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voxelius
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block game on steroids
untodesu
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Commit message (
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Author
Age
Files
Lines
*
Update ImGui to a newer version with font scaling
untodesu
2025-09-11
1
-2
/
+0
*
Another qfengine graft: resource management
untodesu
2025-09-11
1
-4
/
+5
*
Displace threading into core (qfortress graft)
untodesu
2025-09-11
2
-2
/
+3
*
Replace most of C strings with string_view
untodesu
2025-09-11
11
-37
/
+37
*
I forgot to set these to true in .clang-format
untodesu
2025-07-01
5
-10
/
+20
*
I hyper-focued on refactoring again
untodesu
2025-07-01
29
-0
/
+2259
*
Move game sources into src subdirectory
untodesu
2025-06-29
28
-2196
/
+0
*
Restructure dependencies and update to C++20
untodesu
2025-06-28
5
-16
/
+13
*
Clang-format the entire source code
untodesu
2025-06-25
20
-173
/
+195
*
Handle termination signals on client-side
untodesu
2025-03-22
1
-2
/
+0
*
A small tree generation update
untodesu
2025-03-22
1
-4
/
+3
*
Fix aggressive caching being a config value
untodesu
2025-03-22
1
-4
/
+4
*
A bunch of pre-release fixes
untodesu
2025-03-22
5
-32
/
+72
*
Generate trees of different height
untodesu
2025-03-22
2
-9
/
+16
*
Fix things and improve worldgen
untodesu
2025-03-19
2
-12
/
+27
*
Fix the bizzare CRC32 callback I forgot to remove
untodesu
2025-03-16
2
-4
/
+2
*
Attempt to fix ghosted chunks
untodesu
2025-03-16
1
-24
/
+10
*
Micro-fixes of generator
untodesu
2025-03-16
1
-3
/
+1
*
Improved terrain generation - features! [2/2]
untodesu
2025-03-16
1
-0
/
+2
*
Improved terrain generation - features! [1/2]
untodesu
2025-03-16
2
-148
/
+243
*
Update threading command line arguments
untodesu
2025-03-16
1
-1
/
+1
*
Add whatever I was working on for the last month
untodesu
2025-03-15
28
-0
/
+2039