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| author | untodesu <kirill@untode.su> | 2025-06-25 00:44:36 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-25 00:44:36 +0500 |
| commit | 88c01588aa0830e219eaa62588839e4d1e2883ce (patch) | |
| tree | 602bb27dd3399aab4aae8c19630e3b7a8dac824b /game/client/main.cc | |
| parent | 99cf6cca8dbbc1e563c10cf0167432d3d8af9783 (diff) | |
| download | voxelius-88c01588aa0830e219eaa62588839e4d1e2883ce.tar.bz2 voxelius-88c01588aa0830e219eaa62588839e4d1e2883ce.zip | |
Clang-format the entire source code
Diffstat (limited to 'game/client/main.cc')
| -rw-r--r-- | game/client/main.cc | 79 |
1 files changed, 36 insertions, 43 deletions
diff --git a/game/client/main.cc b/game/client/main.cc index e7fdc3b..3ed28ea 100644 --- a/game/client/main.cc +++ b/game/client/main.cc @@ -26,22 +26,22 @@ extern "C" __declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001; extern "C" __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; #endif -static void on_glfw_error(int code, const char *message) +static void on_glfw_error(int code, const char* message) { spdlog::error("glfw: {}", message); } -static void on_glfw_char(GLFWwindow *window, unsigned int codepoint) +static void on_glfw_char(GLFWwindow* window, unsigned int codepoint) { ImGui_ImplGlfw_CharCallback(window, codepoint); } -static void on_glfw_cursor_enter(GLFWwindow *window, int entered) +static void on_glfw_cursor_enter(GLFWwindow* window, int entered) { ImGui_ImplGlfw_CursorEnterCallback(window, entered); } -static void on_glfw_cursor_pos(GLFWwindow *window, double xpos, double ypos) +static void on_glfw_cursor_pos(GLFWwindow* window, double xpos, double ypos) { GlfwCursorPosEvent event; event.pos.x = static_cast<float>(xpos); @@ -51,7 +51,7 @@ static void on_glfw_cursor_pos(GLFWwindow *window, double xpos, double ypos) ImGui_ImplGlfw_CursorPosCallback(window, xpos, ypos); } -static void on_glfw_framebuffer_size(GLFWwindow *window, int width, int height) +static void on_glfw_framebuffer_size(GLFWwindow* window, int width, int height) { if(glfwGetWindowAttrib(window, GLFW_ICONIFIED)) { // Don't do anything if the window was just @@ -59,7 +59,7 @@ static void on_glfw_framebuffer_size(GLFWwindow *window, int width, int height) // windows on WIN32 seem to be forced into 0x0 return; } - + globals::width = width; globals::height = height; globals::aspect = static_cast<float>(width) / static_cast<float>(height); @@ -71,7 +71,7 @@ static void on_glfw_framebuffer_size(GLFWwindow *window, int width, int height) globals::dispatcher.trigger(fb_event); } -static void on_glfw_key(GLFWwindow *window, int key, int scancode, int action, int mods) +static void on_glfw_key(GLFWwindow* window, int key, int scancode, int action, int mods) { GlfwKeyEvent event; event.key = key; @@ -91,12 +91,12 @@ static void on_glfw_joystick(int joystick_id, int event_type) globals::dispatcher.trigger(event); } -static void on_glfw_monitor_event(GLFWmonitor *monitor, int event) +static void on_glfw_monitor_event(GLFWmonitor* monitor, int event) { ImGui_ImplGlfw_MonitorCallback(monitor, event); } -static void on_glfw_mouse_button(GLFWwindow *window, int button, int action, int mods) +static void on_glfw_mouse_button(GLFWwindow* window, int button, int action, int mods) { GlfwMouseButtonEvent event; event.button = button; @@ -107,7 +107,7 @@ static void on_glfw_mouse_button(GLFWwindow *window, int button, int action, int ImGui_ImplGlfw_MouseButtonCallback(window, button, action, mods); } -static void on_glfw_scroll(GLFWwindow *window, double dx, double dy) +static void on_glfw_scroll(GLFWwindow* window, double dx, double dy) { GlfwScrollEvent event; event.dx = static_cast<float>(dx); @@ -117,14 +117,14 @@ static void on_glfw_scroll(GLFWwindow *window, double dx, double dy) ImGui_ImplGlfw_ScrollCallback(window, dx, dy); } -static void on_glfw_window_focus(GLFWwindow *window, int focused) +static void on_glfw_window_focus(GLFWwindow* window, int focused) { ImGui_ImplGlfw_WindowFocusCallback(window, focused); } -static void GLAD_API_PTR on_opengl_message(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *param) +static void GLAD_API_PTR on_opengl_message(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* param) { - spdlog::info("opengl: {}", reinterpret_cast<const char *>(message)); + spdlog::info("opengl: {}", reinterpret_cast<const char*>(message)); } static void on_termination_signal(int) @@ -133,7 +133,7 @@ static void on_termination_signal(int) glfwSetWindowShouldClose(globals::window, true); } -int main(int argc, char **argv) +int main(int argc, char** argv) { cmdline::create(argc, argv); @@ -205,19 +205,17 @@ int main(int argc, char **argv) // information about buffer usage into the debug callback static const std::uint32_t ignore_nvidia_131185 = 131185; glDebugMessageControl(GL_DEBUG_SOURCE_API, GL_DEBUG_TYPE_OTHER, GL_DONT_CARE, 