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* Random ticking? In my game?! Hell yeah!untodesu2025-09-122-8/+0
* Metaitemsuntodesu2025-09-1210-188/+209
* It compilesuntodesu2025-09-1210-107/+223
* Metadata voxels!untodesu2025-09-1113-327/+481
* Graft header-only math::AABB<T> from qfengineuntodesu2025-09-113-78/+4
* Run clang-format across the projectuntodesu2025-09-1116-1278/+1278
* Remove include guardsuntodesu2025-09-116-24/+0
* Revise style: split include groupsuntodesu2025-09-111-1/+2
* Replace most of C strings with string_viewuntodesu2025-09-116-35/+35
* Graft build scripts and buffer code from QFengineuntodesu2025-09-111-4/+4
* I forgot to set these to true in .clang-formatuntodesu2025-07-015-17/+34
* I hyper-focued on refactoring againuntodesu2025-07-0117-0/+1301