| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Clang-format the entire source code | untodesu | 2025-06-25 | 1 | -1/+1 |
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| * | Add a key binding to show/hide HUD elements | untodesu | 2025-03-15 | 1 | -0/+1 |
| | | | | | | | | - Just like in Minecraft, by default one would press the F1 key to toggle HUD elements (including player_target) visibility - Consequently moved player_target::render back into itself - Fixed-upped some language key-value pairs | ||||
| * | Add whatever I was working on for the last month | untodesu | 2025-03-15 | 1 | -0/+21 |