1, &ignore_nvidia_131185, GL_FALSE); - } - else { + } else { spdlog::warn("glad: nodebug command line parameter found"); spdlog::warn("glad: OpenGL errors will not be logged"); } - } - else { + } else { spdlog::warn("glad: KHR_debug extension not supported"); spdlog::warn("glad: OpenGL errors will not be logged"); } - spdlog::info("opengl: version: {}", reinterpret_cast<const char *>(glGetString(GL_VERSION))); - spdlog::info("opengl: renderer: {}", reinterpret_cast<const char *>(glGetString(GL_RENDERER))); + spdlog::info("opengl: version: {}", reinterpret_cast<const char*>(glGetString(GL_VERSION))); + spdlog::info("opengl: renderer: {}", reinterpret_cast<const char*>(glGetString(GL_RENDERER))); glDisable(GL_MULTISAMPLE); @@ -231,7 +229,7 @@ int main(int argc, char **argv) // constants. However, UI scale of 1 doesn't look that good, so the window size is // limited to a resolution that allows at least UI scale of 2 and is defined by MIN_WIDTH and MIN_HEIGHT. glfwSetWindowSizeLimits(globals::window, MIN_WIDTH, MIN_HEIGHT, GLFW_DONT_CARE, GLFW_DONT_CARE); - + glfwSetCharCallback(globals::window, &on_glfw_char); glfwSetCursorEnterCallback(globals::window, &on_glfw_cursor_enter); glfwSetCursorPosCallback(globals::window, &on_glfw_cursor_pos); @@ -248,7 +246,7 @@ int main(int argc, char **argv) GLFWimage icon_image; icon_image.width = image->size.x; icon_image.height = image->size.y; - icon_image.pixels = reinterpret_cast<unsigned char *>(image->pixels); + icon_image.pixels = reinterpret_cast<unsigned char*>(image->pixels); glfwSetWindowIcon(globals::window, 1, &icon_image); } @@ -256,22 +254,19 @@ int main(int argc, char **argv) spdlog::warn("client: sound disabled [per command line]"); globals::sound_dev = nullptr; globals::sound_ctx = nullptr; - } - else { + } else { if(!saladLoadALdefault()) { spdlog::warn("client: sound disabled [openal loading failed]"); globals::sound_dev = nullptr; globals::sound_ctx = nullptr; - } - else { + } else { globals::sound_dev = alcOpenDevice(nullptr); if(globals::sound_dev == nullptr) { spdlog::warn("client: sound disabled [no device]"); globals::sound_ctx = nullptr; - } - else { - spdlog::info("sound: {}", reinterpret_cast<const char *>(alcGetString(globals::sound_dev, ALC_DEVICE_SPECIFIER))); + } else { + spdlog::info("sound: {}", reinterpret_cast<const char*>(alcGetString(globals::sound_dev, ALC_DEVICE_SPECIFIER))); globals::sound_ctx = alcCreateContext(globals::sound_dev, nullptr); @@ -279,8 +274,7 @@ int main(int argc, char **argv) spdlog::warn("client: sound disabled [context creation failed]"); alcCloseDevice(globals::sound_dev); globals::sound_dev = nullptr; - } - else { + } else { alcMakeContextCurrent(globals::sound_ctx); } } @@ -291,7 +285,7 @@ int main(int argc, char **argv) window_title::update(); - ImGuiIO &io = ImGui::GetIO(); + ImGuiIO& io = ImGui::GetIO(); io.ConfigFlags &= ~ImGuiConfigFlags_NavEnableGamepad; io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; @@ -344,13 +338,12 @@ int main(int argc, char **argv) if(globals::fixed_frametime_us == UINT64_MAX) { globals::fixed_framecount = 0; globals::fixed_accumulator = 0; - } - else { + } else { globals::fixed_accumulator += globals::window_frametime_us; globals::fixed_framecount = globals::fixed_accumulator / globals::fixed_frametime_us; globals::fixed_accumulator %= globals::fixed_frametime_us; } - + globals::num_drawcalls = 0; globals::num_triangles = 0; @@ -363,16 +356,16 @@ int main(int argc, char **argv) ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplGlfw_NewFrame(); ImGui::NewFrame(); - + glDisable(GL_BLEND); - + glDisable(GL_DEPTH_TEST); glBindFramebuffer(GL_FRAMEBUFFER, 0); glViewport(0, 0, globals::width, globals::height); - + glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); - + // Make sure there is no stray program object // being bound to the context. Usually third-party // overlay software (such as RivaTuner) injects itself @@ -406,7 +399,7 @@ int main(int argc, char **argv) resource::soft_cleanup<BinFile>(); resource::soft_cleanup<Image>(); - + resource::soft_cleanup<SoundEffect>(); resource::soft_cleanup<TextureGUI>(); @@ -414,13 +407,13 @@ int main(int argc, char **argv) } client_game::deinit(); - + resource::hard_cleanup<BinFile>(); resource::hard_cleanup<Image>(); resource::hard_cleanup<SoundEffect>(); resource::hard_cleanup<TextureGUI>(); - + spdlog::info("client: shutdown after {} frames", globals::window_framecount); spdlog::info("client: average framerate: {:.03f} FPS", 1.0f / globals::window_frametime_avg); spdlog::info("client: average frametime: {:.03f} ms", 1000.0f * globals::window_frametime_avg); @@ -429,7 +422,7 @@ int main(int argc, char **argv) ImGui_ImplGlfw_Shutdown(); ImGui::DestroyContext(); - if(globals::sound_ctx){ + if(globals::sound_ctx) { alcMakeContextCurrent(nullptr); alcDestroyContext(globals::sound_ctx); alcCloseDevice(globals::sound_dev); |
