diff options
Diffstat (limited to 'src/game/shared/voxel_storage.cc')
| -rw-r--r-- | src/game/shared/voxel_storage.cc | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/src/game/shared/voxel_storage.cc b/src/game/shared/voxel_storage.cc deleted file mode 100644 index f2c4d42..0000000 --- a/src/game/shared/voxel_storage.cc +++ /dev/null @@ -1,46 +0,0 @@ -#include "shared/pch.hh" - -#include "shared/voxel_storage.hh" - -#include "core/buffer.hh" - -void VoxelStorage::serialize(WriteBuffer& buffer) const -{ - auto bound = mz_compressBound(sizeof(VoxelStorage)); - auto zdata = std::vector<unsigned char>(bound); - - VoxelStorage net_storage; - - for(std::size_t i = 0; i < CHUNK_VOLUME; ++i) { - // Convert voxel indices into network byte order; - // We're going to compress them but we still want - // the order to be consistent across all the platforms - net_storage[i] = ENET_HOST_TO_NET_16(at(i)); - } - - mz_compress(zdata.data(), &bound, reinterpret_cast<unsigned char*>(net_storage.data()), sizeof(VoxelStorage)); - - buffer.write_UI64(bound); - - // Write all the compressed data into the buffer - for(std::size_t i = 0; i < bound; buffer.write_UI8(zdata[i++])) - ; -} - -void VoxelStorage::deserialize(ReadBuffer& buffer) -{ - auto size = static_cast<mz_ulong>(sizeof(VoxelStorage)); - auto bound = static_cast<mz_ulong>(buffer.read_UI64()); - auto zdata = std::vector<unsigned char>(bound); - - // Read all the compressed data from the buffer - for(std::size_t i = 0; i < bound; zdata[i++] = buffer.read_UI8()) - ; - - mz_uncompress(reinterpret_cast<unsigned char*>(data()), &size, zdata.data(), bound); - - for(std::size_t i = 0; i < CHUNK_VOLUME; ++i) { - // Convert voxel indices back into the host byte order - at(i) = ENET_NET_TO_HOST_16(at(i)); - } -} |
