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-rw-r--r--src/game/client/background.cc2
-rw-r--r--src/game/client/background.hh2
-rw-r--r--src/game/client/bother.cc2
-rw-r--r--src/game/client/bother.hh2
-rw-r--r--src/game/client/chat.cc2
-rw-r--r--src/game/client/chat.hh2
-rw-r--r--src/game/client/chunk_mesher.cc2
-rw-r--r--src/game/client/chunk_mesher.hh2
-rw-r--r--src/game/client/chunk_renderer.cc2
-rw-r--r--src/game/client/chunk_renderer.hh2
-rw-r--r--src/game/client/crosshair.cc2
-rw-r--r--src/game/client/crosshair.hh2
-rw-r--r--src/game/client/experiments.cc2
-rw-r--r--src/game/client/experiments.hh2
-rw-r--r--src/game/client/game.cc30
-rw-r--r--src/game/client/game.hh2
-rw-r--r--src/game/client/hotbar.cc2
-rw-r--r--src/game/client/hotbar.hh2
-rw-r--r--src/game/client/main.cc6
-rw-r--r--src/game/client/main_menu.cc2
-rw-r--r--src/game/client/main_menu.hh2
-rw-r--r--src/game/client/outline.cc2
-rw-r--r--src/game/client/outline.hh2
-rw-r--r--src/game/client/play_menu.cc2
-rw-r--r--src/game/client/play_menu.hh2
-rw-r--r--src/game/client/session.cc2
-rw-r--r--src/game/client/session.hh2
-rw-r--r--src/game/client/settings.cc2
-rw-r--r--src/game/client/settings.hh2
-rw-r--r--src/game/client/sound.cc2
-rw-r--r--src/game/client/sound.hh2
-rw-r--r--src/game/client/voxel_sounds.cc2
-rw-r--r--src/game/client/voxel_sounds.hh2
-rw-r--r--src/game/server/game.cc8
-rw-r--r--src/game/server/game.hh2
-rw-r--r--src/game/server/main.cc6
-rw-r--r--src/game/server/sessions.cc2
-rw-r--r--src/game/server/sessions.hh2
-rw-r--r--src/game/server/universe.cc2
-rw-r--r--src/game/server/universe.hh2
-rw-r--r--src/game/server/whitelist.cc2
-rw-r--r--src/game/server/whitelist.hh2
-rw-r--r--src/game/shared/game.cc2
-rw-r--r--src/game/shared/game.hh2
-rw-r--r--src/game/shared/threading.cc2
-rw-r--r--src/game/shared/threading.hh2
46 files changed, 67 insertions, 67 deletions
diff --git a/src/game/client/background.cc b/src/game/client/background.cc
index 415b63c..d104d7a 100644
--- a/src/game/client/background.cc
+++ b/src/game/client/background.cc
@@ -20,7 +20,7 @@ void background::init(void)
}
}
-void background::deinit(void)
+void background::shutdown(void)
{
texture = nullptr;
}
diff --git a/src/game/client/background.hh b/src/game/client/background.hh
index 3f06175..f6a68bb 100644
--- a/src/game/client/background.hh
+++ b/src/game/client/background.hh
@@ -5,7 +5,7 @@
namespace background
{
void init(void);
-void deinit(void);
+void shutdown(void);
void layout(void);
} // namespace background
diff --git a/src/game/client/bother.cc b/src/game/client/bother.cc
index 8bd7182..7b10be5 100644
--- a/src/game/client/bother.cc
+++ b/src/game/client/bother.cc
@@ -47,7 +47,7 @@ void bother::init(void)
bother_dispatcher.sink<protocol::StatusResponse>().connect<&on_status_response_packet>();
}
-void bother::deinit(void)
+void bother::shutdown(void)
{
enet_host_destroy(bother_host);
bother_dispatcher.clear();
diff --git a/src/game/client/bother.hh b/src/game/client/bother.hh
index fab62d1..2ff44cf 100644
--- a/src/game/client/bother.hh
+++ b/src/game/client/bother.hh
@@ -14,7 +14,7 @@ struct BotherResponseEvent final {
namespace bother
{
void init(void);
-void deinit(void);
+void shutdown(void);
void update_late(void);
void ping(unsigned int identity, const char* host, std::uint16_t port);
void cancel(unsigned int identity);
