diff options
Diffstat (limited to 'src/game/shared/entity/factory.cc')
| -rw-r--r-- | src/game/shared/entity/factory.cc | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/shared/entity/factory.cc b/src/game/shared/entity/factory.cc index 619a418..f2031df 100644 --- a/src/game/shared/entity/factory.cc +++ b/src/game/shared/entity/factory.cc @@ -13,25 +13,25 @@ #include "shared/globals.hh" -void entity::shared::create_player(world::Dimension* dimension, entt::entity entity) +void shared::create_player(Dimension* dimension, entt::entity entity) { spdlog::debug("factory[{}]: assigning player components to {}", dimension->get_name(), static_cast<std::uint64_t>(entity)); - auto& collision = dimension->entities.emplace_or_replace<entity::Collision>(entity); + auto& collision = dimension->entities.emplace_or_replace<Collision>(entity); collision.aabb.min = glm::fvec3(-0.4f, -1.6f, -0.4f); collision.aabb.max = glm::fvec3(+0.4f, +0.2f, +0.4f); - auto& head = dimension->entities.emplace_or_replace<entity::Head>(entity); + auto& head = dimension->entities.emplace_or_replace<Head>(entity); head.angles = glm::fvec3(0.0f, 0.0f, 0.0f); head.offset = glm::fvec3(0.0f, 0.0f, 0.0f); - dimension->entities.emplace_or_replace<entity::Player>(entity); + dimension->entities.emplace_or_replace<Player>(entity); - auto& transform = dimension->entities.emplace_or_replace<entity::Transform>(entity); + auto& transform = dimension->entities.emplace_or_replace<Transform>(entity); transform.chunk = chunk_pos(0, 2, 0); transform.local = glm::fvec3(0.0f, 0.0f, 0.0f); transform.angles = glm::fvec3(0.0f, 0.0f, 0.0f); - auto& velocity = dimension->entities.emplace_or_replace<entity::Velocity>(entity); + auto& velocity = dimension->entities.emplace_or_replace<Velocity>(entity); velocity.value = glm::fvec3(0.0f, 0.0f, 0.0f); } |
