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path: root/.vscode/c_cpp_properties.json
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{
    "version": 4,
    "configurations": [
        {
            "name": "Voxelius",
            "cppStandard": "c++20",
            "defines": [
                "GLFW_INCLUDE_NONE",
                "MINIZ_NO_STDIO",
                "MINIZ_NO_ZLIB_COMPATIBLE_NAMES",
                "SPDLOG_USE_STD_FORMAT",
                "NOMINMAX",
                "_CRT_SECURE_NO_WARNINGS",
                "_USE_MATH_DEFINES"
            ],
            "includePath": [
                "${workspaceFolder}/build/unix/**/_deps/glfw-src/include",
                "${workspaceFolder}/build/win32/_deps/glfw-src/include",
                "${workspaceFolder}/build/win64/_deps/glfw-src/include",
                "${workspaceFolder}/external/dr_libs/include",
                "${workspaceFolder}/external/emhash/include",
                "${workspaceFolder}/external/enet/include",
                "${workspaceFolder}/external/entt/include",
                "${workspaceFolder}/external/fastnoiselite/include",
                "${workspaceFolder}/external/glad/include",
                "${workspaceFolder}/external/glm/include",
                "${workspaceFolder}/external/imgui/include",
                "${workspaceFolder}/external/miniz/include",
                "${workspaceFolder}/external/parson/include",
                "${workspaceFolder}/external/physfs/include",
                "${workspaceFolder}/external/salad/include",
                "${workspaceFolder}/external/spdlog/include",
                "${workspaceFolder}/external/stb/include",
                "${workspaceFolder}/external/thread_pool/include",
                "${workspaceFolder}/src/game/",
                "${workspaceFolder}/src",
                "${default}"
            ]
        }
    ]
}