diff --git a/src/game/client/chat.cc b/src/game/client/chat.cc
index 0a0c75d..2dfea38 100644
--- a/src/game/client/chat.cc
+++ b/src/game/client/chat.cc
@@ -145,7 +145,7 @@ void client_chat::init_late(void)
{
}
-void client_chat::deinit(void)
+void client_chat::shutdown(void)
{
sfx_chat_message = nullptr;
}
diff --git a/src/game/client/chat.hh b/src/game/client/chat.hh
index 6eb77fd..300cb1f 100644
--- a/src/game/client/chat.hh
+++ b/src/game/client/chat.hh
@@ -6,7 +6,7 @@ namespace client_chat
{
void init(void);
void init_late(void);
-void deinit(void);
+void shutdown(void);
void update(void);
void layout(void);
} // namespace client_chat
diff --git a/src/game/client/chunk_mesher.cc b/src/game/client/chunk_mesher.cc
index 0271931..24abfa3 100644
--- a/src/game/client/chunk_mesher.cc
+++ b/src/game/client/chunk_mesher.cc
@@ -451,7 +451,7 @@ void chunk_mesher::init(void)
globals::dispatcher.sink<VoxelSetEvent>().connect<&on_voxel_set>();
}
-void chunk_mesher::deinit(void)
+void chunk_mesher::shutdown(void)
{
}
diff --git a/src/game/client/chunk_mesher.hh b/src/game/client/chunk_mesher.hh
index ab65fae..ca234f0 100644
--- a/src/game/client/chunk_mesher.hh
+++ b/src/game/client/chunk_mesher.hh
@@ -12,7 +12,7 @@ struct ChunkMeshComponent final {
namespace chunk_mesher
{
void init(void);
-void deinit(void);
+void shutdown(void);
void update(void);
} // namespace chunk_mesher
diff --git a/src/game/client/chunk_renderer.cc b/src/game/client/chunk_renderer.cc
index 54239af..a7f3148 100644
--- a/src/game/client/chunk_renderer.cc
+++ b/src/game/client/chunk_renderer.cc
@@ -75,7 +75,7 @@ void chunk_renderer::init(void)
glVertexAttribPointer(0, 3, GL_FLOAT, false, sizeof(glm::fvec3), nullptr);
}
-void chunk_renderer::deinit(void)
+void chunk_renderer::shutdown(void)
{
glDeleteBuffers(1, &quad_vbo);
glDeleteVertexArrays(1, &quad_vaobj);
diff --git a/src/game/client/chunk_renderer.hh b/src/game/client/chunk_renderer.hh
index 84688f7..e005191 100644
--- a/src/game/client/chunk_renderer.hh
+++ b/src/game/client/chunk_renderer.hh
@@ -5,7 +5,7 @@
namespace chunk_renderer
{
void init(void);
-void deinit(void);
+void shutdown(void);
void render(void);
} // namespace chunk_renderer
diff --git a/src/game/client/crosshair.cc b/src/game/client/crosshair.cc
index 84a9a73..7a878a9 100644
--- a/src/game/client/crosshair.cc
+++ b/src/game/client/crosshair.cc
@@ -22,7 +22,7 @@ void crosshair::init(void)
}
}
-void crosshair::deinit(void)
+void crosshair::shutdown(void)
{
texture = nullptr;
}
diff --git a/src/game/client/crosshair.hh b/src/game/client/crosshair.hh
index 8bcf86b..ad202d1 100644
--- a/src/game/client/crosshair.hh
+++ b/src/game/client/crosshair.hh
@@ -5,7 +5,7 @@
namespace crosshair
{
void init(void);
-void deinit(void);
+void shutdown(void);
void layout(void);
} // namespace crosshair
diff --git a/src/game/client/experiments.cc b/src/game/client/experiments.cc
index 70353b5..4751208 100644
--- a/src/game/client/experiments.cc
+++ b/src/game/client/experiments.cc
@@ -50,7 +50,7 @@ void experiments::init_late(void)
hotbar::slots[8] = game_items::slime;
}
-void experiments::deinit(void)
+void experiments::shutdown(void)
{
}
diff --git a/src/game/client/experiments.hh b/src/game/client/experiments.hh
index 7a83048..a2ce66a 100644
--- a/src/game/client/experiments.hh
+++ b/src/game/client/experiments.hh
