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* Add interpolation to Velocity component; fixes #20untodesu2025-12-264-3/+22
| | | | | | - Also disabled snapping to grid for sideways movement as it was somehow messing with player_move code and was making you slide on voxels as if you were on ice (not good)
* Rework collision. Possibly fixes #19untodesu2025-12-262-3/+3
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* MSVC is like that all the timeuntodesu2025-12-261-1/+1
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* Just a big Ctrl+H refactoringuntodesu2025-12-2694-1295/+1360
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* Shuffle stuff arounduntodesu2025-12-11115-0/+10200
| | | | | | - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions
* I hyper-focued on refactoring againuntodesu2025-07-01108-10076/+0
| | | | | | - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
* ????untodesu2025-06-291-8/+0
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* Sanity commit: replace deinit with shutdownuntodesu2025-06-2933-49/+49
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* Replace #endif comments because it bothers meuntodesu2025-06-2956-55/+63
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* Update gitignore and version.hhuntodesu2025-06-291-1/+1
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* Move game sources into src subdirectoryuntodesu2025-06-29108-0/+10076