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* Restructure dependencies and update to C++20untodesu2025-06-281-5/+5
| | | | | | | | - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025)
* Clang-format the entire source codeuntodesu2025-06-251-43/+36
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* Allow game to not die when sound is not availableuntodesu2025-03-271-23/+37
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* Handle termination signals on client-sideuntodesu2025-03-221-0/+9
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* Fix the bizzare CRC32 callback I forgot to removeuntodesu2025-03-161-1/+1
| | | | | | - This fixes bother not working - Separated client and server splashes - Added server splashes
* Update threading command line argumentsuntodesu2025-03-161-3/+1
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* Add whatever I was working on for the last monthuntodesu2025-03-151-0/+427