/game.cc
@@ -0,0 +1,148 @@
+#include "server/pch.hh"
+
+#include "server/game.hh"
+
+#include "core/cmdline.hh"
+#include "core/config.hh"
+#include "core/constexpr.hh"
+#include "core/crc64.hh"
+#include "core/epoch.hh"
+
+#include "shared/collision.hh"
+#include "shared/dimension.hh"
+#include "shared/game_items.hh"
+#include "shared/game_voxels.hh"
+#include "shared/gravity.hh"
+#include "shared/head.hh"
+#include "shared/player.hh"
+#include "shared/protocol.hh"
+#include "shared/splash.hh"
+#include "shared/stasis.hh"
+#include "shared/transform.hh"
+#include "shared/velocity.hh"
+
+#include "server/chat.hh"
+#include "server/globals.hh"
+#include "server/receive.hh"
+#include "server/sessions.hh"
+#include "server/status.hh"
+#include "server/universe.hh"
+#include "server/unloader.hh"
+#include "server/whitelist.hh"
+#include "server/worldgen.hh"
+
+ConfigUnsigned server_game::view_distance(4U, 4U, 32U);
+
+std::uint64_t server_game::password_hash = UINT64_MAX;
+
+static ConfigNumber<enet_uint16> listen_port(protocol::PORT, 1024U, UINT16_MAX);
+static ConfigUnsigned status_peers(2U, 1U, 16U);
+static ConfigString password_string("");
+
+void server_game::init(void)
+{
+ globals::server_config.add_value("game.listen_port", listen_port);
+ globals::server_config.add_value("game.status_peers", status_peers);
+ globals::server_config.add_value("game.password", password_string);
+ globals::server_config.add_value("game.view_distance", server_game::view_distance);
+
+ sessions::init();
+
+ whitelist::init();
+
+ splash::init_server();
+
+ status::init();
+
+ server_chat::init();
+ server_recieve::init();
+
+ worldgen::init();
+
+ unloader::init();
+ universe::init();
+}
+
+void server_game::init_late(void)
+{
+ server_game::password_hash = crc64::get(password_string.get());
+
+ sessions::init_late();
+
+ whitelist::init_late();
+
+ ENetAddress address;
+ address.host = ENET_HOST_ANY;
+ address.port = listen_port.get_value();
+
+ globals::server_host = enet_host_create(&address, sessions::max_players.get_value() + status_peers.get_value(), 1, 0, 0);
+
+ if(!globals::server_host) {
+ spdlog::critical("game: unable to setup an ENet host");
+ std::terminate();
+ }
+
+ spdlog::info("game: host: {} player + {} status peers", sessions::max_players.get_value(), status_peers.get_value());
+ spdlog::info("game: host: listening on UDP port {}", address.port);
+
+ game_voxels::populate();
+ game_items::populate();
+
+ unloader::init_late();
+ universe::init_late();
+
+ sessions::init_post_universe();
+}
+
+void server_game::deinit(void)
+{
+ protocol::Disconnect packet;
+ packet.reason = "protocol.server_shutdown";
+ protocol::broadcast(globals::server_host, protocol::encode(packet));
+
+ whitelist::deinit();
+
+ sessions::deinit();
+
+ enet_host_flush(globals::server_host);
+ enet_host_service(globals::server_host, nullptr, 500);
+ enet_host_destroy(globals::server_host);
+
+ universe::deinit();
+}
+
+void server_game::fixed_update(void)
+{
+ // FIXME: threading
+ for(auto dimension : globals::dimensions) {
+ CollisionComponent::fixed_update(dimension.second);
+ VelocityComponent::fixed_update(dimension.second);
+ TransformComponent::fixed_update(dimension.second);
+ GravityComponent::fixed_update(dimension.second);
+ StasisComponent::fixed_update(dimension.second);
+ }
+}
+
+void server_game::fixed_update_late(void)
+{
+ ENetEvent enet_event;
+
+ while(0 < enet_host_service(globals::server_host, &enet_event, 0)) {
+ if(enet_event.type == ENET_EVENT_TYPE_DISCONNECT) {
+ sessions::destroy(sessions::find(enet_event.peer));
+ sessions::refresh_scoreboard();
+ continue;
+ }
+
+ if(enet_event.type == ENET_EVENT_TYPE_RECEIVE) {
+ protocol::decode(globals::dispatcher, enet_event.packet, enet_event.peer);
+ enet_packet_destroy(enet_event.packet);
+ continue;
+ }
+ }
+
+ // FIXME: threading
+ for(auto dimension : globals::dimensions) {
+ unloader::fixed_update_late(dimension.second);
+ }
+}