@@ -6,7 +6,7 @@ namespace experiments
{
void init(void);
void init_late(void);
-void deinit(void);
+void shutdown(void);
void update(void);
void update_late(void);
} // namespace experiments
diff --git a/src/game/client/game.cc b/src/game/client/game.cc
index c930f38..8d157b0 100644
--- a/src/game/client/game.cc
+++ b/src/game/client/game.cc
@@ -412,29 +412,29 @@ void client_game::init_late(void)
window_title::update();
}
-void client_game::deinit(void)
+void client_game::shutdown(void)
{
- voxel_sounds::deinit();
+ voxel_sounds::shutdown();
- experiments::deinit();
+ experiments::shutdown();
- session::deinit();
+ session::shutdown();
if(globals::sound_ctx) {
- sound::deinit();
+ sound::shutdown();
}
- hotbar::deinit();
- main_menu::deinit();
- play_menu::deinit();
+ hotbar::shutdown();
+ main_menu::shutdown();
+ play_menu::shutdown();
- bother::deinit();
+ bother::shutdown();
- client_chat::deinit();
+ client_chat::shutdown();
- background::deinit();
+ background::shutdown();
- crosshair::deinit();
+ crosshair::shutdown();
delete globals::dimension;
globals::player = entt::null;
@@ -449,9 +449,9 @@ void client_game::deinit(void)
glDeleteTextures(1, &globals::world_fbo_color);
glDeleteFramebuffers(1, &globals::world_fbo);
- outline::deinit();
- chunk_renderer::deinit();
- chunk_mesher::deinit();
+ outline::shutdown();
+ chunk_renderer::shutdown();
+ chunk_mesher::shutdown();
enet_host_destroy(globals::client_host);
diff --git a/src/game/client/game.hh b/src/game/client/game.hh
index 0735719..09ab60b 100644
--- a/src/game/client/game.hh
+++ b/src/game/client/game.hh
@@ -24,7 +24,7 @@ namespace client_game
{
void init(void);
void init_late(void);
-void deinit(void);
+void shutdown(void);
void fixed_update(void);
void fixed_update_late(void);
void update(void);
diff --git a/src/game/client/hotbar.cc b/src/game/client/hotbar.cc
index a2ed859..6481f08 100644
--- a/src/game/client/hotbar.cc
+++ b/src/game/client/hotbar.cc
@@ -113,7 +113,7 @@ void hotbar::init(void)
globals::dispatcher.sink<GlfwScrollEvent>().connect<&on_glfw_scroll>();
}
-void hotbar::deinit(void)
+void hotbar::shutdown(void)
{
hotbar_background = nullptr;
hotbar_selector = nullptr;
diff --git a/src/game/client/hotbar.hh b/src/game/client/hotbar.hh
index 186bc6e..e16f3fa 100644
--- a/src/game/client/hotbar.hh
+++ b/src/game/client/hotbar.hh
@@ -18,7 +18,7 @@ extern item_id slots[HOTBAR_SIZE];
namespace hotbar
{
void init(void);
-void deinit(void);
+void shutdown(void);
void layout(void);
} // namespace hotbar
diff --git a/src/game/client/main.cc b/src/game/client/main.cc
index d9e915c..817e09a 100644
--- a/src/game/client/main.cc
+++ b/src/game/client/main.cc
@@ -406,7 +406,7 @@ int main(int argc, char** argv)
threading::update();
}
- client_game::deinit();
+ client_game::shutdown();
resource::hard_cleanup<BinFile>();
resource::hard_cleanup<Image>();
@@ -433,9 +433,9 @@ int main(int argc, char** argv)
globals::client_config.save_file("client.conf");
- threading::deinit();
+ threading::shutdown();
- shared_game::deinit();
+ shared_game::shutdown();
return EXIT_SUCCESS;
}
diff --git a/src/game/client/main_menu.cc b/src/game/client/main_menu.cc
index e5cb522..382f540 100644
--- a/src/game/client/main_menu.cc
+++ b/src/game/client/main_menu.cc
@@ -68,7 +68,7 @@ void main_menu::init(void)
globals::dispatcher.sink<LanguageSetEvent>().connect<&on_language_set>();
