| Commit message (Collapse) | Author | Age | Files | Lines |
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- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
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- Updated localization for protocol messages
- Added item registry check into server-side
- Slightly improved how features are stored
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- Closes #4
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- This fixes bother not working
- Separated client and server splashes
- Added server splashes
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- Just like in Minecraft, by default one would press the F1 key to
toggle HUD elements (including player_target) visibility
- Consequently moved player_target::render back into itself
- Fixed-upped some language key-value pairs
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