| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Slightly refactor threading API | untodesu | 2025-03-23 | 1 | -7/+0 |
| | | | | | | | | - Hide away threading::submit overload that is meant to only be used with either a task that has been allocated using "new" or using a templated overload. Now it's called threading::detail::submit_new - Removed an unnecessary status check in mesher's Task::finalize impl | ||||
| * | Fix things and improve worldgen | untodesu | 2025-03-19 | 1 | -3/+2 |
| | | | | | | | - Client-side now actually deletes invisible chunks - Improved world generation to use a second noise generator alongside changing how caves are generated (ie what noise they use) | ||||
| * | Add whatever I was working on for the last month | untodesu | 2025-03-15 | 1 | -0/+407 |