}
-void main_menu::deinit(void)
+void main_menu::shutdown(void)
{
title = nullptr;
}
diff --git a/src/game/client/main_menu.hh b/src/game/client/main_menu.hh
index f127c5f..fea0ba9 100644
--- a/src/game/client/main_menu.hh
+++ b/src/game/client/main_menu.hh
@@ -5,7 +5,7 @@
namespace main_menu
{
void init(void);
-void deinit(void);
+void shutdown(void);
void layout(void);
} // namespace main_menu
diff --git a/src/game/client/outline.cc b/src/game/client/outline.cc
index 31a6bd9..bde179b 100644
--- a/src/game/client/outline.cc
+++ b/src/game/client/outline.cc
@@ -88,7 +88,7 @@ void outline::init(void)
glVertexAttribDivisor(0, 0);
}
-void outline::deinit(void)
+void outline::shutdown(void)
{
glDeleteVertexArrays(1, &vaobj);
glDeleteBuffers(1, &line_vbo);
diff --git a/src/game/client/outline.hh b/src/game/client/outline.hh
index da8e232..6d7583e 100644
--- a/src/game/client/outline.hh
+++ b/src/game/client/outline.hh
@@ -7,7 +7,7 @@
namespace outline
{
void init(void);
-void deinit(void);
+void shutdown(void);
void prepare(void);
} // namespace outline
diff --git a/src/game/client/play_menu.cc b/src/game/client/play_menu.cc
index b9a6693..51ce30c 100644
--- a/src/game/client/play_menu.cc
+++ b/src/game/client/play_menu.cc
@@ -477,7 +477,7 @@ void play_menu::init(void)
globals::dispatcher.sink<BotherResponseEvent>().connect<&on_bother_response>();
}
-void play_menu::deinit(void)
+void play_menu::shutdown(void)
{
std::ostringstream stream;
diff --git a/src/game/client/play_menu.hh b/src/game/client/play_menu.hh
index ddf97f9..5714397 100644
--- a/src/game/client/play_menu.hh
+++ b/src/game/client/play_menu.hh
@@ -5,7 +5,7 @@
namespace play_menu
{
void init(void);
-void deinit(void);
+void shutdown(void);
void layout(void);
void update_late(void);
} // namespace play_menu
diff --git a/src/game/client/session.cc b/src/game/client/session.cc
index d3676f3..171ef5f 100644
--- a/src/game/client/session.cc
+++ b/src/game/client/session.cc
@@ -144,7 +144,7 @@ void session::init(void)
globals::dispatcher.sink<VoxelSetEvent>().connect<&on_voxel_set>();
}
-void session::deinit(void)
+void session::shutdown(void)
{
session::disconnect("protocol.client_shutdown");
diff --git a/src/game/client/session.hh b/src/game/client/session.hh
index 0ba0fc6..a763d18 100644
--- a/src/game/client/session.hh
+++ b/src/game/client/session.hh
@@ -12,7 +12,7 @@ extern std::uint64_t client_identity;
namespace session
{
void init(void);
-void deinit(void);
+void shutdown(void);
void invalidate(void);
} // namespace session
diff --git a/src/game/client/settings.cc b/src/game/client/settings.cc
index 46e1bde..54d6ba2 100644
--- a/src/game/client/settings.cc
+++ b/src/game/client/settings.cc
@@ -779,7 +779,7 @@ void settings::init_late(void)
refresh_input_wids();
}
-void settings::deinit(void)
+void settings::shutdown(void)
{
for(const SettingValue* value : values_all)
delete value;
diff --git a/src/game/client/settings.hh b/src/game/client/settings.hh
index 388fdab..180f384 100644
--- a/src/game/client/settings.hh
+++ b/src/game/client/settings.hh
@@ -34,7 +34,7 @@ namespace settings
{
void init(void);
void init_late(void);
-void deinit(void);
+void shutdown(void);
void layout(void);
} // namespace settings
diff --git a/src/game/client/sound.cc b/src/game/client/sound.cc
index 28e0143..10f77c0 100644
--- a/src/game/client/sound.cc
+++ b/src/game/client/sound.cc
@@ -71,7 +71,7 @@ void sound::init_late(void)
{
}
-void sound::deinit(void)
+void sound::shutdown(void)
{
sfx_ui = nullptr;
sfx_player = nullptr;
diff --git a/src/game/client/sound.hh b/src/game/client/sound.hh
index 23fbca9..bba9916 100644
--- a/src/game/client/sound.hh
+++ b/src/game/client/sound.hh
@@ -20,7 +20,7 @@ namespace sound
void init_config(void);
void init(void);
void init_late(void);
-void deinit(void);
+void shutdown(void);
void update(void);
} // namespace sound
diff --git a/src/game/client/voxel_sounds.cc b/src/game/client/voxel_sounds.cc
index fd02a8e..996dc61 100644
--- a/src/game/client/voxel_sounds.cc
+++ b/src/game/client/voxel_sounds.cc
@@ -60,7 +60,7 @@ void voxel_sounds::init(void)
add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood3.wav");
}
-void voxel_sounds::deinit(void)
+void voxel_sounds::shutdown(void)
{
for(std::size_t i = 0; i < NUM_SURFACES; ++i) {
footsteps_sounds[i].clear();
diff --git a/src/game/client/voxel_sounds.hh b/src/game/client/voxel_sounds.hh
index 37e1fe9..86a5e99 100644
--- a/src/game/client/voxel_sounds.hh
+++ b/src/game/client/voxel_sounds.hh
@@ -11,7 +11,7 @@ struct SoundEffect;
namespace voxel_sounds
{
void init(void);
-void deinit(void);
+void shutdown(void);
} // namespace voxel_sounds
namespace voxel_sounds
diff --git a/src/game/server/game.cc b/src/game/server/game.cc
index 978474c..cdf1459 100644
--- a/src/game/server/game.cc
+++ b/src/game/server/game.cc
@@ -94,21 +94,21 @@ void server_game::init_late(void)
sessions::init_post_universe();
}
-void server_game::deinit(void)
+void server_game::shutdown(void)
{
protocol::Disconnect packet;
packet.reason = "protocol.server_shutdown";
protocol::broadcast(globals::server_host, protocol::encode(packet));
- whitelist::deinit();
+ whitelist::shutdown();
- sessions::deinit();
+ sessions::shutdown();
enet_host_flush(globals::server_host);
enet_host_service(globals::server_host, nullptr, 500);
enet_host_destroy(globals::server_host);
- universe::deinit();
+ universe::shutdown();
}
void server_game::fixed_update(void)
diff --git a/src/game/server/game.hh b/src/game/server/game.hh
index a770189..9ff21d9 100644
--- a/src/game/server/game.hh
+++ b/src/game/server/game.hh
@@ -18,7 +18,7 @@ namespace server_game
{
void init(void);
void init_late(void);
-void deinit(void);
+void shutdown(void);
void fixed_update(void);
void fixed_update_late(void);
} // namespace server_game
diff --git a/src/game/server/main.cc b/src/game/server/main.cc
index 734ae6a..535982a 100644
--- a/src/game/server/main.cc
+++ b/src/game/server/main.cc
@@ -84,12 +84,12 @@ int main(int argc, char** argv)
threading::update();
}
- server_game::deinit();
+ server_game::shutdown();
resource::hard_cleanup<BinFile>();
resource::hard_cleanup<Image>();
- threading::deinit();
+ threading::shutdown();
spdlog::info("server: shutdown after {} frames", globals::fixed_framecount);
spdlog::info("server: average framerate: {:.03f} TPS", 1.0f / globals::fixed_frametime_avg);
@@ -97,7 +97,7 @@ int main(int argc, char** argv)
globals::server_config.save_file("server.conf");
- shared_game::deinit();
+ shared_game::shutdown();
return EXIT_SUCCESS;
}
diff --git a/src/game/server/sessions.cc b/src/game/server/sessions.cc
index 43abbb7..3024939 100644
--- a/src/game/server/sessions.cc
+++ b/src/game/server/sessions.cc
@@ -285,7 +285,7 @@ void sessions::init_post_universe(void)
}
}
-void sessions::deinit(void)
+void sessions::shutdown(void)
{
username_map.clear();
identity_map.clear();
diff --git a/src/game/server/sessions.hh b/src/game/server/sessions.hh
index 7c9d13e..2eee256 100644
--- a/src/game/server/sessions.hh
+++ b/src/game/server/sessions.hh
@@ -26,7 +26,7 @@ namespace sessions
void init(void);
void init_late(void);
void init_post_universe(void);
-void deinit(void);
+void shutdown(void);
} // namespace sessions
namespace sessions
diff --git a/src/game/server/universe.cc b/src/game/server/universe.cc
index 96884cf..91d8469 100644
--- a/src/game/server/universe.cc
+++ b/src/game/server/universe.cc
@@ -128,7 +128,7 @@ void universe::init_late(void)
globals::spawn_dimension = spawn_dimension->second;
}
-void universe::deinit(void)
+void universe::shutdown(void)
{
for(const auto metadata : metadata_map) {
metadata.second->config.save_file(metadata.second->config_path.c_str());
diff --git a/src/game/server/universe.hh b/src/game/server/universe.hh
index 132d8a1..0313437 100644
--- a/src/game/server/universe.hh
+++ b/src/game/server/universe.hh
@@ -12,7 +12,7 @@ namespace universe
{
void init(void);
void init_late(void);
-void deinit(void);
+void shutdown(void);
} // namespace universe
namespace universe
diff --git a/src/game/server/whitelist.cc b/src/game/server/whitelist.cc
index 6635122..69ac5a8 100644
--- a/src/game/server/whitelist.cc
+++ b/src/game/server/whitelist.cc
@@ -72,7 +72,7 @@ void whitelist::init_late(void)
PHYSFS_close(file);
}
-void whitelist::deinit(void)
+void whitelist::shutdown(void)
{
// UNDONE: implement saving
}
diff --git a/src/game/server/whitelist.hh b/src/game/server/whitelist.hh
index e754a02..b9008aa 100644
--- a/src/game/server/whitelist.hh
+++ b/src/game/server/whitelist.hh
@@ -15,7 +15,7 @@ namespace whitelist
{
void init(void);
void init_late(void);
-void deinit(void);
+void shutdown(void);
} // namespace whitelist
namespace whitelist
diff --git a/src/game/shared/game.cc b/src/game/shared/game.cc
index 73de8b5..6e0037b 100644
--- a/src/game/shared/game.cc
+++ b/src/game/shared/game.cc
@@ -110,7 +110,7 @@ void shared_game::init(int argc, char** argv)
}
}
-void shared_game::deinit(void)
+void shared_game::shutdown(void)
{
enet_deinitialize();
diff --git a/src/game/shared/game.hh b/src/game/shared/game.hh
index a9d79e4..06c1f51 100644
--- a/src/game/shared/game.hh
+++ b/src/game/shared/game.hh
@@ -5,7 +5,7 @@
namespace shared_game
{
void init(int argc, char** argv);
-void deinit(void);
+void shutdown(void);
} // namespace shared_game
#endif // SHARED_GAME
diff --git a/src/game/shared/threading.cc b/src/game/shared/threading.cc
index 9e46d17..e479506 100644
--- a/src/game/shared/threading.cc
+++ b/src/game/shared/threading.cc
@@ -57,7 +57,7 @@ void threading::init(void)
task_deque.clear();
}
-void threading::deinit(void)
+void threading::shutdown(void)
{
for(auto task : task_deque) {
auto status = task->get_status();
diff --git a/src/game/shared/threading.hh b/src/game/shared/threading.hh
index 474d616..02903d5 100644
--- a/src/game/shared/threading.hh
+++ b/src/game/shared/threading.hh
@@ -26,7 +26,7 @@ protected:
namespace threading
{
void init(void);
-void deinit(void);
+void shutdown(void);
void update(void);
} // namespace threading